diff options
author | Adrian Frühwirth | 2018-03-23 00:23:21 +0100 |
---|---|---|
committer | Adrian Frühwirth | 2018-03-23 12:48:11 +0000 |
commit | 99c72c7b5cf651b83d300e9a8a0a481cfe9b00de (patch) | |
tree | 040ebefcbe7e2271ed87506b6591b7bc3d4730e1 | |
parent | 39fd49e131a962ae9c80b61b9beb40ce6c54eb50 (diff) | |
download | scummvm-rg350-99c72c7b5cf651b83d300e9a8a0a481cfe9b00de.tar.gz scummvm-rg350-99c72c7b5cf651b83d300e9a8a0a481cfe9b00de.tar.bz2 scummvm-rg350-99c72c7b5cf651b83d300e9a8a0a481cfe9b00de.zip |
HUGO: Remove unnecessary call to setSeed()
Initializing Common::RandomSource's seed with a fixed value will always
yield the same sequence of pseudo-random numbers which is probably not
desirable. Since the constructor takes care of initializing the seed
properly doing so manually is not needed.
-rw-r--r-- | engines/hugo/hugo.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp index 5f6892bd20..ed82c04d7d 100644 --- a/engines/hugo/hugo.cpp +++ b/engines/hugo/hugo.cpp @@ -638,7 +638,6 @@ void HugoEngine::initialize() { calcMaxScore(); // Initialize maxscore _rnd = new Common::RandomSource("hugo"); - _rnd->setSeed(42); // Kick random number generator switch (_gameVariant) { case kGameVariantH1Dos: |