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authorStrangerke2015-10-22 17:16:16 +0200
committerStrangerke2015-10-22 17:16:16 +0200
commit9bb46f2af335077bced3efca4fd67c20e8b9d009 (patch)
tree9b8f4a9d63748e81ebed6be5382cb7cac9f188c6
parentcbbfeb017109c0bebffe05f52ce6360af99e8027 (diff)
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MADS: Phantom: Some renaming in scene 113
-rw-r--r--engines/mads/phantom/phantom_scenes1.cpp190
-rw-r--r--engines/mads/phantom/phantom_scenes1.h26
2 files changed, 108 insertions, 108 deletions
diff --git a/engines/mads/phantom/phantom_scenes1.cpp b/engines/mads/phantom/phantom_scenes1.cpp
index 0b6f4af753..439c6c5a64 100644
--- a/engines/mads/phantom/phantom_scenes1.cpp
+++ b/engines/mads/phantom/phantom_scenes1.cpp
@@ -7651,19 +7651,19 @@ void Scene112::handleRaoulChair() {
/*------------------------------------------------------------------------*/
Scene113::Scene113(MADSEngine *vm) : Scene1xx(vm) {
- _standing_talking = false;
- _day_wants_to_talk = false;
- _music_is_playing = false;
- _right_after_kiss = false;
- _anim_0_running = false;
- _anim_1_running = false;
- _anim_2_running = false;
- _anim_3_running = false;
- _anim_4_running = false;
- _prevent_1 = false;
- _prevent_2 = false;
- _raoul_is_up = false;
- _arms_are_out = false;
+ _standingAndTalking = false;
+ _dayWantsToTalk = false;
+ _musicPlaying = false;
+ _afterKissFl = false;
+ _anim0ActvFl = false;
+ _anim1ActvFl = false;
+ _anim2ActvFl = false;
+ _anim3ActvFl = false;
+ _anim4ActvFl = false;
+ _prevent1 = false;
+ _prevent2 = false;
+ _raoulStandingFl = false;
+ _armsOutFl = false;
_dayStatus = -1;
_raoulAction = -1;
@@ -7685,19 +7685,19 @@ Scene113::Scene113(MADSEngine *vm) : Scene1xx(vm) {
void Scene113::synchronize(Common::Serializer &s) {
Scene1xx::synchronize(s);
- s.syncAsByte(_standing_talking);
- s.syncAsByte(_day_wants_to_talk);
- s.syncAsByte(_music_is_playing);
- s.syncAsByte(_right_after_kiss);
- s.syncAsByte(_anim_0_running);
- s.syncAsByte(_anim_1_running);
- s.syncAsByte(_anim_2_running);
- s.syncAsByte(_anim_3_running);
- s.syncAsByte(_anim_4_running);
- s.syncAsByte(_prevent_1);
- s.syncAsByte(_prevent_2);
- s.syncAsByte(_raoul_is_up);
- s.syncAsByte(_arms_are_out);
+ s.syncAsByte(_standingAndTalking);
+ s.syncAsByte(_dayWantsToTalk);
+ s.syncAsByte(_musicPlaying);
+ s.syncAsByte(_afterKissFl);
+ s.syncAsByte(_anim0ActvFl);
+ s.syncAsByte(_anim1ActvFl);
+ s.syncAsByte(_anim2ActvFl);
+ s.syncAsByte(_anim3ActvFl);
+ s.syncAsByte(_anim4ActvFl);
+ s.syncAsByte(_prevent1);
+ s.syncAsByte(_prevent2);
+ s.syncAsByte(_raoulStandingFl);
+ s.syncAsByte(_armsOutFl);
s.syncAsSint16LE(_dayStatus);
s.syncAsSint16LE(_raoulAction);
@@ -7727,19 +7727,19 @@ void Scene113::setup() {
void Scene113::enter() {
if (_scene->_priorSceneId != RETURNING_FROM_LOADING) {
- _standing_talking = false;
- _day_wants_to_talk = false;
- _music_is_playing = false;
- _right_after_kiss = false;
- _anim_0_running = false;
- _anim_1_running = false;
- _anim_2_running = false;
- _anim_3_running = false;
- _anim_4_running = false;
- _prevent_1 = false;
- _prevent_2 = false;
- _raoul_is_up = false;
- _arms_are_out = false;
+ _standingAndTalking = false;
+ _dayWantsToTalk = false;
+ _musicPlaying = false;
+ _afterKissFl = false;
+ _anim0ActvFl = false;
+ _anim1ActvFl = false;
+ _anim2ActvFl = false;
+ _anim3ActvFl = false;
