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authorJohannes Schickel2008-08-10 00:36:46 +0000
committerJohannes Schickel2008-08-10 00:36:46 +0000
commit980b3f8af1318d5b42eb4e5f3c1d0748f46c1a0d (patch)
tree119707757115f3e6602f1b06e2ce0a717e5ea4ca
parent8268b5c210ee5fd7fa264ecd570c98b26b245d60 (diff)
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Fixed kyra to support properly support restarting of engine (for GSoC RTL, based on a patch from Chris Page).
svn-id: r33736
-rw-r--r--engines/kyra/kyra_hof.h3
-rw-r--r--engines/kyra/kyra_lok.cpp6
-rw-r--r--engines/kyra/kyra_lok.h2
-rw-r--r--engines/kyra/kyra_v1.h6
-rw-r--r--engines/kyra/staticres.cpp132
5 files changed, 89 insertions, 60 deletions
diff --git a/engines/kyra/kyra_hof.h b/engines/kyra/kyra_hof.h
index 279e9e35a6..f6e887c648 100644
--- a/engines/kyra/kyra_hof.h
+++ b/engines/kyra/kyra_hof.h
@@ -302,8 +302,7 @@ protected:
static const int8 _dosTrackMap[];
static const int _dosTrackMapSize;
- const AudioDataStruct *_soundData;
-
+ AudioDataStruct _soundData[3];
protected:
// game initialization
void startup();
diff --git a/engines/kyra/kyra_lok.cpp b/engines/kyra/kyra_lok.cpp
index db3a8fb627..c852f6e3ee 100644
--- a/engines/kyra/kyra_lok.cpp
+++ b/engines/kyra/kyra_lok.cpp
@@ -174,8 +174,7 @@ int KyraEngine_LoK::init() {
initStaticResource();
- if (_soundData)
- _sound->setSoundList(&_soundData[kMusicIntro]);
+ _sound->setSoundList(&_soundData[kMusicIntro]);
_trackMap = _dosTrackMap;
_trackMapSize = _dosTrackMapSize;
@@ -318,8 +317,7 @@ void KyraEngine_LoK::startup() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::startup()");
static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 };
_screen->setTextColorMap(colorMap);
- if (_soundData)
- _sound->setSoundList(&_soundData[kMusicIngame]);
+ _sound->setSoundList(&_soundData[kMusicIngame]);
_sound->loadSoundFile(0);
// _screen->setFont(Screen::FID_6_FNT);
_screen->setAnimBlockPtr(3750);
diff --git a/engines/kyra/kyra_lok.h b/engines/kyra/kyra_lok.h
index cb3062847e..1def95ddbf 100644
--- a/engines/kyra/kyra_lok.h
+++ b/engines/kyra/kyra_lok.h
@@ -633,7 +633,7 @@ protected:
int _soundFilesIntroSize;
const int32 *_cdaTrackTable;
int _cdaTrackTableSize;
- const AudioDataStruct * _soundData;
+ AudioDataStruct _soundData[3];
// positions of the inventory
static const uint16 _itemPosX[];
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index 05c746f289..738a3fc8ec 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -70,9 +70,9 @@ enum {
struct AudioDataStruct {
const char * const *_fileList;
- const int _fileListLen;
- const void * const _cdaTracks;
- const int _cdaNumTracks;
+ int _fileListLen;
+ const void * _cdaTracks;
+ int _cdaNumTracks;
};
// TODO: this is just the start of makeing the debug output of the kyra engine a bit more useable
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index 7d7f0cd4b8..bb63c24c36 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -1055,32 +1055,48 @@ void KyraEngine_LoK::initStaticResource() {
static const char *tIntro98[] = { "intro%d.dat" };
static const char *tIngame98[] = { "kyram%d.dat" };
- static const AudioDataStruct soundData_PC[] = {
- { _soundFilesIntro, _soundFilesIntroSize, 0, 0 },
- { _soundFiles, _soundFilesSize, 0, 0 },
- { 0, 0, 0, 0}
- };
-
- static const AudioDataStruct soundData_TOWNS[] = {
- { _soundFiles, _soundFilesSize, _cdaTrackTable, _cdaTrackTableSize },
- { _soundFiles, _soundFilesSize, _cdaTrackTable, _cdaTrackTableSize },
- { 0, 0, 0, 0}
- };
-
- static const AudioDataStruct soundData_PC98[] = {
- { tIntro98, 1, 0, 0 },
- { tIngame98, 1, 0, 0 },
- { 0, 0, 0, 0}
- };
-
- if (_flags.platform == Common::kPlatformPC)
- _soundData = soundData_PC;
- else if (_flags.platform == Common::kPlatformFMTowns)
- _soundData = soundData_TOWNS;
- else if (_flags.platform == Common::kPlatformPC98)
- _soundData = soundData_PC98;
- else
- _soundData = 0;
+ if (_flags.platform == Common::kPlatformPC) {
+ _soundData[0]._fileList = _soundFilesIntro;
+ _soundData[0]._fileListLen = _soundFilesIntroSize;
+ _soundData[0]._cdaTracks = 0;
+ _soundData[0]._cdaNumTracks = 0;
+ _soundData[1]._fileList = _soundFiles;
+ _soundData[1]._fileListLen = _soundFilesSize;
+ _soundData[1]._cdaTracks = 0;
+ _soundData[1]._cdaNumTracks = 0;
