aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorEinar Johan Trøan Sømåen2012-07-09 00:23:31 +0200
committerEinar Johan Trøan Sømåen2012-07-09 00:23:31 +0200
commit9c4b8f88f9360217617ab7960d79d5eaf60f7d25 (patch)
treeb7b165d1642b12a1fc1953171cafabb2321314e2
parentce2e578368e15c3d7248716c92489f5a2f5005ac (diff)
downloadscummvm-rg350-9c4b8f88f9360217617ab7960d79d5eaf60f7d25.tar.gz
scummvm-rg350-9c4b8f88f9360217617ab7960d79d5eaf60f7d25.tar.bz2
scummvm-rg350-9c4b8f88f9360217617ab7960d79d5eaf60f7d25.zip
WINTERMUTE: Rename FuncName/VarName -> funcName/varName in ScValue
-rw-r--r--engines/wintermute/Base/scriptables/ScEngine.cpp2
-rw-r--r--engines/wintermute/Base/scriptables/ScScript.cpp2
-rw-r--r--engines/wintermute/Base/scriptables/ScValue.cpp158
-rw-r--r--engines/wintermute/Base/scriptables/ScValue.h38
4 files changed, 110 insertions, 90 deletions
diff --git a/engines/wintermute/Base/scriptables/ScEngine.cpp b/engines/wintermute/Base/scriptables/ScEngine.cpp
index 414b4a56c3..53e62e2b9d 100644
--- a/engines/wintermute/Base/scriptables/ScEngine.cpp
+++ b/engines/wintermute/Base/scriptables/ScEngine.cpp
@@ -653,7 +653,7 @@ HRESULT CScEngine::clearGlobals(bool includingNatives) {
//////////////////////////////////////////////////////////////////////////
HRESULT CScEngine::dbgSendScripts(IWmeDebugClient *client) {
// send global variables
- _globals->DbgSendVariables(client, WME_DBGVAR_GLOBAL, NULL, 0);
+ _globals->dbgSendVariables(client, WME_DBGVAR_GLOBAL, NULL, 0);
// process normal scripts first
for (int i = 0; i < _scripts.GetSize(); i++) {
diff --git a/engines/wintermute/Base/scriptables/ScScript.cpp b/engines/wintermute/Base/scriptables/ScScript.cpp
index 42aacb87e4..6c7f7d0a05 100644
--- a/engines/wintermute/Base/scriptables/ScScript.cpp
+++ b/engines/wintermute/Base/scriptables/ScScript.cpp
@@ -1586,7 +1586,7 @@ HRESULT CScScript::dbgSendScript(IWmeDebugClient *client) {
//////////////////////////////////////////////////////////////////////////
HRESULT CScScript::dbgSendVariables(IWmeDebugClient *client) {
// send script globals
- _globals->DbgSendVariables(client, WME_DBGVAR_SCRIPT, this, 0);
+ _globals->dbgSendVariables(client, WME_DBGVAR_SCRIPT, this, 0);
// send scope variables
if (_scopeStack->_sP >= 0) {
diff --git a/engines/wintermute/Base/scriptables/ScValue.cpp b/engines/wintermute/Base/scriptables/ScValue.cpp
index 5e7f3fbbc1..d88e0dd694 100644
--- a/engines/wintermute/Base/scriptables/ScValue.cpp
+++ b/engines/wintermute/Base/scriptables/ScValue.cpp
@@ -203,27 +203,29 @@ HRESULT CScValue::deleteProp(const char *name) {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScValue::setProp(const char *name, CScValue *Val, bool CopyWhole, bool SetAsConst) {
- if (_type == VAL_VARIABLE_REF) return _valRef->setProp(name, Val);
+HRESULT CScValue::setProp(const char *name, CScValue *val, bool copyWhole, bool setAsConst) {
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->setProp(name, val);
HRESULT ret = E_FAIL;
if (_type == VAL_NATIVE && _valNative) {
- ret = _valNative->scSetProperty(name, Val);
+ ret = _valNative->scSetProperty(name, val);
}
if (FAILED(ret)) {
- CScValue *val = NULL;
+ CScValue *newVal = NULL;
_valIter = _valObject.find(name);
if (_valIter != _valObject.end()) {
- val = _valIter->_value;
+ newVal = _valIter->_value;
}
- if (!val) val = new CScValue(Game);
- else val->cleanup();
+ if (!newVal)
+ newVal = new CScValue(Game);
+ else newVal->cleanup();
- val->copy(Val, CopyWhole);
- val->_isConstVar = SetAsConst;
- _valObject[name] = val;
+ newVal->copy(val, copyWhole);
+ newVal->_isConstVar = setAsConst;
