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author | Torbjörn Andersson | 2006-07-22 21:23:49 +0000 |
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committer | Torbjörn Andersson | 2006-07-22 21:23:49 +0000 |
commit | 9ab0c1d9152f29d439b5ef84f6bf93a783dd711f (patch) | |
tree | abdda8fab816e2c13a32b71f72a09aa1bbc53856 | |
parent | b4af5bc33122903a6b7a86abe8ec9bcb2efa8cfb (diff) | |
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Clear the active domain when (re)opening the launcher dialog. This fixes bug
#1523050.
svn-id: r23571
-rw-r--r-- | gui/launcher.cpp | 8 | ||||
-rw-r--r-- | gui/launcher.h | 1 |
2 files changed, 9 insertions, 0 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 8e4d67ba26..f212b4828b 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -540,6 +540,14 @@ LauncherDialog::~LauncherDialog() { delete _browser; } +void LauncherDialog::open() { + // Clear the active domain, in case we return to the dialog from a + // failure to launch a game. Otherwise, pressing ESC will attempt to + // re-launch the same game again. + ConfMan.setActiveDomain(""); + Dialog::open(); +} + void LauncherDialog::close() { // Save last selection const int sel = _list->getSelected(); diff --git a/gui/launcher.h b/gui/launcher.h index 7b456a2dbd..a8c76f4cfe 100644 --- a/gui/launcher.h +++ b/gui/launcher.h @@ -56,6 +56,7 @@ protected: void updateListing(); void updateButtons(); + void open(); void close(); virtual void addGame(); void removeGame(int item); |