+ _soundData[2]._fileList = 0;
+ _soundData[2]._fileListLen = 0;
+ _soundData[2]._cdaTracks = 0;
+ _soundData[2]._cdaNumTracks = 0;
+ } else if (_flags.platform == Common::kPlatformFMTowns) {
+ _soundData[0]._fileList = _soundFiles;
+ _soundData[0]._fileListLen = _soundFilesSize;
+ _soundData[0]._cdaTracks = _cdaTrackTable;
+ _soundData[0]._cdaNumTracks = _cdaTrackTableSize;
+ _soundData[1]._fileList = _soundFiles;
+ _soundData[1]._fileListLen = _soundFilesSize;
+ _soundData[1]._cdaTracks = _cdaTrackTable;
+ _soundData[1]._cdaNumTracks = _cdaTrackTableSize;
+ _soundData[2]._fileList = 0;
+ _soundData[2]._fileListLen = 0;
+ _soundData[2]._cdaTracks = 0;
+ _soundData[2]._cdaNumTracks = 0;
+ } else if (_flags.platform == Common::kPlatformPC98) {
+ _soundData[0]._fileList = tIntro98;
+ _soundData[0]._fileListLen = 1;
+ _soundData[0]._cdaTracks = 0;
+ _soundData[0]._cdaNumTracks = 0;
+ _soundData[1]._fileList = tIngame98;
+ _soundData[1]._fileListLen = 1;
+ _soundData[1]._cdaTracks = 0;
+ _soundData[1]._cdaNumTracks = 0;
+ _soundData[2]._fileList = 0;
+ _soundData[2]._fileListLen = 0;
+ _soundData[2]._cdaTracks = 0;
+ _soundData[2]._cdaNumTracks = 0;
+ } else {
+ memset(_soundData, 0, sizeof(_soundData));
+ }
}
void KyraEngine_LoK::loadMouseShapes() {
@@ -1282,30 +1298,46 @@ void KyraEngine_HoF::initStaticResource() {
static const char *pc98MusicFileListFinale[] = { "finale%d.86" };
static const char *pc98MusicFileListIngame[] = { "km%02d.86" };
- static const AudioDataStruct soundData_PC[] = {
- { _musicFileListIntro, _musicFileListIntroSize, 0, 0 },
- { _musicFileListIngame, _musicFileListIngameSize, 0, 0},
- { _musicFileListFinale, _musicFileListIntroSize, 0, 0 }
- };
-
- static const AudioDataStruct soundData_TOWNS[] = {
- { fmtMusicFileListIntro, 1, _cdaTrackTableIntro, _cdaTrackTableIntroSize >> 1 },
- { fmtMusicFileListIngame, 1, _cdaTrackTableIngame, _cdaTrackTableIngameSize >> 1 },
- { fmtMusicFileListFinale, 1, _cdaTrackTableFinale, _cdaTrackTableFinaleSize >> 1 }
- };
-
- static const AudioDataStruct soundData_PC98[] = {
- { pc98MusicFileListIntro, 1, 0, 0 },
- { pc98MusicFileListIngame, 1, 0, 0 },
- { pc98MusicFileListFinale, 1, 0, 0 }
- };
-
- if (_flags.platform == Common::kPlatformPC)
- _soundData = soundData_PC;
- else if (_flags.platform == Common::kPlatformFMTowns)
- _soundData = soundData_TOWNS;
- else if (_flags.platform == Common::kPlatformPC98)
- _soundData = soundData_PC98;
+ if (_flags.platform == Common::kPlatformPC) {
+ _soundData[0]._fileList = _musicFileListIntro;
+ _soundData[0]._fileListLen = _musicFileListIntroSize;
+ _soundData[0]._cdaTracks = 0;
+ _soundData[0]._cdaNumTracks = 0;
+ _soundData[1]._fileList = _musicFileListIngame;
+ _soundData[1]._fileListLen = _musicFileListIngameSize;
+ _soundData[1]._cdaTracks = 0;
+ _soundData[1]._cdaNumTracks = 0;
+ _soundData[2]._fileList = _musicFileListFinale;
+ _soundData[2]._fileListLen = _musicFileListIntroSize;
+ _soundData[2]._cdaTracks = 0;
+ _soundData[2]._cdaNumTracks = 0;
+ } else if (_flags.platform == Common::kPlatformFMTowns) {
+ _soundData[0]._fileList = fmtMusicFileListIntro;
+ _soundData[0]._fileListLen = 1;
+ _soundData[0]._cdaTracks = _cdaTrackTableIntro;
+ _soundData[0]._cdaNumTracks = _cdaTrackTableIntroSize >> 1;
+ _soundData[1]._fileList = fmtMusicFileListIngame;
+ _soundData[1]._fileListLen = 1;
+ _soundData[1]._cdaTracks = _cdaTrackTableIngame;
+ _soundData[1]._cdaNumTracks = _cdaTrackTableIngameSize >> 1;
+ _soundData[2]._fileList = fmtMusicFileListFinale;
+ _soundData[2]._fileListLen = 1;
+ _soundData[2]._cdaTracks = _cdaTrackTableFinale;
+ _soundData[2]._cdaNumTracks = _cdaTrackTableFinaleSize >> 1;
+ } else if (_flags.platform == Common::kPlatformPC98) {
+ _soundData[0]._fileList = pc98MusicFileListIntro;
+ _soundData[0]._fileListLen = 1;
+ _soundData[0]._cdaTracks = 0;
+ _soundData[0]._cdaNumTracks = 0;
+ _soundData[1]._fileList = pc98MusicFileListIngame;
+ _soundData[1]._fileListLen = 1;
+ _soundData[1]._cdaTracks = 0;
+ _soundData[1]._cdaNumTracks = 0;
+ _soundData[2]._fileList = pc98MusicFileListFinale;
+ _soundData[2]._fileListLen = 1;
+ _soundData[2]._cdaTracks = 0;
+ _soundData[2]._cdaNumTracks = 0;
+ }
// setup sequence data
_sequences = _staticres->loadHofSequenceData(k2SeqplaySeqData, tmpSize);