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author | Gregory Montoir | 2006-02-27 21:25:59 +0000 |
---|---|---|
committer | Gregory Montoir | 2006-02-27 21:25:59 +0000 |
commit | 9c807704118a8e48d7874847d61aaf123e1deb96 (patch) | |
tree | 969ebe2c8fee554a053f4f84c2f19dc712d0f0e2 | |
parent | deecb616565e549bfea6d5695461806799b9e622 (diff) | |
download | scummvm-rg350-9c807704118a8e48d7874847d61aaf123e1deb96.tar.gz scummvm-rg350-9c807704118a8e48d7874847d61aaf123e1deb96.tar.bz2 scummvm-rg350-9c807704118a8e48d7874847d61aaf123e1deb96.zip |
cleanup
svn-id: r20957
-rw-r--r-- | engines/cine/anim.cpp | 2 | ||||
-rw-r--r-- | engines/cine/cine.cpp | 2 | ||||
-rw-r--r-- | engines/cine/main_loop.cpp | 4 | ||||
-rw-r--r-- | engines/cine/msg.cpp | 12 | ||||
-rw-r--r-- | engines/cine/object.cpp | 27 | ||||
-rw-r--r-- | engines/cine/pal.cpp | 39 | ||||
-rw-r--r-- | engines/cine/pal.h | 2 | ||||
-rw-r--r-- | engines/cine/part.cpp | 13 | ||||
-rw-r--r-- | engines/cine/part.h | 9 | ||||
-rw-r--r-- | engines/cine/prc.cpp | 77 | ||||
-rw-r--r-- | engines/cine/script.cpp | 14 | ||||
-rw-r--r-- | engines/cine/sfx_player.cpp | 10 | ||||
-rw-r--r-- | engines/cine/sfx_player.h | 6 | ||||
-rw-r--r-- | engines/cine/sound_driver.cpp | 4 | ||||
-rw-r--r-- | engines/cine/sound_driver.h | 4 | ||||
-rw-r--r-- | engines/cine/various.cpp | 40 | ||||
-rw-r--r-- | engines/cine/various.h | 12 |
17 files changed, 112 insertions, 165 deletions
diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp index e163af388a..eff98d47b3 100644 --- a/engines/cine/anim.cpp +++ b/engines/cine/anim.cpp @@ -856,7 +856,7 @@ void loadResourcesFromSave() { strcpy(part, currentPartName); for (currentAnim = 0; currentAnim < NUM_MAX_ANIMDATA; currentAnim++) { - animDataStruct *currentPtr = &animDataTable[currentAnim]; + AnimData *currentPtr = &animDataTable[currentAnim]; if (currentPtr->ptr1 && currentPtr->fileIdx != -1) { int8 isMask = 0; int8 isSpl = 0; diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index cf3c3f014d..d1254aeac6 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -201,7 +201,7 @@ static void initialize() { textDataPtr = (uint8 *)malloc(8000); - partBuffer = (partBufferStruct *)malloc(255 * sizeof(animDataStruct)); + partBuffer = (PartBuffer *)malloc(255 * sizeof(PartBuffer)); loadTextData("texte.dat", textDataPtr); snd_loadBasesonEntries("BASESON.SND"); diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp index 60820da585..9e382d265c 100644 --- a/engines/cine/main_loop.cpp +++ b/engines/cine/main_loop.cpp @@ -94,7 +94,7 @@ void mainLoop(int bootScriptIdx) { closeEngine3(); resetMessageHead(); - resetUnkList(); + resetSeqList(); resetglobalScriptsHead(); resetObjectScriptHead(); mainLoopSub1(); @@ -154,7 +154,7 @@ void mainLoop(int bootScriptIdx) { } } - processUnkList(); + processSeqList(); executeList1(); executeList0(); diff --git a/engines/cine/msg.cpp b/engines/cine/msg.cpp index d0aa437afe..5f3fba134b 100644 --- a/engines/cine/msg.cpp +++ b/engines/cine/msg.cpp @@ -31,7 +31,7 @@ namespace Cine { -uint16 msgVar0; +uint16 messageCount; void loadMsg(char *pMsgName) { uint16 i; @@ -39,7 +39,7 @@ void loadMsg(char *pMsgName) { checkDataDisk(-1); - msgVar0 = 0; + messageCount = 0; for (i = 0; i < NUM_MAX_MESSAGE; i++) { messageTable[i].len = 0; @@ -57,15 +57,15 @@ void loadMsg(char *pMsgName) { processPendingUpdates(1); - msgVar0 = READ_BE_UINT16(ptr); ptr += 2; + messageCount = READ_BE_UINT16(ptr); ptr += 2; - ASSERT(msgVar0 <= NUM_MAX_MESSAGE); + ASSERT(messageCount <= NUM_MAX_MESSAGE); - for (i = 0; i < msgVar0; i++) { + for (i = 0; i < messageCount; i++) { messageTable[i].len = READ_BE_UINT16(ptr); ptr += 2; } - for (i = 0; i < msgVar0; i++) { + for (i = 0; i < messageCount; i++) { if (messageTable[i].len) { messageTable[i].ptr = (uint8 *) malloc(messageTable[i].len); diff --git a/engines/cine/object.cpp b/engines/cine/object.cpp index b85e487d82..f09b6baca9 100644 --- a/engines/cine/object.cpp +++ b/engines/cine/object.cpp @@ -70,31 +70,24 @@ void loadObject(char *pObjectName) { processPendingUpdates(1); - numEntry = *(uint16 *) ptr; - ptr += 2; - flipU16(&numEntry); + numEntry = READ_BE_UINT16(ptr); ptr += 2; - entrySize = *(uint16 *) ptr; - ptr += 2; - flipU16(&entrySize); + entrySize = READ_BE_UINT16(ptr); ptr += 2; ASSERT(numEntry <= NUM_MAX_OBJECT); - ASSERT(entrySize == sizeof(objectStruct)); // carefull, it's directly read to memory + for (i = 0; i < numEntry; i++) { if (objectTable[i].costume != -2) // flag is keep ? { - memcpy(&objectTable[i], ptr, entrySize); - - flipU16((uint16 *) & objectTable[i].x); - flipU16((uint16 *) & objectTable[i].y); - flipU16(&objectTable[i].mask); - flipU16((uint16 *) & objectTable[i].frame); - flipU16((uint16 *) & objectTable[i].costume); - flipU16(&objectTable[i].part); + objectTable[i].x = READ_BE_UINT16(ptr); ptr += 2; + objectTable[i].y = READ_BE_UINT16(ptr); ptr += 2; + objectTable[i].mask = READ_BE_UINT16(ptr); ptr += 2; + objectTable[i].frame = READ_BE_UINT16(ptr); ptr += 2; + objectTable[i].costume = READ_BE_UINT16(ptr); ptr += 2; + memcpy(objectTable[i].name, ptr, 20); ptr += 20; + objectTable[i].part = READ_BE_UINT16(ptr); ptr += 2; } - - ptr += entrySize; } if (!strcmp(pObjectName, "INTRO.OBJ")) { diff --git a/engines/cine/pal.cpp b/engines/cine/pal.cpp index a228541242..26258e01f6 100644 --- a/engines/cine/pal.cpp +++ b/engines/cine/pal.cpp @@ -32,12 +32,11 @@ uint16 tempPalette[256]; uint8 colorMode256 = 0; uint8 palette256[256 * 3]; -uint16 palVar; -uint16 palVar0; +uint16 palEntriesCount; Common::File palFileHandle; -palEntryStruct *palPtr; +PalEntry *palPtr; uint8 paletteBuffer1[16]; uint8 paletteBuffer2[16]; @@ -56,21 +55,22 @@ void loadPal(const char *fileName) { palPtr = NULL; } - palVar = 0; - palVar0 = 42; + palEntriesCount = 0; palFileHandle.open(buffer); ASSERT(palFileHandle.isOpen()); - palFileHandle.read(&palVar, 2); // endian: not fliped ! - palFileHandle.read(&palVar0, 2); - - palPtr = (palEntryStruct *) malloc(palVar * palVar0); - + palEntriesCount = palFileHandle.readUint16LE(); + palFileHandle.readUint16LE(); // entry size + + palPtr = (PalEntry *)malloc(palEntriesCount * sizeof(PalEntry)); ASSERT_PTR(palPtr); - - palFileHandle.read(palPtr, palVar * palVar0); + for (int i = 0; i < palEntriesCount; ++i) { + palFileHandle.read(palPtr[i].name, 10); + palFileHandle.read(palPtr[i].pal1, 16); + palFileHandle.read(palPtr[i].pal2, 16); + } } int16 findPaletteFromName(const char *fileName) { @@ -82,13 +82,13 @@ int16 findPaletteFromName(const char *fileName) { while (position < strlen(fileName)) { if (buffer[position] > 'a' && buffer[position] < 'z') { - buffer[position] += 0xE0; + buffer[position] += 'A' - 'a'; } position++; } - for (i = 0; i < palVar; i++) { + for (i = 0; i < palEntriesCount; i++) { if (!strcmp(buffer, palPtr[i].name)) { return i; } @@ -112,14 +112,9 @@ void loadRelatedPalette(const char *fileName) { paletteBuffer1[i] = paletteBuffer2[i] = (i << 4) + i; } } else { - palEntryStruct *palEntryPtr = &palPtr[paletteIndex]; - - ASSERT_PTR(paletteBuffer2); - - for (i = 0; i < 16; i++) { // convert palette - paletteBuffer1[i] = palEntryPtr->pal1[i]; - paletteBuffer2[i] = palEntryPtr->pal2[i]; - } + assert(paletteIndex < palEntriesCount); + memcpy(paletteBuffer1, palPtr[paletteIndex].pal1, 16); + memcpy(paletteBuffer2, palPtr[paletteIndex].pal2, 16); } } diff --git a/engines/cine/pal.h b/engines/cine/pal.h index 73a54afbfb..baa7505550 100644 --- a/engines/cine/pal.h +++ b/engines/cine/pal.h @@ -27,7 +27,7 @@ namespace Cine { -struct palEntryStruct { +struct PalEntry { char name[10]; uint8 pal1[16]; uint8 pal2[16]; diff --git a/engines/cine/part.cpp b/engines/cine/part.cpp index 74069531a2..a5757825db 100644 --- a/engines/cine/part.cpp +++ b/engines/cine/part.cpp @@ -30,10 +30,9 @@ namespace Cine { uint16 numElementInPart; -uint16 partVar1; -animDataStruct animDataTable[NUM_MAX_PARTDATA]; -partBufferStruct *partBuffer; +AnimData animDataTable[NUM_MAX_PARTDATA]; +PartBuffer *partBuffer; void loadPart(const char *partName) { uint16 i; @@ -43,11 +42,9 @@ void loadPart(const char *partName) { partBuffer[i].offset = 0; partBuffer[i].packedSize = 0; partBuffer[i].unpackedSize = 0; - partBuffer[i].var1A = 0; } numElementInPart = 0; - partVar1 = 30; partFileHandle.close(); @@ -60,9 +57,7 @@ void loadPart(const char *partName) { processPendingUpdates(-1); numElementInPart = partFileHandle.readUint16BE(); - partVar1 = partFileHandle.readUint16BE(); - - assert(partVar1 == 30); + partFileHandle.readUint16BE(); // entry size strcpy(currentPartName, partName); @@ -71,7 +66,7 @@ void loadPart(const char *partName) { partBuffer[i].offset = partFileHandle.readUint32BE(); partBuffer[i].packedSize = partFileHandle.readUint32BE(); partBuffer[i].unpackedSize = partFileHandle.readUint32BE(); - partBuffer[i].var1A = partFileHandle.readUint32BE(); + partFileHandle.readUint32BE(); // unused } if (gameType == Cine::GID_FW) diff --git a/engines/cine/part.h b/engines/cine/part.h index 77d7370d77..4af6c6066c 100644 --- a/engines/cine/part.h +++ b/engines/cine/part.h @@ -27,15 +27,14 @@ namespace Cine { -struct partBufferStruct { +struct PartBuffer { char partName[14]; uint32 offset; uint32 packedSize; uint32 unpackedSize; - uint32 var1A; /* unused */ }; -struct animDataStruct { +struct AnimData { uint16 width; uint16 var1; uint16 bpp; @@ -51,8 +50,8 @@ struct animDataStruct { #define NUM_MAX_PARTDATA 255 #define NUM_MAX_ANIMDATA 255 -extern animDataStruct animDataTable[NUM_MAX_ANIMDATA]; -extern partBufferStruct *partBuffer; +extern AnimData animDataTable[NUM_MAX_ANIMDATA]; +extern PartBuffer *partBuffer; void loadPart(const char *partName); void freePartRange(uint8 startIdx, uint8 numIdx); diff --git a/engines/cine/prc.cpp b/engines/cine/prc.cpp index 4034eeca4f..876937f0d7 100644 --- a/engines/cine/prc.cpp +++ b/engines/cine/prc.cpp @@ -59,16 +59,15 @@ void freePrcLinkedList(void) { void loadPrc(const char *pPrcName) { uint8 i; - uint16 numEntry; + uint16 numScripts; + const uint8 *scriptPtr; ASSERT_PTR(pPrcName); for (i = 0; i < NUM_MAX_SCRIPT; i++) { if (scriptTable[i].ptr) { ASSERT_PTR(scriptTable[i].ptr); - free(scriptTable[i].ptr); - scriptTable[i].ptr = NULL; scriptTable[i].size = 0; } @@ -76,64 +75,30 @@ void loadPrc(const char *pPrcName) { checkDataDisk(-1); if ((gameType == Cine::GID_FW) && (!strcmp(pPrcName, "AUTO00.PRC"))) { - const unsigned char *readPtr = AUT000; - - processPendingUpdates(1); - - numEntry = READ_BE_UINT16(readPtr); readPtr += 2; - - ASSERT(numEntry <= NUM_MAX_SCRIPT); - - for (i = 0; i < numEntry; i++) { - scriptTable[i].size = READ_BE_UINT16(readPtr); readPtr += 2; - } - - for (i = 0; i < numEntry; i++) { - uint16 size; - - size = scriptTable[i].size; - - if (size) { - scriptTable[i].ptr = (byte *)malloc(size); - - ASSERT_PTR(scriptTable[i].ptr); - - memcpy(scriptTable[i].ptr, readPtr, size); - readPtr += size; - - computeScriptStack(scriptTable[i].ptr, scriptTable[i].stack, size); - } - } + // bypass protection + scriptPtr = AUT000; } else { - uint8 *ptr = readBundleFile(findFileInBundle(pPrcName)); - - ASSERT_PTR(ptr); - - processPendingUpdates(1); - - numEntry = READ_BE_UINT16(ptr); ptr += 2; - - ASSERT(numEntry <= NUM_MAX_SCRIPT); - - for (i = 0; i < numEntry; i++) { - scriptTable[i].size = READ_BE_UINT16(ptr); ptr += 2; - } - - for (i = 0; i < numEntry; i++) { - uint16 size; - - size = scriptTable[i].size; + scriptPtr = readBundleFile(findFileInBundle(pPrcName)); + ASSERT_PTR(scriptPtr); + } - if (size) { - scriptTable[i].ptr = (byte *) malloc(size); + processPendingUpdates(1); - ASSERT_PTR(scriptTable[i].ptr); + numScripts = READ_BE_UINT16(scriptPtr); scriptPtr += 2; + ASSERT(numScripts <= NUM_MAX_SCRIPT); - memcpy(scriptTable[i].ptr, ptr, size); - ptr += size; + for (i = 0; i < numScripts; i++) { + scriptTable[i].size = READ_BE_UINT16(scriptPtr); scriptPtr += 2; + } - computeScriptStack(scriptTable[i].ptr, scriptTable[i].stack, size); - } + for (i = 0; i < numScripts; i++) { + uint16 size = scriptTable[i].size; + if (size) { + scriptTable[i].ptr = (byte *) malloc(size); + ASSERT_PTR(scriptTable[i].ptr); + memcpy(scriptTable[i].ptr, scriptPtr, size); + scriptPtr += size; + computeScriptStack(scriptTable[i].ptr, scriptTable[i].stack, size); } } } diff --git a/engines/cine/script.cpp b/engines/cine/script.cpp index c4f1575462..b3d42a5d53 100644 --- a/engines/cine/script.cpp +++ b/engines/cine/script.cpp @@ -75,8 +75,8 @@ void addGfxElementA0(int16 param1, int16 param2) { } void removeSeq(uint16 param1, uint16 param2, uint16 param3) { - unkListElementStruct *currentHead = &unkList; - unkListElementStruct *tempHead = currentHead; + SeqListElement *currentHead = &seqList; + SeqListElement *tempHead = currentHead; while (currentHead && (currentHead->var6 != param1 || currentHead->var4 != param2 || currentHead->varE != param3)) { tempHead = currentHead; @@ -89,8 +89,8 @@ void removeSeq(uint16 param1, uint16 param2, uint16 param3) { } uint16 isSeqRunning(uint16 param1, uint16 param2, uint16 param3) { - unkListElementStruct *currentHead = &unkList; - unkListElementStruct *tempHead = currentHead; + SeqListElement *currentHead = &seqList; + SeqListElement *tempHead = currentHead; while (currentHead && (currentHead->var6 != param1 || currentHead->var4 != param2 || currentHead->varE != param3)) { tempHead = currentHead; @@ -1920,9 +1920,9 @@ void executeScript(prcLinkedListStruct *scriptElement, uint16 