+ _anim4ActvFl = false;
+ _prevent1 = false;
+ _prevent2 = false;
+ _raoulStandingFl = false;
+ _armsOutFl = false;
}
_scene->_hotspots.activate(NOUN_SMALL_NOTE, false);
@@ -7783,7 +7783,7 @@ void Scene113::enter() {
if (_globals[kCurrentYear] == 1881) {
if (_dayStatus <= 3) {
_globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('r', 1), 1);
- _anim_1_running = true;
+ _anim1ActvFl = true;
}
if (_raoulAction == 3)
@@ -7794,9 +7794,9 @@ void Scene113::enter() {
_scene->setAnimFrame(_globals._animationIndexes[1], 8);
}
- if (_music_is_playing) {
+ if (_musicPlaying) {
_globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 2), 0);
- _anim_0_running = true;
+ _anim0ActvFl = true;
_christineHotspotId1 = _scene->_dynamicHotspots.add(NOUN_CHRISTINE, VERB_WALK_TO, SYNTAX_SINGULAR_FEM, EXT_NONE, Common::Rect(0, 0, 0, 0));
_scene->_dynamicHotspots[_christineHotspotId1]._articleNumber = PREP_ON;
_scene->setDynamicAnim(_christineHotspotId1, _globals._animationIndexes[0], 13);
@@ -7804,7 +7804,7 @@ void Scene113::enter() {
_scene->setDynamicAnim(_christineHotspotId1, _globals._animationIndexes[0], 16);
_scene->setAnimFrame(_globals._animationIndexes[0], 212);
_game._player._visible = true;
- _anim_1_running = false;
+ _anim1ActvFl = false;
} else {
switch (_dayStatus) {
case 0:
@@ -7812,7 +7812,7 @@ void Scene113::enter() {
case 2:
case 3:
_globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 1), 0);
- _anim_0_running = true;
+ _anim0ActvFl = true;
_dayStatus = 2;
_scene->setAnimFrame(_globals._animationIndexes[0], 208);
_scene->_hotspots.activate(NOUN_CHRISTINE, true);
@@ -7821,7 +7821,7 @@ void Scene113::enter() {
default:
_globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 2), 0);
- _anim_0_running = true;
+ _anim0ActvFl = true;
_dayStatus = 7;
_game._player._visible = false;
_scene->setAnimFrame(_globals._animationIndexes[0], 165);
@@ -7845,7 +7845,7 @@ void Scene113::enter() {
} else if ((_globals[kDoneBrieConv203] == 1) || (_globals[kDoneBrieConv203] == 3)) {
_globals._animationIndexes[4] = _scene->loadAnimation(formAnimName('x', 1), 1);
_julieStatus = 0;
- _anim_4_running = true;
+ _anim4ActvFl = true;
_globals[kMakeBrieLeave203] = true;
_globals._sequenceIndexes[0] = _scene->_sequences.addStampCycle(_globals._spriteIndexes[0], false, 1);
_globals._sequenceIndexes[2] = _scene->_sequences.addStampCycle(_globals._spriteIndexes[2], false, 1);
@@ -7858,13 +7858,13 @@ void Scene113::enter() {
_globals._sequenceIndexes[0] = _scene->_sequences.addStampCycle(_globals._spriteIndexes[0], false, 1);
_scene->_sequences.setDepth(_globals._sequenceIndexes[0], 14);
_globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('f', 1), 1);
- _anim_2_running = true;
+ _anim2ActvFl = true;
if (_florentStatus != 3)
_florentStatus = 1;
_globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('r', 1), 1);
- _anim_3_running = true;
+ _anim3ActvFl = true;
if (_raoulAction == 3)
_scene->setAnimFrame(_globals._animationIndexes[3], 33);
@@ -7906,7 +7906,7 @@ void Scene113::enter() {
_globals._animationIndexes[4] = _scene->loadAnimation(formAnimName('x', 1), 1);
_julieStatus = 0;
- _anim_4_running = true;
+ _anim4ActvFl = true;
_globals[kMakeBrieLeave203] = true;
_game._player._playerPos = Common::Point(190, 148);
_game._player._facing = FACING_NORTH;
@@ -7926,11 +7926,11 @@ void Scene113::enter() {
