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authorjohndoe1232014-03-11 15:23:55 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit971c8a0a1ddbdeaee33cd3b0f7307a0db2b73b0a (patch)
tree68f0f1c3e1a88f781b651d82904158d0aa832192
parentee59e736d38be2c2478af0587ec5e8ee5c992119 (diff)
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ILLUSIONS: Start with SpriteDecompressQueue
-rw-r--r--engines/illusions/illusions.cpp1
-rw-r--r--engines/illusions/module.mk1
-rw-r--r--engines/illusions/spritedecompressqueue.cpp123
-rw-r--r--engines/illusions/spritedecompressqueue.h61
4 files changed, 186 insertions, 0 deletions
diff --git a/engines/illusions/illusions.cpp b/engines/illusions/illusions.cpp
index cc8a92ec6e..67887ad00b 100644
--- a/engines/illusions/illusions.cpp
+++ b/engines/illusions/illusions.cpp
@@ -28,6 +28,7 @@
#include "illusions/input.h"
#include "illusions/updatefunctions.h"
#include "illusions/spritedrawqueue.h"
+#include "illusions/spritedecompressqueue.h"
#include "audio/audiostream.h"
#include "common/config-manager.h"
diff --git a/engines/illusions/module.mk b/engines/illusions/module.mk
index 0e095bd631..f470e88606 100644
--- a/engines/illusions/module.mk
+++ b/engines/illusions/module.mk
@@ -8,6 +8,7 @@ MODULE_OBJS := \
illusions.o \
input.o \
resourcesystem.o \
+ spritedecompressqueue.o \
spritedrawqueue.o \
updatefunctions.o
diff --git a/engines/illusions/spritedecompressqueue.cpp b/engines/illusions/spritedecompressqueue.cpp
new file mode 100644
index 0000000000..01ebc740ee
--- /dev/null
+++ b/engines/illusions/spritedecompressqueue.cpp
@@ -0,0 +1,123 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/spritedecompressqueue.h"
+
+namespace Illusions {
+
+SpriteDecompressQueue::SpriteDecompressQueue() {
+}
+
+SpriteDecompressQueue::~SpriteDecompressQueue() {
+}
+
+void SpriteDecompressQueue::insert(byte *drawFlags, uint32 flags, uint32 field8, WidthHeight &dimensions,
+ byte *compressedPixels, Graphics::Surface *surface) {
+ SpriteDecompressQueueItem *item = new SpriteDecompressQueueItem();
+ item->_drawFlags = drawFlags;
+ *item->_drawFlags &= 1;
+ item->_flags = flags;
+ item->_dimensions = dimensions;
+ item->_compressedPixels = compressedPixels;
+ item->_field8 = field8;
+ item->_surface = surface;
+ _queue.push_back(item);
+}
+
+void SpriteDecompressQueue::decompressAll() {
+ SpriteDecompressQueueListIterator it = _queue.begin();
+ while (it != _queue.end()) {
+ decompress(*it);
+ delete *it;
+ it = _queue.erase(it);
+ }
+}
+
+void SpriteDecompressQueue::decompress(SpriteDecompressQueueItem *item) {
+ byte *src = item->_compressedPixels;
+ Graphics::Surface *dstSurface = item->_surface;
+ int dstSize = item->_dimensions._height * item->_dimensions._width;
+ int processedSize = 0;
+ int xincr, x, xstart;
+ int yincr, y;
+
+ if (item->_flags & 1) {
+ x = xstart = item->_dimensions._width - 1;
+ xincr = -1;
+ } else {
+ x = xstart = 0;
+ xincr = 1;
+ }
+
+ if (item->_flags & 2) {
+ y = item->_dimensions._height - 1;
+ yincr = -1;
+ } else {
+ y = 0;
+ yincr = 1;
+ }
+
+ byte *dst = (byte*)dstSurface->getBasePtr(x, y);
+
+ while (processedSize < dstSize) {
+ int16 op = READ_LE_UINT16(src);
+ src += 2;
+ if (op & 0x8000) {
+ int runCount = (op & 0x7FFF) + 1;
+ uint16 runColor = READ_LE_UINT16(src);
+ src += 2;
+ while (runCount--) {
+ WRITE_LE_UINT16(dst, runColor);
+ x += xincr;
+ if (x >= item->_dimensions._width || x < 0) {
+ x = xstart;
+ y += yincr;
+ dst = (byte*)dstSurface->getBasePtr(x, y);
+ } else {
+ dst += 2 * xincr;
+ }
+ }
+ processedSize += runCount;
+ } else {
+ int copyCount = op + 1;
+ while (copyCount--) {
+ uint16 color = READ_LE_UINT16(src);
+ src += 2;
+ WRITE_LE_UINT16(dst, color);
+ x += xincr;
+ if (x >= item->_dimensions._width || x < 0) {
+ x = xstart;
+ y += yincr;
+ dst = (byte*)dstSurface->getBasePtr(x, y);
+ } else {
+ dst += 2 * xincr;
+ }
+ }
+ processedSize += copyCount;
+ }
+ }
+
+ *item->_drawFlags &= ~1;
+
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/spritedecompressqueue.h b/engines/illusions/spritedecompressqueue.h
new file mode 100644
index 0000000000..ede1cf8afe
--- /dev/null
+++ b/engines/illusions/spritedecompressqueue.h
@@ -0,0 +1,61 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_SPRITEDECOMPRESSQUEUE_H
+#define ILLUSIONS_SPRITEDECOMPRESSQUEUE_H
+
+#include "illusions/illusions.h"
+#include "illusions/graphics.h"
+#include "common/list.h"
+#include "graphics/surface.h"
+
+namespace Illusions {
+
+struct SpriteDecompressQueueItem {
+ byte *_drawFlags;
+ uint32 _flags;
+ uint32 _field8;
+ WidthHeight _dimensions;
+ byte *_compressedPixels;
+ Graphics::Surface *_surface;
+};
+
+class SpriteDecompressQueue {
+public:
+ SpriteDecompressQueue();
+ ~SpriteDecompressQueue();
+ void insert(byte *drawFlags, uint32 flags, uint32 field8, WidthHeight &dimensions,
+ byte *compressedPixels, Graphics::Surface *surface);
+ void decompressAll();
+protected:
+ typedef Common::List<SpriteDecompressQueueItem*> SpriteDecompressQueueList;
+ typedef SpriteDecompressQueueList::iterator SpriteDecompressQueueListIterator;
+
+ SpriteDecompressQueueList _queue;
+
+ void decompress(SpriteDecompressQueueItem *item);
+
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_SPRITEDRAWQUEUE_H