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authorNicolas Bacca2003-09-21 09:06:13 +0000
committerNicolas Bacca2003-09-21 09:06:13 +0000
commit9af8549c9552fd94ac8e4c4f47f0263b8aa27512 (patch)
tree1194ce37d545c401370b93aa5882b44acb9761e7
parent14af07351ff892e1562538c6474ff49ab8e4b048 (diff)
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svn-id: r10345
-rw-r--r--base/main.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp
index e92d9b3069..888203d3cb 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -152,6 +152,8 @@ static void do_memory_test(void) {
#endif
+#ifndef _WIN32_WCE
+
static void launcherDialog(GameDetector &detector, OSystem *system) {
// FIXME - we need to call init_size() here so that we can display for example
// the launcher dialog. But the Engine object will also call it again (possibly
@@ -286,7 +288,9 @@ int main(int argc, char *argv[]) {
return 0;
}
-#if !defined(__PALM_OS__) && !defined(MACOSX)
+#endif // WIN32_WCE
+
+#if !defined(__PALM_OS__) && !defined(MACOSX) && !defined(_WIN32_WCE)
void *operator new(size_t size) {
return memset(malloc(size), 0xE7, size);
}