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authorJohannes Schickel2006-07-22 15:46:36 +0000
committerJohannes Schickel2006-07-22 15:46:36 +0000
commit98809a857acdaf219953f45398c6ea5f970658fd (patch)
tree1d9e8ba9962620ba8d3e4deb695fb148f7b9117c
parent8116b6aab3fca7ee19025be6ec1af6e8f3777df0 (diff)
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Removing '/' at pathsnames of calls to "File::addDefaultDirectory" since it can't be assumed that the FS code uses '/' as path separators
(and it shouldn't break anything) svn-id: r23563
-rw-r--r--engines/simon/simon.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/simon/simon.cpp b/engines/simon/simon.cpp
index 294edf7a21..15f93b3067 100644
--- a/engines/simon/simon.cpp
+++ b/engines/simon/simon.cpp
@@ -385,24 +385,24 @@ SimonEngine::SimonEngine(OSystem *syst)
// Add default file directories for Acorn version of
// Simon the Sorcerer 1
- File::addDefaultDirectory(_gameDataPath + "execute/");
- File::addDefaultDirectory(_gameDataPath + "EXECUTE/");
+ File::addDefaultDirectory(_gameDataPath + "execute");
+ File::addDefaultDirectory(_gameDataPath + "EXECUTE");
// Add default file directories for Amiga/Macintosh
// verisons of Simon the Sorcerer 2
- File::addDefaultDirectory(_gameDataPath + "voices/");
- File::addDefaultDirectory(_gameDataPath + "VOICES/");
+ File::addDefaultDirectory(_gameDataPath + "voices");
+ File::addDefaultDirectory(_gameDataPath + "VOICES");
// Add default file directories for Amiga & Macintosh
// versions of The Feeble Files
- File::addDefaultDirectory(_gameDataPath + "gfx/");
- File::addDefaultDirectory(_gameDataPath + "GFX/");
- File::addDefaultDirectory(_gameDataPath + "movies/");
- File::addDefaultDirectory(_gameDataPath + "MOVIES/");
- File::addDefaultDirectory(_gameDataPath + "sfx/");
- File::addDefaultDirectory(_gameDataPath + "SFX/");
- File::addDefaultDirectory(_gameDataPath + "speech/");
- File::addDefaultDirectory(_gameDataPath + "SPEECH/");
+ File::addDefaultDirectory(_gameDataPath + "gfx");
+ File::addDefaultDirectory(_gameDataPath + "GFX");
+ File::addDefaultDirectory(_gameDataPath + "movies");
+ File::addDefaultDirectory(_gameDataPath + "MOVIES");
+ File::addDefaultDirectory(_gameDataPath + "sfx");
+ File::addDefaultDirectory(_gameDataPath + "SFX");
+ File::addDefaultDirectory(_gameDataPath + "speech");
+ File::addDefaultDirectory(_gameDataPath + "SPEECH");
}
int SimonEngine::init() {