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author | Eugene Sandulenko | 2016-05-28 17:11:49 +0200 |
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committer | Eugene Sandulenko | 2016-05-28 17:11:49 +0200 |
commit | 986f4bbbf668cf0a308f50d2188856f94cfdb8d1 (patch) | |
tree | 4099d16cadb8cf08ba971e8be129835a99778155 | |
parent | 4bb793a72d3ae620ce9a620255cc61c6b07c3b92 (diff) | |
download | scummvm-rg350-986f4bbbf668cf0a308f50d2188856f94cfdb8d1.tar.gz scummvm-rg350-986f4bbbf668cf0a308f50d2188856f94cfdb8d1.tar.bz2 scummvm-rg350-986f4bbbf668cf0a308f50d2188856f94cfdb8d1.zip |
SCI: Explicit type conversion. Avoids warnings on number of compilers.
-rw-r--r-- | engines/sci/graphics/text32.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/text32.cpp b/engines/sci/graphics/text32.cpp index c6c474fe96..e1b522af68 100644 --- a/engines/sci/graphics/text32.cpp +++ b/engines/sci/graphics/text32.cpp @@ -550,7 +550,7 @@ Common::Rect GfxText32::getTextSize(const Common::String &text, int16 maxWidth, // before the compiler took over. // Verify this by looking at a game that uses a // scriptWidth other than 320, like LSL7 - maxWidth = _scaledWidth * (scriptWidth * 0.6) / scriptWidth; + maxWidth = (int16)(_scaledWidth * (scriptWidth * 0.6) / scriptWidth); } result.right = maxWidth; |