_globals._animationIndexes[2] = _scene->loadAnimation(formAnimName('f', 1), 1);
_florentStatus = 1;
- _anim_2_running = true;
+ _anim2ActvFl = true;
_globals._animationIndexes[3] = _scene->loadAnimation(formAnimName('r', 1), 1);
_raoulAction = 3;
- _anim_3_running = true;
+ _anim3ActvFl = true;
_scene->setAnimFrame(_globals._animationIndexes[3], 33);
if (_globals[kFlorentNameIsKnown] >= 1) {
@@ -7956,11 +7956,11 @@ void Scene113::enter() {
} else if ((_globals[kCurrentYear] == 1881) && (! _globals[kChrisKickedRaoulOut])) {
_globals._animationIndexes[1] = _scene->loadAnimation(formAnimName('r', 1), 1);
_raoulAction = 3;
- _anim_1_running = true;
+ _anim1ActvFl = true;
_scene->setAnimFrame(_globals._animationIndexes[1], 33);
_globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 1), 1);
_dayStatus = 2;
- _anim_0_running = true;
+ _anim0ActvFl = true;
_scene->_hotspots.activate(NOUN_CHRISTINE, true);
_scene->_hotspots.activateAtPos(NOUN_CHRISTINE, false, Common::Point(220, 130));
@@ -8003,16 +8003,16 @@ void Scene113::enter() {
}
void Scene113::step() {
- if (_anim_1_running)
+ if (_anim1ActvFl)
handleRaoulAnimation2();
- if (_anim_4_running)
+ if (_anim4ActvFl)
handleJulieAnimation();
- if (_anim_2_running)
+ if (_anim2ActvFl)
handleFlorentAnimation();
- if (_anim_3_running) {
+ if (_anim3ActvFl) {
handleRaoulAnimation();
if ((!_game._objects.isInInventory(OBJ_SMALL_NOTE)) && (_scene->_animation[_globals._animationIndexes[3]]->getCurrentFrame() == 26)) {
@@ -8024,28 +8024,28 @@ void Scene113::step() {
}
}
- if ((_scene->_animation[_globals._animationIndexes[0]]->getCurrentFrame() == 86) && (!_prevent_2)) {
+ if ((_scene->_animation[_globals._animationIndexes[0]]->getCurrentFrame() == 86) && (!_prevent2)) {
_scene->freeAnimation(_globals._animationIndexes[0]);
- _prevent_2 = true;
+ _prevent2 = true;
_globals._animationIndexes[0] = _scene->loadAnimation(formAnimName('d', 2), 0);
_scene->setAnimFrame (_globals._animationIndexes[0], 86);
_game.syncTimers(3, _globals._animationIndexes[0], 4, 0);
_scene->animations_tick();
}
- if (_anim_0_running) {
+ if (_anim0ActvFl) {
handleDayAnimation();
- if ((_scene->_animation[_globals._animationIndexes[0]]->getCurrentFrame() == 95) && (!_arms_are_out)) {
- _standing_talking = true;
+ if ((_scene->_animation[_globals._animationIndexes[0]]->getCurrentFrame() == 95) && (!_armsOutFl)) {
+ _standingAndTalking = true;
_dayStatus = 7;
_raoulAction = 3;
- _arms_are_out = true;
+ _armsOutFl = true;
_game.syncTimers(3, _globals._animationIndexes[0], 3, _globals._animationIndexes[1]);
}
- if ((_scene->_animation[_globals._animationIndexes[0]]->getCurrentFrame() == 165) && !_right_after_kiss)
- _right_after_kiss = true;
+ if ((_scene->_animation[_globals._animationIndexes[0]]->getCurrentFrame() == 165) && !_afterKissFl)
+ _afterKissFl = true;
}
switch (_game._trigger) {
@@ -8293,7 +8293,7 @@ void Scene113::actions() {
if (_globals[kCurrentYear] == 1993)
_vm->_dialogs->show(11341);
else {
- if (_music_is_playing)
+ if (_musicPlaying)
_vm->_dialogs->show(11336);
else
_vm->_dialogs->show(11342);
@@ -8336,7 +8336,7 @@ void Scene113::preActions() {
_game._player.walk(Common::Point(272, 138), FACING_EAST);
if (! _action.isAction(VERB_EXIT_TO, NOUN_CORRIDOR) && !_globals[kChrisKickedRaoulOut]
- && !_action.isAction(VERB_LOOK, NOUN_CHRISTINE) && !_action.isAction(VERB_TAKE, NOUN_CHRISTINE) && _music_is_playing) {
