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author | Thierry Crozat | 2016-03-13 16:56:32 +0000 |
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committer | Thierry Crozat | 2016-03-13 17:10:58 +0000 |
commit | 9ae52541ce27573b71e9eda9ca092d7472bae36d (patch) | |
tree | b4ff82bea1d01bdac421d4a6bdb2052147c7e01f | |
parent | d85eb8ded68a20de383d84064aacd1a4c81db4e9 (diff) | |
download | scummvm-rg350-9ae52541ce27573b71e9eda9ca092d7472bae36d.tar.gz scummvm-rg350-9ae52541ce27573b71e9eda9ca092d7472bae36d.tar.bz2 scummvm-rg350-9ae52541ce27573b71e9eda9ca092d7472bae36d.zip |
BUILD: Add OpenGL framework in static build link command on OS X
This should be provided by sdl-config --static-libs, but when using
SDL2 it is missing for me.
-rw-r--r-- | ports.mk | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -223,6 +223,8 @@ ifneq ($(BACKEND), iphone) ifneq ($(BACKEND), ios7) # Static libaries, used for the scummvm-static and iphone targets OSX_STATIC_LIBS := `$(SDLCONFIG) --static-libs` +# With sdl2-config we don't always get the OpenGL framework +OSX_STATIC_LIBS := -framework OpenGL endif endif |