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authorEugene Sandulenko2016-07-30 02:29:38 +0300
committerEugene Sandulenko2016-07-30 02:31:47 +0300
commit9bb4d87dbd4a3de11cec13fe8b0433762a7ccc0f (patch)
tree3600bb26aeecd1981938208f4c5fc494090d0a9e
parente508b14182f6839e3c33b4dbd228ec48008d14bd (diff)
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NEWS: Sort engines in 1.9.0 alphabetically
-rw-r--r--NEWS13
1 files changed, 6 insertions, 7 deletions
diff --git a/NEWS b/NEWS
index 60f4de023d..940928c655 100644
--- a/NEWS
+++ b/NEWS
@@ -26,6 +26,12 @@ For a more comprehensive changelog of the latest experimental code, see:
Gob:
- Fixed graphical issues in Gobliiins (EGA version).
+ Mohawk:
+ - Fixed visual glitches in the Spanish version of Myst.
+ - Changed the cancel button in the options dialog of Riven not to save the settings.
+ - Riven savegames created by ScummVM are now loadable in the original game.
+ - Fixed missing mouse cursor in Myst after loading a savegame while the intro is playing.
+
SCI:
- Fixed a missing dialog line in QfG3 which awards the player with 3 additional
points. This is a bug in the original game interpreter. Due to this bug,
@@ -45,12 +51,6 @@ For a more comprehensive changelog of the latest experimental code, see:
in Green Tentacle's room turned on.
- Improved timing and pathfinding in Maniac Mansion (C64 and Apple II versions)
- Mohawk:
- - Fixed visual glitches in the Spanish version of Myst.
- - Changed the cancel button in the options dialog of Riven not to save the settings.
- - Riven savegames created by ScummVM are now loadable in the original game.
- - Fixed missing mouse cursor in Myst after loading a savegame while the intro is playing.
-
WAGE:
- Closed memory leak.
@@ -1931,4 +1931,3 @@ For a more comprehensive changelog of the latest experimental code, see:
0.0.1 (2001-10-08)
- Initial version.
-