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author | Strangerke | 2014-02-09 11:06:00 +0100 |
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committer | Strangerke | 2014-02-09 11:06:00 +0100 |
commit | 9a47b15dafb0e36031e82d46f6dec566756280d8 (patch) | |
tree | 8be0909af201bd65eee6c5ab1bb62f9451d2f1b9 | |
parent | fd576f1e94b35327d1d2b8a122e24f8d9aa6c8a7 (diff) | |
download | scummvm-rg350-9a47b15dafb0e36031e82d46f6dec566756280d8.tar.gz scummvm-rg350-9a47b15dafb0e36031e82d46f6dec566756280d8.tar.bz2 scummvm-rg350-9a47b15dafb0e36031e82d46f6dec566756280d8.zip |
TSAGE: R2R - Fix sound missing in scene 3500 (Flub tube maze)
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp index 8b235f3575..36d7bf845b 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp @@ -3955,7 +3955,7 @@ void Scene3500::dispatch() { if ( (((cellId == 23) || (cellId == 24) || (cellId == 4)) && (newMazeY <= mazePosY) && (_mazePosition.y>= mazePosY)) || (((cellId == 25) || (cellId == 26) || (cellId == 5) || (cellId == 14) || (cellId == 15)) && (_mazeChangeAmount >= deltaY) && (_mazeChangeAmount > 3) && (_action1._turningFl != 0)) ) { newMazeY = mazePosY; - if ((cellId != 25) && (cellId != 26) && (cellId != 5) && (cellId != 14) && (cellId == 15)) + if ((cellId != 25) && (cellId != 26) && (cellId != 5) && (cellId != 14) && (cellId != 15)) R2_GLOBALS._sound2.play(339); _rotation->_idxChange = 0; _speed = 0; |