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author | Filippos Karapetis | 2014-04-30 22:41:57 +0300 |
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committer | Filippos Karapetis | 2014-04-30 22:41:57 +0300 |
commit | 9d2bcbd499783d83fb85f1235774514e5db8c45b (patch) | |
tree | c062aa6f88251d15d720f96184eba3f8aa33d24e | |
parent | 16d46fda7cb0fcdc1e3243f58dbe99c02511676a (diff) | |
download | scummvm-rg350-9d2bcbd499783d83fb85f1235774514e5db8c45b.tar.gz scummvm-rg350-9d2bcbd499783d83fb85f1235774514e5db8c45b.tar.bz2 scummvm-rg350-9d2bcbd499783d83fb85f1235774514e5db8c45b.zip |
MADS: Fix a crash when trying to pick up objects that can't be picked
-rw-r--r-- | engines/mads/nebular/game_nebular.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp index 34eb6f140c..b36de8f378 100644 --- a/engines/mads/nebular/game_nebular.cpp +++ b/engines/mads/nebular/game_nebular.cpp @@ -619,7 +619,7 @@ void GameNebular::unhandledAction() { _vm->_dialogs->show(0x15); } else if (action.isAction(VERB_TAKE)) { int objId = _vm->_game->_objects.getIdFromDesc(action._activeAction._objectNameId); - if (_vm->_game->_objects.isInInventory(objId)) + if (objId >= 0 && _vm->_game->_objects.isInInventory(objId)) _vm->_dialogs->show(0x10); else if (randVal <= 333) _vm->_dialogs->show(0x8); |