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authorWillem Jan Palenstijn2013-10-03 23:48:56 +0200
committerWillem Jan Palenstijn2013-10-03 23:48:56 +0200
commit97f26f679408fe8d9196ea36924c3e24adc11d3e (patch)
treedd954d3ca8f6652232a5c4029689dbc33a156f3b
parenta6bdec5ca5dd92c4613b0e684f838326ec89939b (diff)
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AVALANCHE: Use memcpy in refreshScreen
-rw-r--r--engines/avalanche/graphics.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp
index 5e17dcda3e..23807ac45a 100644
--- a/engines/avalanche/graphics.cpp
+++ b/engines/avalanche/graphics.cpp
@@ -677,10 +677,8 @@ void GraphicManager::drawChar(byte ander, int x, int y, Color color) {
void GraphicManager::refreshScreen() {
// These cycles are for doubling the screen height.
for (uint16 y = 0; y < _screen.h / 2; y++) {
- for (uint16 x = 0; x < _screen.w; x++) {
- for (int j = 0; j < 2; j++)
- *(byte *)_screen.getBasePtr(x, y * 2 + j) = *(byte *)_surface.getBasePtr(x, y);
- }
+ memcpy(_screen.getBasePtr(0, y * 2), _surface.getBasePtr(0, y), _screen.w);
+ memcpy(_screen.getBasePtr(0, y * 2 + 1), _surface.getBasePtr(0, y), _screen.w);
}
// Now we copy the stretched picture to the screen.
g_system->copyRectToScreen(_screen.getPixels(), _screen.pitch, 0, 0, kScreenWidth, kScreenHeight * 2);