diff options
author | Strangerke | 2012-09-03 07:58:35 +0200 |
---|---|---|
committer | Strangerke | 2012-09-03 07:58:35 +0200 |
commit | 978f74817a299263d088799ef32b238a2a3abeda (patch) | |
tree | 11cafd7f227107c350ac915877a547506369e63b | |
parent | e9730ca5978e3fb0b6285ef785149f049f22e824 (diff) | |
download | scummvm-rg350-978f74817a299263d088799ef32b238a2a3abeda.tar.gz scummvm-rg350-978f74817a299263d088799ef32b238a2a3abeda.tar.bz2 scummvm-rg350-978f74817a299263d088799ef32b238a2a3abeda.zip |
TSAGE: Apply naming conventions to some sound variables and functions
-rw-r--r-- | engines/tsage/sound.cpp | 266 | ||||
-rw-r--r-- | engines/tsage/sound.h | 102 |
2 files changed, 184 insertions, 184 deletions
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp index 9df5a6666b..69a9975ef4 100644 --- a/engines/tsage/sound.cpp +++ b/engines/tsage/sound.cpp @@ -66,7 +66,7 @@ SoundManager::~SoundManager() { ++i; delete driver; } - _sfTerminate(); + sfTerminate(); // g_system->getTimerManager()->removeTimerProc(_sfUpdateCallback); } @@ -132,7 +132,7 @@ void SoundManager::syncSounds() { } void SoundManager::update() { - _sfSoundServer(); + sfSoundServer(); } Common::List<SoundDriverEntry> &SoundManager::buildDriverList(bool detectFlag) { @@ -144,22 +144,22 @@ Common::List<SoundDriverEntry> &SoundManager::buildDriverList(bool detectFlag) { // Adlib driver SoundDriverEntry sd; - sd.driverNum = ADLIB_DRIVER_NUM; - sd.status = detectFlag ? SNDSTATUS_DETECTED : SNDSTATUS_SKIPPED; - sd.field2 = 0; - sd.field6 = 15000; - sd.shortDescription = "Adlib or SoundBlaster"; - sd.longDescription = "3812fm"; + sd._driverNum = ADLIB_DRIVER_NUM; + sd._status = detectFlag ? SNDSTATUS_DETECTED : SNDSTATUS_SKIPPED; + sd._field2 = 0; + sd._field6 = 15000; + sd._shortDescription = "Adlib or SoundBlaster"; + sd._longDescription = "3812fm"; _availableDrivers.push_back(sd); // SoundBlaster entry SoundDriverEntry sdFx; - sdFx.driverNum = SBLASTER_DRIVER_NUM; - sdFx.status = detectFlag ? SNDSTATUS_DETECTED : SNDSTATUS_SKIPPED; - sdFx.field2 = 0; - sdFx.field6 = 15000; - sdFx.shortDescription = "SndBlast"; - sdFx.longDescription = "SoundBlaster"; + sdFx._driverNum = SBLASTER_DRIVER_NUM; + sdFx._status = detectFlag ? SNDSTATUS_DETECTED : SNDSTATUS_SKIPPED; + sdFx._field2 = 0; + sdFx._field6 = 15000; + sdFx._shortDescription = "SndBlast"; + sdFx._longDescription = "SoundBlaster"; _availableDrivers.push_back(sdFx); _driversDetected = true; @@ -204,7 +204,7 @@ void SoundManager::installDriver(int driverNum) { (*i)->mute(true); // Install the driver - if (!_sfInstallDriver(driver)) + if (!sfInstallDriver(driver)) error("Sound driver initialization failed"); switch (driverNum) { @@ -214,11 +214,11 @@ void SoundManager::installDriver(int driverNum) { byte *bankData = g_resourceManager->getResource(RES_BANK, driverNum, 0, true); if (bankData) { // Install the patch bank data - _sfInstallPatchBank(driver, bankData); + sfInstallPatchBank(driver, bankData); DEALLOCATE(bankData); } else { // Could not locate patch bank data, so unload the driver - _sfUnInstallDriver(driver); + sfUnInstallDriver(driver); // Unmute currently active sounds for (Common::List<Sound *>::iterator i = _playList.begin(); i != _playList.end(); ++i) @@ -260,7 +260,7 @@ void SoundManager::unInstallDriver(int driverNum) { (*j)->mute(true); // Uninstall the driver - _sfUnInstallDriver(*i); + sfUnInstallDriver(*i); // Re-orient all the loaded sounds for (j = _soundList.begin(); j != _soundList.end(); ++j) @@ -303,7 +303,7 @@ void SoundManager::unloadSound(int soundNum) { } int SoundManager::determineGroup(const byte *soundData) { - return _sfDetermineGroup(soundData); + return sfDetermineGroup(soundData); } void SoundManager::checkResVersion(const byte *soundData) { @@ -325,7 +325,7 @@ int SoundManager::extractLoop(const byte *soundData) { } void SoundManager::extractTrackInfo(trackInfoStruct *trackInfo, const byte *soundData, int groupNum) { - _sfExtractTrackInfo(trackInfo, soundData, groupNum); + sfExtractTrackInfo(trackInfo, soundData, groupNum); } void