params) { param7 = READ_BE_UINT16(currentScriptPtr + currentPosition); currentPosition += 2; - DEBUG_SCRIPT(currentLine, "addUnkListElement(%d,%d,%d,%d,%d)", param1, param2, param3, param4, param5, param6, param7); + DEBUG_SCRIPT(currentLine, "addSeqListElement(%d,%d,%d,%d,%d)", param1, param2, param3, param4, param5, param6, param7); - addUnkListElement(param1, 0, param2, param3, param4, param5, param6, 0, param7); + addSeqListElement(param1, 0, param2, param3, param4, param5, param6, 0, param7); break; } @@ -2122,7 +2122,7 @@ void executeScript(prcLinkedListStruct *scriptElement, uint16 params) { } if (currentAdditionalBgIdx2 == temp) { - currentAdditionalBgIdx = 0; + currentAdditionalBgIdx2 = 0; } strcpy(currentBgName[temp], ""); diff --git a/engines/cine/sfx_player.cpp b/engines/cine/sfx_player.cpp index 299260eaad..cc4eee495a 100644 --- a/engines/cine/sfx_player.cpp +++ b/engines/cine/sfx_player.cpp @@ -37,7 +37,7 @@ namespace Cine { uint16 snd_eventsDelay; int snd_songIsPlaying = 0; uint8 snd_nullInstrument[] = { 0, 0 }; -sfxStateStruct snd_sfxState; +SfxState snd_sfxState; static uint8 snd_mute = 0; static char snd_songFileName[30]; @@ -45,7 +45,7 @@ static char snd_songFileName[30]; /* LVDT specific */ static Common::File *snd_baseSndFile = NULL; static uint16 snd_numBasesonEntries = 0; -static BasesonEntryStruct *snd_basesonEntries = NULL; +static BasesonEntry *snd_basesonEntries = NULL; int snd_loadBasesonEntries(const char *fileName) { int i; @@ -57,10 +57,10 @@ int snd_loadBasesonEntries(const char *fileName) { snd_numBasesonEntries = snd_baseSndFile->readUint16BE(); snd_baseSndFile->readUint16BE(); /* entry_size */ - snd_basesonEntries = (BasesonEntryStruct *)malloc(snd_numBasesonEntries * sizeof(BasesonEntryStruct)); + snd_basesonEntries = (BasesonEntry *)malloc(snd_numBasesonEntries * sizeof(BasesonEntry)); if (snd_basesonEntries) { for (i = 0; i < snd_numBasesonEntries; ++i) { - BasesonEntryStruct *be = &snd_basesonEntries[i]; + BasesonEntry *be = &snd_basesonEntries[i]; snd_baseSndFile->read(be->name, 14); be->offset = snd_baseSndFile->readUint32BE(); be->size = snd_baseSndFile->readUint32BE(); @@ -109,7 +109,7 @@ static uint8 *snd_loadBasesonEntry(const char *entryName) { } else { entryNum = snd_findBasesonEntry(entryName); if (entryNum != -1 && entryNum < snd_numBasesonEntries) { - const BasesonEntryStruct *be = &snd_basesonEntries[entryNum]; + const BasesonEntry *be = &snd_basesonEntries[entryNum]; entryData = (uint8 *)malloc(be->unpackedSize); if (entryData) { if (be->unpackedSize > be->size) { diff --git a/engines/cine/sfx_player.h b/engines/cine/sfx_player.h index fb66b95c5a..b082f5391a 100644 --- a/engines/cine/sfx_player.h +++ b/engines/cine/sfx_player.h @@ -27,14 +27,14 @@ namespace Cine { -struct BasesonEntryStruct { +struct BasesonEntry { char name[14]; uint32 offset; uint32 size; uint32 unpackedSize; }; -struct sfxStateStruct { +struct SfxState { uint8 *songData; int currentInstrumentChannel[4]; uint8 *instruments[15]; @@ -46,7 +46,7 @@ struct sfxStateStruct { extern uint16 snd_eventsDelay; extern int snd_songIsPlaying; extern uint8 snd_nullInstrument[]; -extern sfxStateStruct snd_sfxState; +extern SfxState snd_sfxState; extern int snd_loadBasesonEntries(const char *fileName); extern void snd_clearBasesonEntries(); diff --git a/engines/cine/sound_driver.cpp