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author | Paul Gilbert | 2013-03-31 11:41:55 -0400 |
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committer | Paul Gilbert | 2013-03-31 11:41:55 -0400 |
commit | 97b00ad36274e88ec06b340d7e35eefa7ccf0ff0 (patch) | |
tree | b72e46e81e3a73eaf351e9039d68b945cb9abb69 | |
parent | f719be3318b5f4deaaccabc04e2fc4dbd256521f (diff) | |
download | scummvm-rg350-97b00ad36274e88ec06b340d7e35eefa7ccf0ff0.tar.gz scummvm-rg350-97b00ad36274e88ec06b340d7e35eefa7ccf0ff0.tar.bz2 scummvm-rg350-97b00ad36274e88ec06b340d7e35eefa7ccf0ff0.zip |
HOPKINS: Fixed palette glitch during underwater base fade-in
-rw-r--r-- | engines/hopkins/hopkins.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp index f78f0a8d93..66e01b0f9c 100644 --- a/engines/hopkins/hopkins.cpp +++ b/engines/hopkins/hopkins.cpp @@ -2068,10 +2068,10 @@ void HopkinsEngine::playUnderwaterBaseCutscene() { _animationManager->loadAnim("ANIM92"); _graphicsManager->displayAllBob(); _objectsManager->loadLinkFile("IM92"); - +/* for (int cpt = 0; cpt <= 4 && !shouldQuit(); cpt++) _eventsManager->refreshScreenAndEvents(); - +*/ _graphicsManager->fadeInLong(); _objectsManager->enableHidingBehavior(); |