SoundManager::addToSoundList(Sound *sound) { @@ -338,46 +338,46 @@ void SoundManager::removeFromSoundList(Sound *sound) { } void SoundManager::addToPlayList(Sound *sound) { - _sfAddToPlayList(sound); + sfAddToPlayList(sound); } void SoundManager::removeFromPlayList(Sound *sound) { if (_soundManager) - _sfRemoveFromPlayList(sound); + sfRemoveFromPlayList(sound); } bool SoundManager::isOnPlayList(Sound *sound) { - return _sfIsOnPlayList(sound); + return sfIsOnPlayList(sound); } void SoundManager::updateSoundVol(Sound *sound) { - _sfUpdateVolume(sound); + sfUpdateVolume(sound); } void SoundManager::updateSoundPri(Sound *sound) { - _sfUpdatePriority(sound); + sfUpdatePriority(sound); } void SoundManager::updateSoundLoop(Sound *sound) { - _sfUpdateLoop(sound); + sfUpdateLoop(sound); } void SoundManager::rethinkVoiceTypes() { Common::StackLock slock(sfManager()._serverSuspendedMutex); - _sfRethinkVoiceTypes(); + sfRethinkVoiceTypes(); } -void SoundManager::_sfSoundServer() { +void SoundManager::sfSoundServer() { if (sfManager()._needToRethink) { - _sfRethinkVoiceTypes(); + sfRethinkVoiceTypes(); sfManager()._needToRethink = false; } else { - _sfDereferenceAll(); + sfDereferenceAll(); } // If the master volume has changed, update it if (sfManager()._newVolume != sfManager()._masterVol) - _sfSetMasterVol(sfManager()._newVolume); + sfSetMasterVol(sfManager()._newVolume); // If a time index has been set for any sound, fast forward to it SynchronizedList<Sound *>::iterator i; @@ -385,14 +385,14 @@ void SoundManager::_sfSoundServer() { Sound *s = *i; if (s->_newTimeIndex != 0) { s->mute(true); - s->_soSetTimeIndex(s->_newTimeIndex); + s->soSetTimeIndex(s->_newTimeIndex); s->mute(false); s->_newTimeIndex = 0; } } // Handle any fading if necessary - _sfProcessFading(); + sfProcessFading(); // Poll all sound drivers in case they need it for (Common::List<SoundDriver *>::iterator j = sfManager()._installedDrivers.begin(); @@ -401,7 +401,7 @@ void SoundManager::_sfSoundServer() { } } -void SoundManager::_sfProcessFading() { +void SoundManager::sfProcessFading() { // Loop through processing active sounds bool removeFlag = false; Common::List<Sound *>::iterator i = sfManager()._playList.begin(); @@ -410,9 +410,9 @@ void SoundManager::_sfProcessFading() { ++i; if (!s->_pausedCount) - removeFlag = s->_soServiceTracks(); + removeFlag = s->soServiceTracks(); if (removeFlag) { - _sfDoRemoveFromPlayList(s); + sfDoRemoveFromPlayList(s); s->_stoppedAsynchronously = true; sfManager()._needToRethink = true; } @@ -429,13 +429,13 @@ void SoundManager::_sfProcessFading() { s->_volume + s->_fadeSteps : s->_fadeDest; } - _sfDoUpdateVolume(s); + sfDoUpdateVolume(s); if (s->_volume != s->_fadeDest) s->_fadeCounter = s->_fadeTicks; else { s->_fadeDest = -1; if (s->_stopAfterFadeFlag) { - _sfDoRemoveFromPlayList(s); + sfDoRemoveFromPlayList(s); s->_stoppedAsynchronously = true; sfManager()._needToRethink = true; } @@ -475,7 +475,7 @@ bool SoundManager::isFading() { return false; } -void SoundManager::_sfUpdateVoiceStructs() { +void SoundManager::sfUpdateVoiceStructs() { for (int voiceIndex = 0; voiceIndex < SOUND_ARR_SIZE; ++voiceIndex) { VoiceTypeStruct *vs = sfManager()._voiceTypeStructPtrs[voiceIndex]; if (!vs) @@ -504,7 +504,7 @@ void SoundManager::_sfUpdateVoiceStructs() { } } -void SoundManager::_sfUpdateVoiceStructs2() { +void SoundManager::sfUpdateVoiceStructs2() { for (int voiceIndex = 0; voiceIndex < SOUND_ARR_SIZE; ++voiceIndex) { VoiceTypeStruct *vtStruct = sfManager()._voiceTypeStructPtrs[voiceIndex]; if (!vtStruct) @@ -528,7 +528,7 @@ void SoundManager::_sfUpdateVoiceStructs2() { } } -void SoundManager::_sfUpdateCallback(void *ref) { +void SoundManager::sfUpdateCallback(void *ref) { ((SoundManager *)ref)->update(); } @@ -587,7 +587,7 @@ SoundManager &SoundManager::sfManager() { return *_soundManager; } -int SoundManager::_sfDetermineGroup(const byte *soundData) { +int SoundManager::sfDetermineGroup(const byte *soundData) { const byte *p = soundData + READ_LE_UINT16(soundData + 8); uint32 v; while ((v = READ_LE_UINT32(p)) != 0) { @@ -600,22 +600,22 @@ int SoundManager::_sfDetermineGroup(const byte *soundData) { return 0; } -void SoundManager::_sfAddToPlayList(Sound *sound) { +void SoundManager::sfAddToPlayList(Sound *sound) { Common::StackLock slock(sfManager()._serverSuspendedMutex); - _sfDoAddToPlayList(sound); + sfDoAddToPlayList(sound); sound->_stoppedAsynchronously = false; - _sfRethinkVoiceTypes(); + sfRethinkVoiceTypes(); } -void SoundManager::_sfRemoveFromPlayList(Sound *sound) { +void SoundManager::sfRemoveFromPlayList(Sound *sound) { Common::StackLock slock(sfManager()._serverSuspendedMutex); - if (_sfDoRemoveFromPlayList(sound)) - _sfRethinkVoiceTypes(); + if (sfDoRemoveFromPlayList(sound)) + sfRethinkVoiceTypes(); } -bool SoundManager::_sfIsOnPlayList(Sound *sound) { +bool SoundManager::sfIsOnPlayList(Sound *sound) { Common::StackLock slock(sfManager()._serverSuspendedMutex); bool result = contains(_soundManager->_playList, sound); @@ -623,7 +623,7 @@ bool SoundManager::_sfIsOnPlayList(Sound *sound) { return result; } -void SoundManager::_sfRethinkSoundDrivers() { +void SoundManager::sfRethinkSoundDrivers() { // Free any existing entries int idx; @@ -643,7 +643,7 @@ void SoundManager::_sfRethinkSoundDrivers() { i != sfManager()._installedDrivers.end(); ++i) { // Process the group data for each sound driver SoundDriver *driver = *i; - const byte *groupData = driver->_groupOffset->pData; + const byte *groupData = driver->_groupOffset->_pData; while (*groupData != 0xff) { byte byteVal = *groupData++; @@ -690,7 +690,7 @@ void SoundManager::_sfRethinkSoundDrivers() { i != sfManager()._installedDrivers.end(); ++i) { // Process the group data for each sound driver SoundDriver *driver = *i; - const byte *groupData = driver->_groupOffset->pData; + const byte *groupData = driver->_groupOffset->_pData; while (*groupData != 0xff) { byte byteVal = *groupData++; @@ -746,8 +746,8 @@ void SoundManager::_sfRethinkSoundDrivers() { } } -void SoundManager::_sfRethinkVoiceTypes() { - _sfDereferenceAll(); +void SoundManager::sfRethinkVoiceTypes() { + sfDereferenceAll(); // Pre-processing for (int voiceIndex = 0; voiceIndex < SOUND_ARR_SIZE; ++voiceIndex) { @@ -797,7 +797,7 @@ void SoundManager::_sfRethinkVoiceTypes() { if ((sound->_mutedCount != 0) || (sound->_pausedCount != 0)) continue; - _sfUpdateVoiceStructs(); + sfUpdateVoiceStructs(); Common::fill(sound->_chWork, sound->_chWork + SOUND_ARR_SIZE, false); for (;;) { @@ -831,7 +831,7 @@ void SoundManager::_sfRethinkVoiceTypes() { if (foundPriority) continue; - _sfUpdateVoiceStructs2(); + sfUpdateVoiceStructs2(); break; } @@ -860,7 +860,7 @@ void SoundManager::_sfRethinkVoiceTypes() { maxPriority = MAX(maxPriority, vtStruct->_entries[idx]._type1._priority2); if (!maxPriority) { - _sfUpdateVoiceStructs2(); + sfUpdateVoiceStructs2(); break; } @@ -944,7 +944,7 @@ void SoundManager::_sfRethinkVoiceTypes() { continue; } - _sfUpdateVoiceStructs2(); + sfUpdateVoiceStructs2(); break; } else { // Channel mode 1 handling (loc_23FAC) @@ -973,7 +973,7 @@ void SoundManager::_sfRethinkVoiceTypes() { if (foundPriority) continue; if (entryIndex == -1) { - _sfUpdateVoiceStructs2(); + sfUpdateVoiceStructs2(); break; } } @@ -1008,7 +1008,7 @@ void SoundManager::_sfRethinkVoiceTypes() { continue; } - _sfUpdateVoiceStructs2(); + sfUpdateVoiceStructs2(); break; } @@ -1051,7 +1051,7 @@ void SoundManager::_sfRethinkVoiceTypes() { if (!foundPriority) continue; if (priorityIndex == -1) { - _sfUpdateVoiceStructs2(); + sfUpdateVoiceStructs2(); break; } @@ -1271,38 +1271,38 @@ void SoundManager::_sfRethinkVoiceTypes() { } } -void SoundManager::_sfUpdateVolume(Sound *sound) { - _sfDereferenceAll(); - _sfDoUpdateVolume(sound); +void SoundManager::sfUpdateVolume(Sound *sound) { + sfDereferenceAll(); + sfDoUpdateVolume(sound); } -void SoundManager::_sfDereferenceAll() { +void SoundManager::sfDereferenceAll() { // Orignal used handles for both the driver list and