b/engines/cine/sound_driver.cpp index ffd189aca5..ecf3f83061 100644 --- a/engines/cine/sound_driver.cpp +++ b/engines/cine/sound_driver.cpp @@ -37,7 +37,7 @@ uint8 snd_useAdlib = 0; uint16 snd_fadeOutCounter = 0; uint16 snd_songTicksCounter = 0; uint8 *snd_adlibInstrumentsTable[4]; -sndDriverStruct snd_driver; +SoundDriver snd_driver; static uint8 snd_adlibVibrato = 0; static int16 snd_adlibChannelVolume[4]; @@ -318,7 +318,7 @@ static void snd_adlibDriverPlaySound(uint8 * data, int channelNum, int volume) { } } -static sndDriverStruct snd_adlibDriver = { +static SoundDriver snd_adlibDriver = { &snd_adlibDriverSetupChannel, &snd_adlibDriverSetChannelFrequency, &snd_adlibDriverStopChannel, diff --git a/engines/cine/sound_driver.h b/engines/cine/sound_driver.h index 929801634a..1dbc59ff85 100644 --- a/engines/cine/sound_driver.h +++ b/engines/cine/sound_driver.h @@ -46,7 +46,7 @@ namespace Cine { #define ADLIB_REG_FEEDBACK_STRENGTH_CONNECTION_TYPE 0xC0 #define ADLIB_REG_WAVE_SELECT 0xE0 -struct sndDriverStruct { +struct SoundDriver { void (*setupChannel) (int channelNum, const uint8 * data, int instrumentNum); void (*setChannelFrequency) (int channelNum, int frequency); void (*stopChannel) (int channelNum); @@ -55,7 +55,7 @@ struct sndDriverStruct { extern uint16 snd_fadeOutCounter, snd_songTicksCounter; extern uint8 *snd_adlibInstrumentsTable[4]; -extern sndDriverStruct snd_driver; +extern SoundDriver snd_driver; extern void snd_adlibDriverInit(); extern void snd_adlibDriverExit(); diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp index 0d9b042fad..cc324baedf 100644 --- a/engines/cine/various.cpp +++ b/engines/cine/various.cpp @@ -825,7 +825,7 @@ void makeSave(char *saveFileName) { flipU16((uint16 *)&animDataTable[i].fileIdx); flipU16((uint16 *)&animDataTable[i].frameIdx); - fHandle.write(&animDataTable[i], sizeof(animDataStruct)); + fHandle.write(&animDataTable[i], sizeof(AnimData)); flipU16(&animDataTable[i].width); flipU16(&animDataTable[i].var1); @@ -2433,7 +2433,7 @@ void drawOverlays(void) { if (gameType == Cine::GID_OS) { uint16 partVar1; uint16 partVar2; - animDataStruct *pPart; + AnimData *pPart; pPart = &animDataTable[objPtr->frame]; partVar1 = pPart->var1; @@ -2445,7 +2445,7 @@ void drawOverlays(void) { } else { uint16 partVar1; uint16 partVar2; - animDataStruct *pPart; + AnimData *pPart; int16 part = objPtr->part; ASSERT(part >= 0 && part <= NUM_MAX_PARTDATA); @@ -2511,7 +2511,7 @@ void drawOverlays(void) { if (objPtr->frame >= 0) { uint16 partVar1; uint16 partVar2; - animDataStruct *pPart; + AnimData *pPart; int16 part = objPtr->part; ASSERT(part >= 0 && part <= NUM_MAX_PARTDATA); @@ -2679,12 +2679,12 @@ void addMessage(uint8 param1, int16 param2, int16 param3, int16 param4, int16 pa currentHead->previous = newElement; } -unkListElementStruct unkList; +SeqListElement seqList; -void addUnkListElement(int16 param0, int16 param1, int16 param2, int16 param3, int16 param4, int16 param5, int16 param6, int16 param7, int16 param8) { - unkListElementStruct *currentHead = &unkList; - unkListElementStruct *tempHead = currentHead; - unkListElementStruct *newElement; +void addSeqListElement(int16 param0, int16 param1, int16 param2, int16 param3, int16 param4, int16 param5, int16 param6, int16 param7, int16 param8) { + SeqListElement *currentHead = &seqList; + SeqListElement *tempHead = currentHead; + SeqListElement *newElement; currentHead = tempHead->next; @@ -2693,7 +2693,7 @@ void addUnkListElement(int16 param0, int16 param1, int16 param2, int16 param3, i currentHead = tempHead->next; } - newElement = (unkListElementStruct *)malloc(sizeof(unkListElementStruct)); + newElement = (SeqListElement *)malloc(sizeof(SeqListElement)); newElement->next = tempHead->next; tempHead->next = newElement; @@ -2714,11 +2714,11 @@ void addUnkListElement(int16 param0, int16 param1, int16 param2, int16 param3, i newElement->var1E = 0; } -void resetUnkList() { - unkList.next = NULL; +void resetSeqList() { + seqList.next = NULL; } -void computeMove1(unkListElementStruct *element, int16 x, int16 y, int16 param1, +void computeMove1(SeqListElement *element, int16 x, int16 y, int16 param1, int16 param2, int16 x2, int16 y2) { element->var16 = 0; element->var14 = 0; @@ -2744,7 +2744,7 @@ void computeMove1(unkListElementStruct *element, int16 x, int16 y, int16 param1, } } -uint16 computeMove2(unkListElementStruct *element) { +uint16 computeMove2(SeqListElement *element) { int16 returnVar = 0; if (element->var16 == 1) { @@ -2834,7 +2834,7 @@ void resetGfxEntityEntry(uint16 objIdx) { #endif } -uint16 addAni(uint16 param1, uint16 param2, uint8 *ptr, unkListElementStruct *element, uint16 param3, int16 *param4) { +uint16 addAni(uint16 param1, uint16 param2, uint8 *ptr, SeqListElement *element, uint16 param3, int16 *param4) { uint8 *currentPtr = ptr; uint8 *ptrData; uint8 *ptr2; @@ -2877,7 +2877,7 @@ uint16 addAni(uint16 param1, uint16 param2, uint8 *ptr, unkListElementStruct *el return 1; } -void processUnkListElement(unkListElementStruct *element) { +void processSeqListElement(SeqListElement *element) { int16 x; int16 y; uint8 *ptr1; @@ -2967,15 +2967,15 @@ void processUnkListElement(unkListElementStruct *element) { } } -void processUnkList(void) { - unkListElementStruct *currentHead = &unkList; - unkListElementStruct *tempHead = currentHead; +void processSeqList(void) { + SeqListElement *currentHead = &seqList; + SeqListElement *tempHead = currentHead; currentHead = tempHead->next; while (currentHead) { if (currentHead->var4 != -1) { - processUnkListElement(currentHead); + processSeqListElement(currentHead); } tempHead = currentHead; diff --git a/engines/cine/various.h b/engines/cine/various.h index 85e3150733..e78829a273 100644 --- a/engines/cine/various.h +++ b/engines/cine/various.h @@ -50,8 +50,8 @@ struct unk1Struct { extern unk1Struct messageTable[NUM_MAX_MESSAGE]; -struct unkListElementStruct { - struct unkListElementStruct *next; +struct SeqListElement { + struct SeqListElement *next; int16 var4; int16 var6; int16 var8; @@ -68,7 +68,7 @@ struct unkListElementStruct { int16 var1E; }; -extern unkListElementStruct unkList; +extern SeqListElement seqList; extern uint32 var6; extern uint32 var8; @@ -182,9 +182,9 @@ struct mouseStatusStruct { extern int16 additionalBgVScroll; -void addUnkListElement(int16 param0, int16 param1, int16 param2, int16 param3, int16 param4, int16 param5, int16 param6, int16 param7, int16 param8); -void resetUnkList(); -void processUnkList(void); +void addSeqListElement(int16 param0, int16 param1, int16 param2, int16 param3, int16 param4, int16 param5, int16 param6, int16 param7, int16 param8); +void resetSeqList(); +void processSeqList(void); } // End of namespace Cine |