diff options
author | Paul Gilbert | 2015-04-13 23:37:39 -0500 |
---|---|---|
committer | Paul Gilbert | 2015-04-13 23:37:39 -0500 |
commit | 97d3df3c9e7faa4b9925765c4612d341848cf08c (patch) | |
tree | 774436931c7f4029fd71f70c7a8c8f074be05c11 | |
parent | 38b6aa70a82fb05ee7e1581a239e054a9d304827 (diff) | |
download | scummvm-rg350-97d3df3c9e7faa4b9925765c4612d341848cf08c.tar.gz scummvm-rg350-97d3df3c9e7faa4b9925765c4612d341848cf08c.tar.bz2 scummvm-rg350-97d3df3c9e7faa4b9925765c4612d341848cf08c.zip |
SHERLOCK: Fix for animating chracter portraits when talking
-rw-r--r-- | engines/sherlock/scene.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp index 1cad2506e5..8a6681b5e0 100644 --- a/engines/sherlock/scene.cpp +++ b/engines/sherlock/scene.cpp @@ -1171,6 +1171,9 @@ void Scene::doBgAnim() { o.adjustObject(); } + if (people._portraitLoaded && people._portrait._type == ACTIVE_BG_SHAPE) + people._portrait.adjustObject(); + for (uint idx = 0; idx < _canimShapes.size(); ++idx) { if (_canimShapes[idx]._type != INVALID) _canimShapes[idx].adjustObject(); |