voiceTypeStructPtrs list. This method then refreshed // pointer lists based on the handles. Since in ScummVM we're just using pointers directly, this // method doesn't need any implementation } -void SoundManager::_sfUpdatePriority(Sound *sound) { +void SoundManager::sfUpdatePriority(Sound *sound) { Common::StackLock slock(sfManager()._serverSuspendedMutex); int tempPriority = (sound->_fixedPriority == 255) ? sound->_sndResPriority : sound->_priority; if (sound->_priority != tempPriority) { sound->_priority = tempPriority; - if (_sfDoRemoveFromPlayList(sound)) { - _sfDoAddToPlayList(sound); - _sfRethinkVoiceTypes(); + if (sfDoRemoveFromPlayList(sound)) { + sfDoAddToPlayList(sound); + sfRethinkVoiceTypes(); } } } -void SoundManager::_sfUpdateLoop(Sound *sound) { +void SoundManager::sfUpdateLoop(Sound *sound) { if (sound->_fixedLoop) sound->_loop = sound->_sndResLoop; else sound->_loop = sound->_fixedLoop; } -void SoundManager::_sfSetMasterVol(int volume) { +void SoundManager::sfSetMasterVol(int volume) { if (volume > 127) volume = 127; @@ -1316,7 +1316,7 @@ void SoundManager::_sfSetMasterVol(int volume) { } } -void SoundManager::_sfExtractTrackInfo(trackInfoStruct *trackInfo, const byte *soundData, int groupNum) { +void SoundManager::sfExtractTrackInfo(trackInfoStruct *trackInfo, const byte *soundData, int groupNum) { trackInfo->_numTracks = 0; const byte *p = soundData + READ_LE_UINT16(soundData + 8); @@ -1345,11 +1345,11 @@ void SoundManager::_sfExtractTrackInfo(trackInfoStruct *trackInfo, const byte *s } } -void SoundManager::_sfTerminate() { +void SoundManager::sfTerminate() { } -void SoundManager::_sfExtractGroupMask() { +void SoundManager::sfExtractGroupMask() { uint32 mask = 0; for (Common::List<SoundDriver *>::iterator i = sfManager()._installedDrivers.begin(); @@ -1359,37 +1359,37 @@ void SoundManager::_sfExtractGroupMask() { _soundManager->_groupsAvail = mask; } -bool SoundManager::_sfInstallDriver(SoundDriver *driver) { +bool SoundManager::sfInstallDriver(SoundDriver *driver) { if (!driver->open()) return false; sfManager()._installedDrivers.push_back(driver); driver->_groupOffset = driver->getGroupData(); - driver->_groupMask = driver->_groupOffset->groupMask; + driver->_groupMask = driver->_groupOffset->_groupMask; - _sfExtractGroupMask(); - _sfRethinkSoundDrivers(); + sfExtractGroupMask(); + sfRethinkSoundDrivers(); driver->setMasterVolume(sfManager()._masterVol); return true; } -void SoundManager::_sfUnInstallDriver(SoundDriver *driver) { +void SoundManager::sfUnInstallDriver(SoundDriver *driver) { sfManager()._installedDrivers.remove(driver); delete driver; - _sfExtractGroupMask(); - _sfRethinkSoundDrivers(); + sfExtractGroupMask(); + sfRethinkSoundDrivers(); } -void SoundManager::_sfInstallPatchBank(SoundDriver *driver, const byte *bankData) { +void SoundManager::sfInstallPatchBank(SoundDriver *driver, const byte *bankData) { driver->installPatch(bankData, g_vm->_memoryManager.getSize(bankData)); } /** * Adds the specified sound in the playing sound list, inserting in order of priority */ -void SoundManager::_sfDoAddToPlayList(Sound *sound) { +void SoundManager::sfDoAddToPlayList(Sound *sound) { Common::StackLock slock2(sfManager()._serverSuspendedMutex); Common::List<Sound *>::iterator i = sfManager()._playList.begin(); @@ -1402,7 +1402,7 @@ void SoundManager::_sfDoAddToPlayList(Sound *sound) { /** * Removes the specified sound from the play list */ -bool SoundManager::_sfDoRemoveFromPlayList(Sound *sound) { +bool SoundManager::sfDoRemoveFromPlayList(Sound *sound) { Common::StackLock slock(sfManager()._serverSuspendedMutex); bool result = false; @@ -1417,7 +1417,7 @@ bool SoundManager::_sfDoRemoveFromPlayList(Sound *sound) { return result; } -void SoundManager::_sfDoUpdateVolume(Sound *sound) { +void SoundManager::sfDoUpdateVolume(Sound *sound) { Common::StackLock slock(sfManager()._serverSuspendedMutex); for (int voiceIndex = 0; voiceIndex < SOUND_ARR_SIZE; ++voiceIndex) { @@ -1583,7 +1583,7 @@ void Sound::_prime(int soundResID, bool dontQueue) { _remoteReceiver = ALLOCATE(200); } - _soPrimeSound(dontQueue); + soPrimeSound(dontQueue); if (!dontQueue) _soundManager->addToSoundList(this); @@ -1767,7 +1767,7 @@ void Sound::release() { _hold = -1; } -void Sound::_soPrimeSound(bool dontQueue) { +void Sound::soPrimeSound(bool dontQueue) { if (!dontQueue) { _priority = (_fixedPriority != -1) ? _fixedPriority : _sndResPriority; _loop = !