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authorTravis Howell2008-12-16 23:07:16 +0000
committerTravis Howell2008-12-16 23:07:16 +0000
commit98bbf9c417cc4bbd08907061fa2f14fd543f1447 (patch)
treebbce348d12806cb786e60d4c839fbea09a13148d
parent4e2565ca1f37da47fed1a3596a7cba059b2707e8 (diff)
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Add target for CD demo of Discworld 1.
svn-id: r35405
-rw-r--r--engines/tinsel/detection.cpp50
1 files changed, 34 insertions, 16 deletions
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp
index 2a1e66035a..c1ce5fe83d 100644
--- a/engines/tinsel/detection.cpp
+++ b/engines/tinsel/detection.cpp
@@ -88,6 +88,40 @@ static const TinselGameDescription gameDescriptions[] = {
// TINSEL_V2: The Discworld 2 game used this updated version of the Tinsel 1 engine,
// and as far as we know there aren't any variations of this engine.
+ { // Floppy Demo V0 from http://www.adventure-treff.de/specials/dl_demos.php
+ {
+ "dw",
+ "Floppy Demo",
+ AD_ENTRY1s("dw.gra", "ce1b57761ba705221bcf70955b827b97", 441192),
+ //AD_ENTRY1s("dw.scn", "ccd72f02183d0e96b6e7d8df9492cda8", 23308),
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_DEMO
+ },
+ GID_DW1,
+ 0,
+ GF_DEMO,
+ TINSEL_V0,
+ },
+
+ { // CD Demo V1 version, with *.gra files
+ {
+ "dw",
+ "CD Demo",
+ {
+ {"dw.gra", 0, "ef5a2518c9e205f786f5a4526396e661", 781676},
+ {"english.smp", 0, NULL, -1},
+ },
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_DEMO
+ },
+ GID_DW1,
+ 0,
+ GF_CD,
+ TINSEL_V1,
+ },
+
{ // Floppy V1 version, with *.gra files
{
"dw",
@@ -251,22 +285,6 @@ static const TinselGameDescription gameDescriptions[] = {
},
#endif
- { // Demo from http://www.adventure-treff.de/specials/dl_demos.php
- {
- "dw",
- "Demo",
- AD_ENTRY1s("dw.gra", "ce1b57761ba705221bcf70955b827b97", 441192),
- //AD_ENTRY1s("dw.scn", "ccd72f02183d0e96b6e7d8df9492cda8", 23308),
- Common::EN_ANY,
- Common::kPlatformPC,
- Common::ADGF_DEMO
- },
- GID_DW1,
- 0,
- GF_DEMO,
- TINSEL_V0,
- },
-
{ // German CD re-release "Neon Edition"
// Note: This release has ENGLISH.TXT (with german content) instead of GERMAN.TXT
{