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authorFilippos Karapetis2015-01-02 00:31:19 +0200
committerFilippos Karapetis2015-01-02 00:31:19 +0200
commit976b4adb4e114c19e47efb3b18a52b1c1c1f44c4 (patch)
tree0eed9f95dccfd811dea5e243fb35ca1a6ff5661d
parent0c54278f6c2ea6d2a2ba10ed1e833695620625ca (diff)
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ZVISION: Add support for unmodified INQUIS.ZIX files
This will greatly help users copy the unmodified file from the game CDs of ZGI and get the game working straight away
-rw-r--r--engines/zvision/file/search_manager.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/engines/zvision/file/search_manager.cpp b/engines/zvision/file/search_manager.cpp
index 7a907df39c..ec250ff648 100644
--- a/engines/zvision/file/search_manager.cpp
+++ b/engines/zvision/file/search_manager.cpp
@@ -169,8 +169,13 @@ void SearchManager::loadZix(const Common::String &name) {
line.trim();
if (line.matchString("----------*", true))
break;
- else if (line.matchString("DIR:*", true)) {
+ else if (line.matchString("DIR:*", true) || line.matchString("CD0:*", true) || line.matchString("CD1:*", true)) {
Common::String path(line.c_str() + 5);
+ // Check if INQUIS.ZIX refers to the ZGI folder, and check the game
+ // root folder instead
+ if (path.hasPrefix("zgi\\"))
+ path = Common::String(path.c_str() + 4);
+
Common::Archive *arc;
char tempPath[128];
strcpy(tempPath, path.c_str());