_fixedLoop ? _fixedLoop : _sndResLoop; @@ -1785,21 +1785,21 @@ void Sound::_soPrimeSound(bool dontQueue) { _timer = 0; _newTimeIndex = 0; _loopTimer = 0; - _soPrimeChannelData(); + soPrimeChannelData(); } -void Sound::_soSetTimeIndex(uint timeIndex) { +void Sound::soSetTimeIndex(uint timeIndex) { Common::StackLock slock(g_globals->_soundManager._serverSuspendedMutex); if (timeIndex != _timer) { _soundManager->_soTimeIndexFlag = true; _timer = 0; _loopTimer = 0; - _soPrimeChannelData(); + soPrimeChannelData(); while (timeIndex > 0) { - if (_soServiceTracks()) { - SoundManager::_sfDoRemoveFromPlayList(this); + if (soServiceTracks()) { + SoundManager::sfDoRemoveFromPlayList(this); _stoppedAsynchronously = true; _soundManager->_needToRethink = true; break; @@ -1812,9 +1812,9 @@ void Sound::_soSetTimeIndex(uint timeIndex) { } } -bool Sound::_soServiceTracks() { +bool Sound::soServiceTracks() { if (_isEmpty) { - _soRemoteReceive(); + soRemoteReceive(); return false; } @@ -1823,9 +1823,9 @@ bool Sound::_soServiceTracks() { int mode = *_channelData[trackCtr]; if (mode == 0) { - _soServiceTrackType0(trackCtr, _channelData[trackCtr]); + soServiceTrackType0(trackCtr, _channelData[trackCtr]); } else if (mode == 1) { - _soServiceTrackType1(trackCtr, _channelData[trackCtr]); + soServiceTrackType1(trackCtr, _channelData[trackCtr]); } else { error("Unknown sound mode encountered"); } @@ -1851,7 +1851,7 @@ bool Sound::_soServiceTracks() { } } -void Sound::_soPrimeChannelData() { +void Sound::soPrimeChannelData() { if (_isEmpty) { for (int idx = 0; idx < 16; ++idx) { _chProgram[idx] = 0; @@ -1917,11 +1917,11 @@ void Sound::_soPrimeChannelData() { } } -void Sound::_soRemoteReceive() { - error("_soRemoteReceive not implemented"); +void Sound::soRemoteReceive() { + error("soRemoteReceive not implemented"); } -void Sound::_soServiceTrackType0(int trackIndex, const byte *channelData) { +void Sound::soServiceTrackType0(int trackIndex, const byte *channelData) { if (_trkRest[trackIndex]) { --_trkRest[trackIndex]; return; @@ -1970,7 +1970,7 @@ void Sound::_soServiceTrackType0(int trackIndex, const byte *channelData) { // Only do processing if fast forwarding to a given time index if (channelNum != -1) { if (voiceType == VOICETYPE_1) { - _soUpdateDamper(vtStruct, channelNum, chVoiceType, v); + soUpdateDamper(vtStruct, channelNum, chVoiceType, v); } else if (voiceNum != -1) { assert(driver); driver->proc18(voiceNum, chVoiceType); @@ -1991,9 +1991,9 @@ void Sound::_soServiceTrackType0(int trackIndex, const byte *channelData) { if (channelNum != -1) { if (voiceType != VOICETYPE_0) { if (chFlags & 0x10) - _soPlaySound2(vtStruct, channelData, channelNum, chVoiceType, v); + soPlaySound2(vtStruct, channelData, channelNum, chVoiceType, v); else - _soPlaySound(vtStruct, channelData, channelNum, chVoiceType, v, b); + soPlaySound(vtStruct, channelData, channelNum, chVoiceType, v, b); } else if (voiceNum != -1) { assert(driver); driver->proc20(voiceNum, chVoiceType); @@ -2030,17 +2030,17 @@ void Sound::_soServiceTrackType0(int trackIndex, const byte *channelData) { int cmdVal = cmdList[v]; if (channelNum == -1) { - if (_soDoUpdateTracks(cmdVal, b)) + if (soDoUpdateTracks(cmdVal, b)) return; } else { - _soDoTrackCommand(_trkChannel[trackIndex], cmdVal, b); + soDoTrackCommand(_trkChannel[trackIndex], cmdVal, b); if (!