+ _valObject[name] = newVal;
if (_type != VAL_NATIVE) _type = VAL_OBJECT;
@@ -248,7 +250,8 @@ HRESULT CScValue::setProp(const char *name, CScValue *Val, bool CopyWhole, bool
//////////////////////////////////////////////////////////////////////////
bool CScValue::propExists(const char *name) {
- if (_type == VAL_VARIABLE_REF) return _valRef->propExists(name);
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->propExists(name);
_valIter = _valObject.find(name);
return (_valIter != _valObject.end());
@@ -267,17 +270,18 @@ void CScValue::deleteProps() {
//////////////////////////////////////////////////////////////////////////
-void CScValue::CleanProps(bool IncludingNatives) {
+void CScValue::CleanProps(bool includingNatives) {
_valIter = _valObject.begin();
while (_valIter != _valObject.end()) {
- if (!_valIter->_value->_isConstVar && (!_valIter->_value->isNative() || IncludingNatives)) _valIter->_value->setNULL();
+ if (!_valIter->_value->_isConstVar && (!_valIter->_value->isNative() || includingNatives)) _valIter->_value->setNULL();
_valIter++;
}
}
//////////////////////////////////////////////////////////////////////////
bool CScValue::isNULL() {
- if (_type == VAL_VARIABLE_REF) return _valRef->isNULL();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->isNULL();
return (_type == VAL_NULL);
}
@@ -285,7 +289,8 @@ bool CScValue::isNULL() {
//////////////////////////////////////////////////////////////////////////
bool CScValue::isNative() {
- if (_type == VAL_VARIABLE_REF) return _valRef->isNative();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->isNative();
return (_type == VAL_NATIVE);
}
@@ -293,7 +298,8 @@ bool CScValue::isNative() {
//////////////////////////////////////////////////////////////////////////
bool CScValue::isString() {
- if (_type == VAL_VARIABLE_REF) return _valRef->isString();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->isString();
return (_type == VAL_STRING);
}
@@ -301,7 +307,8 @@ bool CScValue::isString() {
//////////////////////////////////////////////////////////////////////////
bool CScValue::isFloat() {
- if (_type == VAL_VARIABLE_REF) return _valRef->isFloat();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->isFloat();
return (_type == VAL_FLOAT);
}
@@ -309,7 +316,8 @@ bool CScValue::isFloat() {
//////////////////////////////////////////////////////////////////////////
bool CScValue::isInt() {
- if (_type == VAL_VARIABLE_REF) return _valRef->isInt();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->isInt();
return (_type == VAL_INT);
}
@@ -317,7 +325,8 @@ bool CScValue::isInt() {
//////////////////////////////////////////////////////////////////////////
bool CScValue::isBool() {
- if (_type == VAL_VARIABLE_REF) return _valRef->isBool();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->isBool();
return (_type == VAL_BOOL);
}
@@ -325,7 +334,8 @@ bool CScValue::isBool() {
//////////////////////////////////////////////////////////////////////////
bool CScValue::isObject() {
- if (_type == VAL_VARIABLE_REF) return _valRef->isObject();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->isObject();
return (_type == VAL_OBJECT);
}
@@ -333,7 +343,8 @@ bool CScValue::isObject() {
//////////////////////////////////////////////////////////////////////////
TValType CScValue::getTypeTolerant() {
- if (_type == VAL_VARIABLE_REF) return _valRef->getType();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->getType();
return _type;
}
@@ -449,27 +460,27 @@ void CScValue::setNULL() {
//////////////////////////////////////////////////////////////////////////
