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author | Strangerke | 2013-10-04 17:07:59 +0200 |
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committer | Strangerke | 2013-10-04 17:07:59 +0200 |
commit | 9a4d1683c996220f911e5b2c84f01c7e508e90f1 (patch) | |
tree | 289d620e6d8e481744c3f708de0ad97b8b04c192 | |
parent | 2d8fa4fdad188470a11db19e188d0283ed057f42 (diff) | |
download | scummvm-rg350-9a4d1683c996220f911e5b2c84f01c7e508e90f1.tar.gz scummvm-rg350-9a4d1683c996220f911e5b2c84f01c7e508e90f1.tar.bz2 scummvm-rg350-9a4d1683c996220f911e5b2c84f01c7e508e90f1.zip |
AVALANCHE: Remove code commented in the original but not in the engine.
-rw-r--r-- | engines/avalanche/animation.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp index f415d9006c..3af3295937 100644 --- a/engines/avalanche/animation.cpp +++ b/engines/avalanche/animation.cpp @@ -103,16 +103,12 @@ void AnimationType::init(byte spritenum, bool doCheck, Animation *anim) { } _animCount++; - CursorMan.showMouse(true); _x = 0; _y = 0; _quick = true; _visible = false; _speedX = 3; _speedY = 1; - if (spritenum == 1) - _anim->updateSpeed(); // Just for the lights. - _homing = false; _moveX = 0; _moveY = 0; |