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author | WinterGrascph | 2016-05-06 18:20:30 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 9823845c990bc23010c985706a26b491c2d0c21e (patch) | |
tree | e4fc1dd7e59e386dc11bd5289ef2139979be5ea8 | |
parent | 64371787e28fba114dc5dff27c5c7d61bb2bc293 (diff) | |
download | scummvm-rg350-9823845c990bc23010c985706a26b491c2d0c21e.tar.gz scummvm-rg350-9823845c990bc23010c985706a26b491c2d0c21e.tar.bz2 scummvm-rg350-9823845c990bc23010c985706a26b491c2d0c21e.zip |
DM: Fix constant and global variable names according to coding conventions
-rw-r--r-- | engines/dm/dm.cpp | 4 | ||||
-rw-r--r-- | engines/dm/gfx.cpp | 36 | ||||
-rw-r--r-- | engines/dm/gfx.h | 58 |
3 files changed, 49 insertions, 49 deletions
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index a1b8dc0fc5..8f6f294551 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -57,11 +57,11 @@ Common::Error DMEngine::run() { _displayMan->loadGraphics(); _dungeonMan->loadDungeonFile(); - _displayMan->loadPalette(palCredits); + _displayMan->loadPalette(kPalCredits); uint16 i = 0; //TODO: testing, please delete me while (true) { - _displayMan->clearScreen(colorBlack); + _displayMan->clearScreen(kColorBlack); _displayMan->drawDungeon(kDirNorth, i++, 0); _displayMan->updateScreen(); _system->delayMillis(1000); //TODO: testing, please set me to 10 diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index afed9bbf03..b8e3ad62d7 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -24,8 +24,8 @@ uint16 dmPalettes[10][16] = { enum GraphicIndice { - floorIndice = 75, - ceilingIndice = 76 + gFloorIndice = 75, + gCeilingIndice = 76 }; struct Frame { @@ -35,15 +35,15 @@ struct Frame { uint16 srcX, srcY; }; -Frame ceilingFrame = {0, 223, 0, 28, 0, 0}; -Frame floorFrame = {0, 223, 66, 135, 0, 0}; +Frame gCeilingFrame = {0, 223, 0, 28, 0, 0}; +Frame gFloorFrame = {0, 223, 66, 135, 0, 0}; } using namespace DM; DisplayMan::DisplayMan(DMEngine *dmEngine) : - _vm(dmEngine), _currPalette(palSwoosh), _screenWidth(0), _screenHeight(0), + _vm(dmEngine), _currPalette(kPalSwoosh), _screenWidth(0), _screenHeight(0), _vgaBuffer(NULL), _itemCount(0), _packedItemPos(NULL), _packedBitmaps(NULL), _bitmaps(NULL) {} @@ -57,9 +57,9 @@ DisplayMan::~DisplayMan() { void DisplayMan::setUpScreens(uint16 width, uint16 height) { _screenWidth = width; _screenHeight = height; - loadPalette(palSwoosh); + loadPalette(kPalSwoosh); _vgaBuffer = new byte[_screenWidth * _screenHeight]; - clearScreen(colorBlack); + clearScreen(kColorBlack); } void DisplayMan::loadGraphics() { @@ -236,30 +236,30 @@ uint16 DisplayMan::height(uint16 index) { } void DisplayMan::drawWallSetBitmap(byte *bitmap, Frame &f, uint16 srcWidth) { - blitToScreen(bitmap, srcWidth, f.srcX, f.srcY, f.destFromX, f.destToX + 1, f.destFromY, f.destToY + 1, colorFlesh); + blitToScreen(bitmap, srcWidth, f.srcX, f.srcY, f.destFromX, f.destToX + 1, f.destFromY, f.destToY + 1, kColorFlesh); } void DisplayMan::drawDungeon(direction dir, uint16 posX, uint16 posY) { - loadPalette(palDungeonView0); + loadPalette(kPalDungeonView0); // TODO: this is a global variable, set from here bool flippedWallAndFootprints = (posX + posY + dir) & 1; // NOTE: this can hold every bitmap, width and height is "flexible" byte *tmpBitmap = new byte[305 * 111]; - clearBitmap(tmpBitmap, 305, 111, colorBlack); + clearBitmap(tmpBitmap, 305, 111, kColorBlack); if (flippedWallAndFootprints) { - blitToBitmap(_bitmaps[floorIndice], width(floorIndice), height(floorIndice), tmpBitmap, width(floorIndice)); - flipBitmapHorizontal(tmpBitmap, width(floorIndice), height(floorIndice)); - drawWallSetBitmap(tmpBitmap, floorFrame, width(floorIndice)); - drawWallSetBitmap(_bitmaps[ceilingIndice], ceilingFrame, width(ceilingIndice)); + blitToBitmap(_bitmaps[gFloorIndice], width(gFloorIndice), height(gFloorIndice), tmpBitmap, width(gFloorIndice)); + flipBitmapHorizontal(tmpBitmap, width(gFloorIndice), height(gFloorIndice)); + drawWallSetBitmap(tmpBitmap, gFloorFrame, width(gFloorIndice)); + drawWallSetBitmap(_bitmaps[gCeilingIndice], gCeilingFrame, width(gCeilingIndice)); } else { - blitToBitmap(_bitmaps[ceilingIndice], width(ceilingIndice), height(ceilingIndice), tmpBitmap, width(ceilingIndice)); - flipBitmapHorizontal(tmpBitmap, width(ceilingIndice), height(ceilingIndice)); - drawWallSetBitmap(tmpBitmap, ceilingFrame, width(ceilingIndice)); - drawWallSetBitmap(_bitmaps[floorIndice], floorFrame, width(floorIndice)); + blitToBitmap(_bitmaps[gCeilingIndice], width(gCeilingIndice), height(gCeilingIndice), tmpBitmap, width(gCeilingIndice)); + flipBitmapHorizontal(tmpBitmap, width(gCeilingIndice), height(gCeilingIndice)); + drawWallSetBitmap(tmpBitmap, gCeilingFrame, width(gCeilingIndice)); + drawWallSetBitmap(_bitmaps[gFloorIndice], gFloorFrame, width(gFloorIndice)); } diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index f4d74abba3..79a4afd426 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -8,36 +8,36 @@ namespace DM { struct Frame; enum Color { - colorNoTransparency = 255, - colorBlack = 0, - colorDarkGary = 1, - colorLightGray = 2, - colorDarkBrown = 3, - colorCyan = 4, - colorLightBrown = 5, - colorDarkGreen = 6, - colorLightGreen = 7, - colorRed = 8, - colorGold = 9, - colorFlesh = 10, - colorYellow = 11, - colorDarkestGray = 12, - colorLightestGray = 13, - colorBlue = 14, - colorWhite = 15 + kColorNoTransparency = 255, + kColorBlack = 0, + kColorDarkGary = 1, + kColorLightGray = 2, + kColorDarkBrown = 3, + kColorCyan = 4, + kColorLightBrown = 5, + kColorDarkGreen = 6, + kColorLightGreen = 7, + kColorRed = 8, + kColorGold = 9, + kColorFlesh = 10, + kColorYellow = 11, + kColorDarkestGray = 12, + kColorLightestGray = 13, + kColorBlue = 14, + kColorWhite = 15 }; enum dmPaletteEnum { - palSwoosh = 0, - palMousePointer = 1, - palCredits = 2, - palEntrance = 3, - palDungeonView0 = 4, - palDungeonView1 = 5, - palDungeonView2 = 6, - palDungeonView3 = 7, - palDungeonView4 = 8, - palDungeonView5 = 9, + kPalSwoosh = 0, + kPalMousePointer = 1, + kPalCredits = 2, + kPalEntrance = 3, + kPalDungeonView0 = 4, + kPalDungeonView1 = 5, + kPalDungeonView2 = 6, + kPalDungeonView3 = 7, + kPalDungeonView4 = 8, + kPalDungeonView5 = 9, }; @@ -75,11 +75,11 @@ public: void blitToBitmap(byte *srcBitmap, uint16 srcWidth, uint16 srcX, uint16 srcY, byte *destBitmap, uint16 destWidth, uint16 destFromX, uint16 destToX, uint16 destFromY, uint16 destToY, - Color transparent = colorNoTransparency); + Color transparent = kColorNoTransparency); void blitToBitmap(byte *srcBitmap, uint16 srcWidth, uint16 srcHeight, byte *destBitmap, uint16 destWidth, uint16 destX = 0, uint16 destY = 0); void blitToScreen(byte *srcBitmap, uint16 srcWidth, uint16 srcX, uint16 srcY, uint16 destFromX, uint16 destToX, uint16 destFromY, uint16 destToY, - Color transparent = colorNoTransparency); + Color transparent = kColorNoTransparency); void flipBitmapHorizontal(byte *bitmap, uint16 width, uint16 height); void flipBitmapVertical(byte *bitmap, uint16 width, uint16 height); |