-void CScValue::setNative(CBScriptable *Val, bool Persistent) {
+void CScValue::setNative(CBScriptable *val, bool persistent) {
if (_type == VAL_VARIABLE_REF) {
- _valRef->setNative(Val, Persistent);
+ _valRef->setNative(val, persistent);
return;
}
- if (Val == NULL) {
+ if (val == NULL) {
setNULL();
} else {
if (_valNative && !_persistent) {
_valNative->_refCount--;
if (_valNative->_refCount <= 0) {
- if (_valNative != Val) delete _valNative;
+ if (_valNative != val) delete _valNative;
_valNative = NULL;
}
}
_type = VAL_NATIVE;
- _persistent = Persistent;
+ _persistent = persistent;
- _valNative = Val;
+ _valNative = val;
if (_valNative && !_persistent) _valNative->_refCount++;
}
}
@@ -488,15 +499,16 @@ void CScValue::setObject() {
//////////////////////////////////////////////////////////////////////////
-void CScValue::setReference(CScValue *Val) {
- _valRef = Val;
+void CScValue::setReference(CScValue *val) {
+ _valRef = val;
_type = VAL_VARIABLE_REF;
}
//////////////////////////////////////////////////////////////////////////
-bool CScValue::getBool(bool Default) {
- if (_type == VAL_VARIABLE_REF) return _valRef->getBool();
+bool CScValue::getBool(bool defaultVal) {
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->getBool();
switch (_type) {
case VAL_BOOL:
@@ -515,13 +527,13 @@ bool CScValue::getBool(bool Default) {
return (scumm_stricmp(_valString, "1") == 0 || scumm_stricmp(_valString, "yes") == 0 || scumm_stricmp(_valString, "true") == 0);
default:
- return Default;
+ return defaultVal;
}
}
//////////////////////////////////////////////////////////////////////////
-int CScValue::getInt(int Default) {
+int CScValue::getInt(int defaultVal) {
if (_type == VAL_VARIABLE_REF) return _valRef->getInt();
switch (_type) {
@@ -541,14 +553,15 @@ int CScValue::getInt(int Default) {
return atoi(_valString);
default:
- return Default;
+ return defaultVal;
}
}
//////////////////////////////////////////////////////////////////////////
-double CScValue::getFloat(double Default) {
- if (_type == VAL_VARIABLE_REF) return _valRef->getFloat();
+double CScValue::getFloat(double defaultVal) {
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->getFloat();
switch (_type) {
case VAL_BOOL:
@@ -567,22 +580,25 @@ double CScValue::getFloat(double Default) {
return atof(_valString);
default:
- return Default;
+ return defaultVal;
}
}
//////////////////////////////////////////////////////////////////////////
void *CScValue::getMemBuffer() {
- if (_type == VAL_VARIABLE_REF) return _valRef->getMemBuffer();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->getMemBuffer();
- if (_type == VAL_NATIVE) return _valNative->scToMemBuffer();
+ if (_type == VAL_NATIVE)
+ return _valNative->scToMemBuffer();
else return (void *)NULL;
}
//////////////////////////////////////////////////////////////////////////
const char *CScValue::getString() {
- if (_type == VAL_VARIABLE_REF) return _valRef->getString();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->getString();
switch (_type) {
case VAL_OBJECT:
@@ -594,9 +610,9 @@ const char *CScValue::getString() {
break;
case VAL_NATIVE: {
- const char *StrVal = _valNative->scToString();
- setStringVal(StrVal);
- return StrVal;
+ const char *strVal = _valNative->scToString();
+ setStringVal(strVal);
+ return strVal;
break;
}
@@ -631,7 +647,8 @@ const char *CScValue::getString() {
//////////////////////////////////////////////////////////////////////////
CBScriptable *CScValue::getNative() {
- if (_type == VAL_VARIABLE_REF) return _valRef->getNative();
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->getNative();