+ && !_action.isAction(VERB_LOOK, NOUN_CHRISTINE) && !_action.isAction(VERB_TAKE, NOUN_CHRISTINE) && _musicPlaying) {
_vm->_gameConv->run(13);
_vm->_gameConv->exportPointer(&_globals[kPlayerScore]);
_game._player.cancelCommand();
@@ -8518,14 +8518,14 @@ void Scene113::handleDayAnimation() {
} else {
_dayStatus = 1;
resetFrame = 25;
- _day_wants_to_talk = false;
+ _dayWantsToTalk = false;
}
break;
case 1:
- if (_day_wants_to_talk) {
+ if (_dayWantsToTalk) {
_dayStatus = 0;
- _day_wants_to_talk = false;
+ _dayWantsToTalk = false;
resetFrame = 1;
} else {
resetFrame = 25;
@@ -8569,7 +8569,7 @@ void Scene113::handleDayAnimation() {
_dayStatus = 7;
resetFrame = 165;
}
- if (_music_is_playing)
+ if (_musicPlaying)
resetFrame = 167;
break;
@@ -8586,13 +8586,13 @@ void Scene113::handleDayAnimation() {
resetFrame = 165;
}
- if (_music_is_playing)
+ if (_musicPlaying)
resetFrame = 167;
break;
case 7:
resetFrame = 165;
- if (_music_is_playing)
+ if (_musicPlaying)
resetFrame = 167;
break;
@@ -8670,7 +8670,7 @@ void Scene113::handleRaoulAnimation() {
case 4:
resetFrame = 38;
- _raoul_is_up = true;
+ _raoulStandingFl = true;
_vm->_gameConv->hold();
break;
@@ -8690,7 +8690,7 @@ void Scene113::handleRaoulAnimation() {
_raoulAction = 1;
} else if (_raoulAction == 4) {
resetFrame = 38;
- _raoul_is_up = true;
+ _raoulStandingFl = true;
} else if (_raoulAction == 0) {
resetFrame = 9;
} else {
@@ -8701,7 +8701,7 @@ void Scene113::handleRaoulAnimation() {
case 42:
if (_raoulAction == 4) {
- if (!_prevent_2) {
+ if (!_prevent2) {
_vm->_gameConv->release();
}
resetFrame = 33;
@@ -8873,14 +8873,14 @@ void Scene113::handleFlorentConversation() {
switch (_action._activeAction._verbId) {
case 3:
case 4:
- if (!_prevent_1) {
+ if (!_prevent1) {
_globals[kFlorentNameIsKnown] = 1;
_vm->_gameConv->setInterlocutorTrigger(82);
_scene->_dynamicHotspots.remove(_christineHotspotId2);
_christineHotspotId2 = _scene->_dynamicHotspots.add(NOUN_CHRISTINE, VERB_WALK_TO, SYNTAX_SINGULAR_FEM, EXT_NONE, Common::Rect(43, 118, 43 + 15, 118 + 29));
_scene->_dynamicHotspots[_christineHotspotId2]._articleNumber = PREP_ON;
_scene->_dynamicHotspots.setPosition(_christineHotspotId2, Common::Point(106, 127), FACING_SOUTHWEST);
- _prevent_1 = true;
+ _prevent1 = true;
}
break;
@@ -8895,11 +8895,11 @@ void Scene113::handleFlorentConversation() {
break;
case 26:
- if (!_prevent_2) {
+ if (!_prevent2) {
_scene->_sequences.setTimingTrigger(120, 92);
_vm->_gameConv->setInterlocutorTrigger(96);
_florentStatus = 0;
- _prevent_2 = true;
+ _prevent2 = true;
}
break;
@@ -8921,7 +8921,7 @@ void Scene113::handleFlorentConversation() {
case 62:
if ((_action._activeAction._verbId != 3) && (_action._activeAction._verbId != 4) && (_action._activeAction._verbId != 19) &&
(_action._activeAction._verbId != 27) && (_action._activeAction._verbId != 28) && (_action._activeAction._verbId != 29)) {
- if ((_raoulAction != 5) && (_raoulAction != 4) && !_raoul_is_up)
+ if ((_raoulAction != 5) && (_raoulAction != 4) && !_raoulStandingFl)
_raoulAction = 0;
if ((_florentStatus != 3) && (_florentStatus != 2))
@@ -8937,7 +8937,7 @@ void Scene113::handleFlorentConversation() {
_florentStatus = 0;
}
- if ((_raoulAction != 3) && (_raoulAction != 5) && (_raoulAction != 4) && (!_raoul_is_up)) {
+ if ((_raoulAction != 3) && (_raoulAction != 5) && (_raoulAction != 4) && (!_raoulStandingFl)) {
