diff options
author | Colin Snover | 2018-01-31 12:07:27 -0600 |
---|---|---|
committer | Colin Snover | 2018-01-31 12:08:17 -0600 |
commit | 979ae76ec1c32dfdbccab5a39c5a99953cb73524 (patch) | |
tree | 19ad5f9a54e7e9483859c7f1c010ac9079ce8bd6 | |
parent | 4daf3e4ea544a5c087bd42eac5c15a5d916ed82f (diff) | |
download | scummvm-rg350-979ae76ec1c32dfdbccab5a39c5a99953cb73524.tar.gz scummvm-rg350-979ae76ec1c32dfdbccab5a39c5a99953cb73524.tar.bz2 scummvm-rg350-979ae76ec1c32dfdbccab5a39c5a99953cb73524.zip |
SCUMM: Fix compilation failure
-rw-r--r-- | engines/scumm/music.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/scumm/music.h b/engines/scumm/music.h index e331522d0a..9c11204102 100644 --- a/engines/scumm/music.h +++ b/engines/scumm/music.h @@ -28,6 +28,8 @@ namespace Scumm { +class ScummEngine; + /** * Pure virtual base class for the various music/sound engines used in Scumm * games. In particular, the iMuse code provides a subclass of this. There are @@ -83,6 +85,7 @@ public: /** * Save or load the music state. */ + virtual void saveLoadWithSerializer(Common::Serializer &ser) {} virtual void saveLoadWithSerializer(Common::Serializer &ser, ScummEngine *scumm, bool fixAfterLoad = true) {} }; |