if (_type == VAL_NATIVE) return _valNative;
else return NULL;
@@ -861,10 +878,10 @@ int CScValue::compareStrict(CScValue *val1, CScValue *val2) {
//////////////////////////////////////////////////////////////////////////
-HRESULT CScValue::DbgSendVariables(IWmeDebugClient *Client, EWmeDebuggerVariableType Type, CScScript *script, unsigned int ScopeID) {
+HRESULT CScValue::dbgSendVariables(IWmeDebugClient *client, EWmeDebuggerVariableType type, CScScript *script, unsigned int scopeID) {
_valIter = _valObject.begin();
while (_valIter != _valObject.end()) {
- Client->onVariableInit(Type, script, ScopeID, _valIter->_value, _valIter->_key.c_str());
+ client->onVariableInit(type, script, scopeID, _valIter->_value, _valIter->_key.c_str());
_valIter++;
}
return S_OK;
@@ -873,44 +890,44 @@ HRESULT CScValue::DbgSendVariables(IWmeDebugClient *Client, EWmeDebuggerVariable
//////////////////////////////////////////////////////////////////////////
bool CScValue::setProperty(const char *propName, int value) {
- CScValue *Val = new CScValue(Game, value);
- bool Ret = SUCCEEDED(setProp(propName, Val));
- delete Val;
- return Ret;
+ CScValue *val = new CScValue(Game, value);
+ bool ret = SUCCEEDED(setProp(propName, val));
+ delete val;
+ return ret;
}
//////////////////////////////////////////////////////////////////////////
bool CScValue::setProperty(const char *propName, const char *value) {
- CScValue *Val = new CScValue(Game, value);
- bool Ret = SUCCEEDED(setProp(propName, Val));
- delete Val;
- return Ret;
+ CScValue *val = new CScValue(Game, value);
+ bool ret = SUCCEEDED(setProp(propName, val));
+ delete val;
+ return ret;
}
//////////////////////////////////////////////////////////////////////////
bool CScValue::setProperty(const char *propName, double value) {
- CScValue *Val = new CScValue(Game, value);
- bool Ret = SUCCEEDED(setProp(propName, Val));
- delete Val;
- return Ret;
+ CScValue *val = new CScValue(Game, value);
+ bool ret = SUCCEEDED(setProp(propName, val));
+ delete val;
+ return ret;
}
//////////////////////////////////////////////////////////////////////////
bool CScValue::setProperty(const char *propName, bool value) {
- CScValue *Val = new CScValue(Game, value);
- bool Ret = SUCCEEDED(setProp(propName, Val));
- delete Val;
- return Ret;
+ CScValue *val = new CScValue(Game, value);
+ bool ret = SUCCEEDED(setProp(propName, val));
+ delete val;
+ return ret;
}
//////////////////////////////////////////////////////////////////////////
bool CScValue::setProperty(const char *propName) {
- CScValue *Val = new CScValue(Game);
- bool Ret = SUCCEEDED(setProp(propName, Val));
- delete Val;
- return Ret;
+ CScValue *val = new CScValue(Game);
+ bool ret = SUCCEEDED(setProp(propName, val));
+ delete val;
+ return ret;
}
@@ -996,13 +1013,15 @@ bool CScValue::dbgSetVal() {
//////////////////////////////////////////////////////////////////////////
int CScValue::dbgGetNumProperties() {
- if (_valNative && _valNative->_scProp) return _valNative->_scProp->dbgGetNumProperties();
+ if (_valNative && _valNative->_scProp)
+ return _valNative->_scProp->dbgGetNumProperties();
else return _valObject.size();
}
//////////////////////////////////////////////////////////////////////////
bool CScValue::dbgGetProperty(int index, const char **name, IWmeDebugProp **value) {
- if (_valNative && _valNative->_scProp) return _valNative->_scProp->dbgGetProperty(index, name, value);
+ if (_valNative && _valNative->_scProp)
+ return _valNative->_scProp->dbgGetProperty(index, name, value);
else {
int count = 0;
_valIter = _valObject.begin();