_raoulAction = 1;
random = _vm->getRandomNumber(1, 2);
if (random == 1)
@@ -9013,14 +9013,14 @@ void Scene113::handleLoveConversation() {
switch (_action._activeAction._verbId) {
case 1:
case 2:
- if (!_prevent_1) {
+ if (!_prevent1) {
_vm->_gameConv->setInterlocutorTrigger(82);
- _prevent_1 = true;
+ _prevent1 = true;
}
break;
case 21:
- if (!_arms_are_out) {
+ if (!_armsOutFl) {
_dayStatus = 4;
_scene->_sequences.setTimingTrigger(1, 70);
_scene->_userInterface.emptyConversationList();
@@ -9036,10 +9036,10 @@ void Scene113::handleLoveConversation() {
break;
case 31:
- if (!_music_is_playing) {
+ if (!_musicPlaying) {
_vm->_gameConv->hold();
_dayStatus = 7;
- _music_is_playing = true;
+ _musicPlaying = true;
_christineHotspotId1 = _scene->_dynamicHotspots.add(NOUN_CHRISTINE, VERB_WALK_TO, SYNTAX_SINGULAR_FEM, EXT_NONE, Common::Rect(0, 0, 0, 0));
_scene->_dynamicHotspots[_christineHotspotId1]._articleNumber = PREP_ON;
_scene->setDynamicAnim(_christineHotspotId1, _globals._animationIndexes[0], 14);
@@ -9051,18 +9051,18 @@ void Scene113::handleLoveConversation() {
switch (_game._trigger) {
case 62:
if (_action._activeAction._verbId != 0) {
- if (_standing_talking) {
+ if (_standingAndTalking) {
_dayStatus = 6;
} else if (_dayStatus != 4) {
_dayStatus = 1;
_raoulAction = 0;
- _day_wants_to_talk = false;
+ _dayWantsToTalk = false;
}
}
break;
case 66:
- if (_standing_talking) {
+ if (_standingAndTalking) {
_dayStatus = 5;
} else {
@@ -9070,7 +9070,7 @@ void Scene113::handleLoveConversation() {
_dayStatus = 3;
} else {
_dayStatus = 1;
- _day_wants_to_talk = true;
+ _dayWantsToTalk = true;
}
if (_raoulAction != 3) {
@@ -9084,14 +9084,14 @@ void Scene113::handleLoveConversation() {
break;
case 70:
- if (_arms_are_out) {
+ if (_armsOutFl) {
_vm->_gameConv->release();
_vm->_gameConv->setInterlocutorTrigger(76);
}
break;
case 72:
- if (_right_after_kiss)
+ if (_afterKissFl)
_vm->_gameConv->release();
else
_scene->_sequences.setTimingTrigger(1, 72);
@@ -9103,7 +9103,7 @@ void Scene113::handleLoveConversation() {
break;
case 78:
- if (_arms_are_out) {
+ if (_armsOutFl) {
_vm->_gameConv->release();
_vm->_gameConv->setInterlocutorTrigger(76);
}
@@ -9121,7 +9121,7 @@ void Scene113::handleLoveConversation() {
_scene->_sequences.setTimingTrigger(120, 84);
_vm->_gameConv->hold();
_dayStatus = 1;
- _day_wants_to_talk = true;
+ _dayWantsToTalk = true;
break;
case 84:
diff --git a/engines/mads/phantom/phantom_scenes1.h b/engines/mads/phantom/phantom_scenes1.h
index e2b4faa79d..d1be6e027e 100644
--- a/engines/mads/phantom/phantom_scenes1.h
+++ b/engines/mads/phantom/phantom_scenes1.h
@@ -340,19 +340,19 @@ public:
class Scene113 : public Scene1xx {
private:
- bool _standing_talking;
- bool _day_wants_to_talk;
- bool _music_is_playing;
- bool _right_after_kiss;
- bool _anim_0_running;
- bool _anim_1_running;
- bool _anim_2_running;
- bool _anim_3_running;
- bool _anim_4_running;
- bool _prevent_1;
- bool _prevent_2;
- bool _raoul_is_up;
- bool _arms_are_out;
+ bool _standingAndTalking;
+ bool _dayWantsToTalk;
+ bool _musicPlaying;
+ bool _afterKissFl;
+ bool _anim0ActvFl;
+ bool _anim1ActvFl;
+ bool _anim2ActvFl;
+ bool _anim3ActvFl;
+ bool _anim4ActvFl;
+ bool _prevent1;
+ bool _prevent2;
+ bool _raoulStandingFl;
+ bool _armsOutFl;
int _christineHotspotId1;
int _christineHotspotId2;