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author | Torbjörn Andersson | 2005-05-08 16:27:16 +0000 |
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committer | Torbjörn Andersson | 2005-05-08 16:27:16 +0000 |
commit | 9d20c7e21f98b2f8824f86ef7c297781f46a7f49 (patch) | |
tree | dce2f775a92f49c9d3aa97ead9835de800006c46 | |
parent | e01014e971e57db9c19f9456489bb5db697c2395 (diff) | |
download | scummvm-rg350-9d20c7e21f98b2f8824f86ef7c297781f46a7f49.tar.gz scummvm-rg350-9d20c7e21f98b2f8824f86ef7c297781f46a7f49.tar.bz2 scummvm-rg350-9d20c7e21f98b2f8824f86ef7c297781f46a7f49.zip |
Changed error() to warning() since it appears to be relatively harmless. Is
the 'start' field even used? Anyway, the entrance to the forest can now be
entered.
The animation code will produce an "Anim::play: Error decoding frame 40!"
warning in addition to the previous one, but I don't see any visible errors
in the scene.
svn-id: r17968
-rw-r--r-- | saga/animation.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/animation.cpp b/saga/animation.cpp index 5948cb78d5..963bb11faa 100644 --- a/saga/animation.cpp +++ b/saga/animation.cpp @@ -438,7 +438,7 @@ void Anim::readAnimHeader(MemoryReadStreamEndian &readS, ANIMATION_HEADER &ah) { ah.start = readS.readUint16BE(); if (ah.start != 65535 && ah.start != 0) - error("Anim::readAnimHeader(): found different start: %d. Fix Anim::play()", ah.start); + warning("Anim::readAnimHeader(): found different start: %d. Fix Anim::play()", ah.start); ah.start += readS.pos(); } |