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| author | Paul Gilbert | 2017-06-17 13:15:23 -0400 | 
|---|---|---|
| committer | Paul Gilbert | 2017-06-17 13:15:23 -0400 | 
| commit | 9b09900a0745a016b0ca13ce88bb9a26ab6e0547 (patch) | |
| tree | a28fee9d112c04555f9198c0162f7c4e7cdda32a | |
| parent | 99eba44150ade604282b5d5f4a02ca65a499a462 (diff) | |
| download | scummvm-rg350-9b09900a0745a016b0ca13ce88bb9a26ab6e0547.tar.gz scummvm-rg350-9b09900a0745a016b0ca13ce88bb9a26ab6e0547.tar.bz2 scummvm-rg350-9b09900a0745a016b0ca13ce88bb9a26ab6e0547.zip | |
TITANIC: Minor cleanups, comments, and feature flags to meta engine
| -rw-r--r-- | engines/titanic/detection.cpp | 10 | ||||
| -rw-r--r-- | engines/titanic/titanic.h | 8 | 
2 files changed, 11 insertions, 7 deletions
| diff --git a/engines/titanic/detection.cpp b/engines/titanic/detection.cpp index 33bae22312..8c990e2525 100644 --- a/engines/titanic/detection.cpp +++ b/engines/titanic/detection.cpp @@ -45,10 +45,6 @@ uint32 TitanicEngine::getFeatures() const {  	return _gameDescription->desc.flags;  } -bool TitanicEngine::isDemo() const { -	return (bool)(_gameDescription->desc.flags & ADGF_DEMO); -} -  Common::Language TitanicEngine::getLanguage() const {  	return _gameDescription->desc.language;  } @@ -73,7 +69,7 @@ public:  	}  	virtual const char *getOriginalCopyright() const { -		return "Titanic Engine (c)"; +		return "Titanic Engine (c) The Digital Village";  	}  	virtual bool hasFeature(MetaEngineFeature f) const; @@ -86,10 +82,12 @@ public:  bool TitanicMetaEngine::hasFeature(MetaEngineFeature f) const {  	return -	    (f == kSupportsListSaves) || +		(f == kSupportsListSaves) ||  		(f == kSupportsLoadingDuringStartup) ||  		(f == kSupportsDeleteSave) ||  		(f == kSavesSupportMetaInfo) || +		(f == kSavesSupportCreationDate) || +		(f == kSavesSupportPlayTime) ||  		(f == kSavesSupportThumbnail) ||  		(f == kSimpleSavesNames);  } diff --git a/engines/titanic/titanic.h b/engines/titanic/titanic.h index 12a880e6c2..ea664a801f 100644 --- a/engines/titanic/titanic.h +++ b/engines/titanic/titanic.h @@ -149,8 +149,14 @@ public:  	 */  	virtual Common::Error saveGameState(int slot, const Common::String &desc); +	/** +	 * Gets the game features +	 */  	uint32 getFeatures() const; -	bool isDemo() const; + +	/** +	 * Returns the language for the game +	 */  	Common::Language getLanguage() const;  	/** | 