_soundManager->_soTimeIndexFlag) { if (cmdVal == 7) b = static_cast<byte>(_volume * (int)b / 127); if (voiceType != VOICETYPE_0) { - _soProc38(vtStruct, channelNum, chVoiceType, cmdVal, b); + soProc38(vtStruct, channelNum, chVoiceType, cmdVal, b); } else if (voiceNum != -1) { assert(driver); driver->proc24(voiceNum, chVoiceType, this, cmdVal, b); @@ -2067,17 +2067,17 @@ void Sound::_soServiceTrackType0(int trackIndex, const byte *channelData) { int value = *pData++; if (channelNum != -1) { - _soDoTrackCommand(_trkChannel[trackIndex], cmd, value); + soDoTrackCommand(_trkChannel[trackIndex], cmd, value); if (!_soundManager->_soTimeIndexFlag) { if (voiceType != VOICETYPE_0) { - _soProc38(vtStruct, channelNum, chVoiceType, cmd, value); + soProc38(vtStruct, channelNum, chVoiceType, cmd, value); } else if (voiceNum != -1) { assert(driver); driver->proc24(voiceNum, chVoiceType, this, cmd, value); } } - } else if (_soDoUpdateTracks(cmd, value)) { + } else if (soDoUpdateTracks(cmd, value)) { return; } } else if (!(v & 0x2)) { @@ -2091,7 +2091,7 @@ void Sound::_soServiceTrackType0(int trackIndex, const byte *channelData) { _chPitchBlend[channel] = pitchBlend; if (voiceType != VOICETYPE_0) { - _soProc40(vtStruct, channelNum, pitchBlend); + soProc40(vtStruct, channelNum, pitchBlend); } else if (voiceNum != -1) { assert(driver); driver->setPitchBlend(channel, pitchBlend); @@ -2115,7 +2115,7 @@ void Sound::_soServiceTrackType0(int trackIndex, const byte *channelData) { } } } else { - _soSetTrackPos(trackIndex, pData - channelData, program); + soSetTrackPos(trackIndex, pData - channelData, program); } } else { @@ -2139,7 +2139,7 @@ void Sound::_soServiceTrackType0(int trackIndex, const byte *channelData) { } } -void Sound::_soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceType mode, int v0) { +void Sound::soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceType mode, int v0) { bool hasDamper = _chDamper[channelNum] != 0; for (uint idx = 0; idx < voiceType->_entries.size(); ++idx) { @@ -2161,8 +2161,8 @@ void Sound::_soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceTyp } } -void Sound::_soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1) { - int entryIndex = _soFindSound(vtStruct, channelNum); +void Sound::soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1) { + int entryIndex = soFindSound(vtStruct, channelNum); if (entryIndex != -1) { SoundDriver *driver = vtStruct->_entries[entryIndex]._driver; assert(driver); @@ -2175,11 +2175,11 @@ void Sound::_soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int } } -void Sound::_soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0) { +void Sound::soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0) { for (int trackCtr = 0; trackCtr < _trackInfo._numTracks; ++trackCtr) { const byte *instrument = _channelData[trackCtr]; if ((*(instrument + 13) == v0) && (*instrument == 1)) { - int entryIndex = _soFindSound(vtStruct, channelNum); + int entryIndex = soFindSound(vtStruct, channelNum); if (entryIndex != -1) { SoundDriver *driver = vtStruct->_entries[entryIndex]._driver; @@ -2199,7 +2199,7 @@ void Sound::_soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, in } } -void Sound::_soProc38(VoiceTypeStruct *vtStruct, int channelNum, VoiceType voiceType, int cmd, int value) { +void Sound::soProc38(VoiceTypeStruct *vtStruct, int channelNum, VoiceType voiceType, int cmd, int value) { if (cmd == 64) { if (value == 0) { for (uint entryIndex = 0; entryIndex < vtStruct->_entries.size(); ++entryIndex) { @@ -2231,7 +2231,7 @@ void Sound::_soProc38(VoiceTypeStruct *vtStruct, int channelNum, VoiceType voice } } -void Sound::_soProc40(VoiceTypeStruct *vtStruct, int channelNum, int pitchBlend) { +void Sound::soProc40(VoiceTypeStruct *vtStruct, int channelNum, int pitchBlend) { for (uint entryIndex = 0; entryIndex < vtStruct->_entries.size(); ++entryIndex) { VoiceStructEntryType1 &vte = vtStruct->_entries[entryIndex]._type1; @@ -2244,7 +2244,7 @@ void Sound::_soProc40(VoiceTypeStruct *vtStruct, int channelNum, int pitchBlend) } } -void Sound::_soDoTrackCommand(int channelNum, int command, int value) { +void Sound::soDoTrackCommand(int channelNum, int command, int value) { switch (command) { case 1: _chModulation[channelNum] = value; @@ -2264,7 +2264,7 @@ void Sound::_soDoTrackCommand(int channelNum, int command, int value) { } } -bool Sound::_soDoUpdateTracks(int command, int value) { +bool Sound::soDoUpdateTracks(int command, int value) { if ((command == 76) || (_hold != value)) return false; @@ -2278,7 +2278,7 @@ bool Sound::_soDoUpdateTracks(int command, int value) { return true; } -void Sound::_soSetTrackPos(int trackIndex, int trackPos, int cueValue) { +void Sound::soSetTrackPos(int trackIndex, int trackPos, int cueValue) { _trkIndex[trackIndex] = trackPos; if (cueValue == 127) { if (!