@@ -1021,7 +1040,8 @@ bool CScValue::dbgGetProperty(int index, const char **name, IWmeDebugProp **valu
//////////////////////////////////////////////////////////////////////////
bool CScValue::dbgGetDescription(char *buf, int bufSize) {
- if (_type == VAL_VARIABLE_REF) return _valRef->dbgGetDescription(buf, bufSize);
+ if (_type == VAL_VARIABLE_REF)
+ return _valRef->dbgGetDescription(buf, bufSize);
if (_type == VAL_NATIVE) {
_valNative->scDebuggerDesc(buf, bufSize);
diff --git a/engines/wintermute/Base/scriptables/ScValue.h b/engines/wintermute/Base/scriptables/ScValue.h
index bad5b18e84..0ff2a79ce6 100644
--- a/engines/wintermute/Base/scriptables/ScValue.h
+++ b/engines/wintermute/Base/scriptables/ScValue.h
@@ -43,25 +43,25 @@ class CBScriptable;
class CScValue : public CBBase, public IWmeDebugProp {
public:
- HRESULT DbgSendVariables(IWmeDebugClient *client, EWmeDebuggerVariableType type, CScScript *script, unsigned int scopeID);
+ HRESULT dbgSendVariables(IWmeDebugClient *client, EWmeDebuggerVariableType type, CScScript *script, unsigned int scopeID);
- static int compare(CScValue *Val1, CScValue *Val2);
- static int compareStrict(CScValue *Val1, CScValue *Val2);
+ static int compare(CScValue *val1, CScValue *val2);
+ static int compareStrict(CScValue *val1, CScValue *val2);
TValType getTypeTolerant();
- void cleanup(bool IgnoreNatives = false);
+ void cleanup(bool ignoreNatives = false);
DECLARE_PERSISTENT(CScValue, CBBase)
bool _isConstVar;
HRESULT saveAsText(CBDynBuffer *buffer, int indent);
- void setValue(CScValue *Val);
+ void setValue(CScValue *val);
bool _persistent;
bool propExists(const char *name);
void copy(CScValue *orig, bool copyWhole = false);
void setStringVal(const char *val);
TValType getType();
- bool getBool(bool Default = false);
- int getInt(int Default = 0);
- double getFloat(double Default = 0.0f);
+ bool getBool(bool defaultVal = false);
+ int getInt(int defaultVal = 0);
+ double getFloat(double defaultVal = 0.0f);
const char *getString();
void *getMemBuffer();
CBScriptable *getNative();
@@ -104,11 +104,11 @@ public:
Common::HashMap<Common::String, CScValue *> _valObject;
Common::HashMap<Common::String, CScValue *>::iterator _valIter;
- bool setProperty(const char *PropName, int Value);
- bool setProperty(const char *PropName, const char *Value);
- bool setProperty(const char *PropName, double Value);
- bool setProperty(const char *PropName, bool Value);
- bool setProperty(const char *PropName);
+ bool setProperty(const char *propName, int value);
+ bool setProperty(const char *propName, const char *value);
+ bool setProperty(const char *propName, double value);
+ bool setProperty(const char *propName, bool value);
+ bool setProperty(const char *propName);
// IWmeDebugProp interface implementation
@@ -123,17 +123,17 @@ public:
virtual IWmeDebugObject *dbgGetValNative();
// setters
- virtual bool dbgSetVal(int Value);
- virtual bool dbgSetVal(double Value);
- virtual bool dbgSetVal(bool Value);
- virtual bool dbgSetVal(const char *Value);
+ virtual bool dbgSetVal(int value);
+ virtual bool dbgSetVal(double value);
+ virtual bool dbgSetVal(bool value);
+ virtual bool dbgSetVal(const char *value);
virtual bool dbgSetVal();
// properties
virtual int dbgGetNumProperties();
- virtual bool dbgGetProperty(int Index, const char **Name, IWmeDebugProp **Value);
+ virtual bool dbgGetProperty(int index, const char **mame, IWmeDebugProp **value);
- virtual bool dbgGetDescription(char *Buf, int BufSize);
+ virtual bool dbgGetDescription(char *buf, int bufSize);
};
} // end of namespace WinterMute