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authorPaul Gilbert2015-01-17 17:29:08 -0500
committerPaul Gilbert2015-01-17 17:29:08 -0500
commit9b8fa20c7610567475c5b41678d41fa618adc49e (patch)
tree5628df4a44cbe0200c2047bfe523141f6ca28758
parent4ee29ef3a84186b79e00e3f50d3fb15e4c13d213 (diff)
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MADS: Fix horizontal flipping of scene background sprites
-rw-r--r--engines/mads/scene_data.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/scene_data.cpp b/engines/mads/scene_data.cpp
index 7233e42456..d0e96be1d7 100644
--- a/engines/mads/scene_data.cpp
+++ b/engines/mads/scene_data.cpp
@@ -266,7 +266,7 @@ void SceneInfo::load(int sceneId, int variant, const Common::String &resName,
MSprite *spr = asset->getFrame(si._frameNumber);
bgSurface.copyFrom(spr, si._position, si._depth, &depthSurface,
- si._scale, spr->getTransparencyIndex());
+ si._scale, false, spr->getTransparencyIndex());
}
// Free the sprite sets