_soundManager->_soTimeIndexFlag) @@ -2294,7 +2294,7 @@ void Sound::_soSetTrackPos(int trackIndex, int trackPos, int cueValue) { } } -void Sound::_soServiceTrackType1(int trackIndex, const byte *channelData) { +void Sound::soServiceTrackType1(int trackIndex, const byte *channelData) { if (_soundManager->_soTimeIndexFlag || !_trkState[trackIndex]) return; @@ -2310,7 +2310,7 @@ void Sound::_soServiceTrackType1(int trackIndex, const byte *channelData) { else { if (vtStruct->_voiceType != VOICETYPE_0) { if (_trkState[trackIndex] == 1) { - int entryIndex = _soFindSound(vtStruct, *(channelData + 1)); + int entryIndex = soFindSound(vtStruct, *(channelData + 1)); if (entryIndex != -1) { SoundDriver *driver = vtStruct->_entries[entryIndex]._driver; assert(driver); @@ -2352,7 +2352,7 @@ void Sound::_soServiceTrackType1(int trackIndex, const byte *channelData) { } } -int Sound::_soFindSound(VoiceTypeStruct *vtStruct, int channelNum) { +int Sound::soFindSound(VoiceTypeStruct *vtStruct, int channelNum) { int entryIndex = -1, entry2Index = -1; int v6 = 0, v8 = 0; @@ -2539,10 +2539,10 @@ AdlibSoundDriver::AdlibSoundDriver(): SoundDriver() { _maxVersion = 0x10A; _masterVolume = 0; - _groupData.groupMask = 9; - _groupData.v1 = 0x46; - _groupData.v2 = 0; - _groupData.pData = &adlib_group_data[0]; + _groupData._groupMask = 9; + _groupData._v1 = 0x46; + _groupData._v2 = 0; + _groupData._pData = &adlib_group_data[0]; _mixer = g_vm->_mixer; _sampleRate = _mixer->getOutputRate(); @@ -2823,7 +2823,7 @@ int AdlibSoundDriver::readBuffer(int16 *buffer, const int numSamples) { memset(buffer, 0, sizeof(int16) * numSamples); while (samplesLeft) { if (!_samplesTillCallback) { - SoundManager::_sfUpdateCallback(NULL); + SoundManager::sfUpdateCallback(NULL); flush(); _samplesTillCallback = _samplesPerCallback; @@ -2852,11 +2852,11 @@ SoundBlasterDriver::SoundBlasterDriver(): SoundDriver() { _maxVersion = 0x10A; _masterVolume = 0; - _groupData.groupMask = 1; - _groupData.v1 = 0x3E; - _groupData.v2 = 0; + _groupData._groupMask = 1; + _groupData._v1 = 0x3E; + _groupData._v2 = 0; static byte const group_data[] = { 3, 1, 1, 0, 0xff }; - _groupData.pData = group_data; + _groupData._pData = group_data; _mixer = g_vm->_mixer; _sampleRate = _mixer->getOutputRate(); diff --git a/engines/tsage/sound.h b/engines/tsage/sound.h index 77d1f3d3ac..2f59afb49b 100644 --- a/engines/tsage/sound.h +++ b/engines/tsage/sound.h @@ -54,18 +54,18 @@ enum VoiceType {VOICETYPE_0 = 0, VOICETYPE_1 = 1}; class SoundDriverEntry { public: - int driverNum; - SoundDriverStatus status; - int field2, field6; - Common::String shortDescription; - Common::String longDescription; + int _driverNum; + SoundDriverStatus _status; + int _field2, _field6; + Common::String _shortDescription; + Common::String _longDescription; }; struct GroupData { - uint32 groupMask; - byte v1; - byte v2; - const byte *pData; + uint32 _groupMask; + byte _v1; + byte _v2; + const byte *_pData; }; struct RegisterValue { @@ -229,31 +229,31 @@ public: // _sf methods static SoundManager &sfManager(); - static void _sfTerminate(); - static int _sfDetermineGroup(const byte *soundData); - static void _sfAddToPlayList(Sound *sound); - static void _sfRemoveFromPlayList(Sound *sound); - static bool _sfIsOnPlayList(Sound *sound); - static void _sfRethinkSoundDrivers(); - static void _sfRethinkVoiceTypes(); - static void _sfUpdateVolume(Sound *sound); - static void _sfDereferenceAll(); - static void _sfUpdatePriority(Sound *sound); - static void _sfUpdateLoop(Sound *sound); - static void _sfSetMasterVol(int volume); - static void _sfExtractTrackInfo(trackInfoStruct *trackInfo, const byte *soundData, int groupNum); - static void _sfExtractGroupMask(); - static bool _sfInstallDriver(SoundDriver *driver); - static void _sfUnInstallDriver(SoundDriver *driver); - static void _sfInstallPatchBank(SoundDriver *driver, const byte *bankData); - static void _sfDoAddToPlayList(Sound *sound); - static bool _sfDoRemoveFromPlayList(Sound *sound); - static void _sfDoUpdateVolume(Sound *sound); - static void _sfSoundServer(); - static void _sfProcessFading(); - static void _sfUpdateVoiceStructs(); - static void _sfUpdateVoiceStructs2(); - static void _sfUpdateCallback(void *ref); + static void sfTerminate(); + static int sfDetermineGroup(const byte *soundData); + static void sfAddToPlayList(Sound *sound); + static void sfRemoveFromPlayList(Sound *sound); + static bool sfIsOnPlayList(Sound *sound); + static void sfRethinkSoundDrivers(); + static void sfRethinkVoiceTypes(); + static void sfUpdateVolume(Sound *sound); + static void sfDereferenceAll(); + static void sfUpdatePriority(Sound *sound); + static void sfUpdateLoop(Sound *sound); + static void sfSetMasterVol(int volume); + static void sfExtractTrackInfo(trackInfoStruct *trackInfo, const byte *soundData, int groupNum); + static void sfExtractGroupMask(); + static bool sfInstallDriver(SoundDriver *driver); + static void sfUnInstallDriver(SoundDriver *driver); + static void sfInstallPatchBank(SoundDriver *driver, const byte *bankData); + static void sfDoAddToPlayList(Sound *sound); + static bool sfDoRemoveFromPlayList(Sound *sound); + static void sfDoUpdateVolume(Sound *sound); + static void sfSoundServer(); + static void sfProcessFading(); + static void sfUpdateVoiceStructs(); + static void sfUpdateVoiceStructs2(); + static void sfUpdateCallback(void *ref); }; class Sound: public EventHandler { @@ -343,23 +343,23 @@ public: void orientAfterDriverChange(); // _so methods - void _soPrimeSound(bool dontQueue); - void _soSetTimeIndex(uint timeIndex); - bool _soServiceTracks(); - void _soPrimeChannelData(); - void _soRemoteReceive(); - void _soServiceTrackType0(int trackIndex, const byte *channelData); - void _soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceType mode, int v0); - void _soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1); - void _soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0); - void _soProc38(VoiceTypeStruct *vtStruct, int channelNum, VoiceType voiceType, int cmd, int value); - void _soProc40(VoiceTypeStruct *vtStruct, int channelNum, int pitchBlend); - void _soDoTrackCommand(int channelNum, int command, int value); - bool _soDoUpdateTracks(int command, int value); - void _soSetTrackPos(int trackIndex, int trackPos, int cueValue); - - void _soServiceTrackType1(int trackIndex, const byte *channelData); - int _soFindSound(VoiceTypeStruct *vtStruct, int channelNum); + void soPrimeSound(bool dontQueue); + void soSetTimeIndex(uint timeIndex); + bool soServiceTracks(); + void soPrimeChannelData(); + void soRemoteReceive(); + void soServiceTrackType0(int trackIndex, const byte *channelData); + void soUpdateDamper(VoiceTypeStruct *voiceType, int channelNum, VoiceType mode, int v0); + void soPlaySound(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0, int v1); + void soPlaySound2(VoiceTypeStruct *vtStruct, const byte *channelData, int channelNum, VoiceType voiceType, int v0); + void soProc38(VoiceTypeStruct *vtStruct, int channelNum, VoiceType voiceType, int cmd, int value); + void soProc40(VoiceTypeStruct *vtStruct, int channelNum, int pitchBlend); + void soDoTrackCommand(int channelNum, int command, int value); + bool soDoUpdateTracks(int command, int value); + void soSetTrackPos(int trackIndex, int trackPos, int cueValue); + + void soServiceTrackType1(int trackIndex, const byte *channelData); + int soFindSound(VoiceTypeStruct *vtStruct, int channelNum); }; class ASound: public EventHandler { |