diff options
author | Martin Kiewitz | 2017-02-23 23:54:45 +0100 |
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committer | Martin Kiewitz | 2017-02-23 23:54:45 +0100 |
commit | 9dd0cd51d5b243700ccbd154e1d91ddb84c307c2 (patch) | |
tree | 5fa0a22dc13b07840d5495d0fec99f3d1a38c0ee | |
parent | 5fa728371f9d01f9fb268596d961ad841825a456 (diff) | |
download | scummvm-rg350-9dd0cd51d5b243700ccbd154e1d91ddb84c307c2.tar.gz scummvm-rg350-9dd0cd51d5b243700ccbd154e1d91ddb84c307c2.tar.bz2 scummvm-rg350-9dd0cd51d5b243700ccbd154e1d91ddb84c307c2.zip |
AGI: Clean up VM opcode handling
so that invalid opcodes won't crash ScummVM anymore
-rw-r--r-- | engines/agi/agi.cpp | 3 | ||||
-rw-r--r-- | engines/agi/agi.h | 26 | ||||
-rw-r--r-- | engines/agi/console.cpp | 26 | ||||
-rw-r--r-- | engines/agi/id.cpp | 97 | ||||
-rw-r--r-- | engines/agi/loader_v1.cpp | 2 | ||||
-rw-r--r-- | engines/agi/loader_v2.cpp | 7 | ||||
-rw-r--r-- | engines/agi/loader_v3.cpp | 2 | ||||
-rw-r--r-- | engines/agi/module.mk | 1 | ||||
-rw-r--r-- | engines/agi/op_cmd.cpp | 25 | ||||
-rw-r--r-- | engines/agi/op_dbg.cpp | 29 | ||||
-rw-r--r-- | engines/agi/op_test.cpp | 16 | ||||
-rw-r--r-- | engines/agi/opcodes.cpp | 140 | ||||
-rw-r--r-- | engines/agi/opcodes.h | 11 |
13 files changed, 194 insertions, 191 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index b293a8e9e5..55872940f5 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -394,7 +394,6 @@ AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBas resetControllers(); - setupOpcodes(); _game._curLogic = NULL; _veryFirstInitialCycle = true; _instructionCounter = 0; @@ -498,6 +497,8 @@ void AgiEngine::initialize() { } else { warning("Could not open AGI game"); } + // finally set up actual VM opcodes, because we should now have figured out the right AGI version + setupOpCodes(getVersion()); debugC(2, kDebugLevelMain, "Init sound"); } diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 2b62f9757a..46d0a341df 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -466,8 +466,6 @@ struct AgiGame { ScreenObjEntry addToPicView; - int32 ver; /**< detected game version */ - bool automaticSave; /**< set by CmdSetSimple() */ char automaticSaveDescription[SAVEDGAME_DESCRIPTION_LEN + 1]; @@ -718,7 +716,20 @@ struct AgiArtificialDelayEntry { uint16 millisecondsDelay; }; -typedef void (*AgiCommand)(AgiGame *state, AgiEngine *vm, uint8 *p); +typedef void (*AgiOpCodeFunction)(AgiGame *state, AgiEngine *vm, uint8 *p); + +struct AgiOpCodeEntry { + const char *name; + const char *parameters; + AgiOpCodeFunction functionPtr; + uint16 parameterSize; +}; + +struct AgiOpCodeDefinitionEntry { + const char *name; + const char *parameters; + AgiOpCodeFunction functionPtr; +}; class AgiEngine : public AgiBase { protected: @@ -985,10 +996,13 @@ private: uint32 _passedPlayTimeCycles; // increased by 1 every time we passed a cycle private: - AgiCommand _agiCommands[183]; - AgiCommand _agiCondCommands[256]; + AgiOpCodeEntry _opCodes[256]; // always keep those at 256, so that there is no way for invalid memory access + AgiOpCodeEntry _opCodesCond[256]; + + void setupOpCodes(uint16 version); - void setupOpcodes(); +public: + const AgiOpCodeEntry *getOpCodesTable() { return _opCodes; } }; } // End of namespace Agi diff --git a/engines/agi/console.cpp b/engines/agi/console.cpp index 9a4a357b44..3729cd3be6 100644 --- a/engines/agi/console.cpp +++ b/engines/agi/console.cpp @@ -94,16 +94,18 @@ bool Console::Cmd_SetObj(int argc, const char **argv) { } bool Console::Cmd_RunOpcode(int argc, const char **argv) { + const AgiOpCodeEntry *opCodes = _vm->getOpCodesTable(); + if (argc < 2) { debugPrintf("Usage: runopcode <name> <parameter0> ....\n"); return true; } - for (int i = 0; logicNamesCmd[i].name; i++) { - if (!strcmp(argv[1], logicNamesCmd[i].name)) { + for (int i = 0; opCodes[i].name; i++) { + if (!strcmp(argv[1], opCodes[i].name)) { uint8 p[16]; - if ((argc - 2) != logicNamesCmd[i].argumentsLength()) { - debugPrintf("AGI command wants %d arguments\n", logicNamesCmd[i].argumentsLength()); + if ((argc - 2) != opCodes[i].parameterSize) { + debugPrintf("AGI command wants %d arguments\n", opCodes[i].parameterSize); return 0; } p[0] = argv[2] ? (char)strtoul(argv[2], NULL, 0) : 0; @@ -112,7 +114,7 @@ bool Console::Cmd_RunOpcode(int argc, const char **argv) { p[3] = argv[5] ? (char)strtoul(argv[5], NULL, 0) : 0; p[4] = argv[6] ? (char)strtoul(argv[6], NULL, 0) : 0; - debugC(5, kDebugLevelMain, "Opcode: %s %s %s %s", logicNamesCmd[i].name, argv[1], argv[2], argv[3]); + debugC(5, kDebugLevelMain, "Opcode: %s %s %s %s", opCodes[i].name, argv[1], argv[2], argv[3]); _vm->executeAgiCommand(i, p); @@ -392,24 +394,26 @@ bool Console::Cmd_Room(int argc, const char **argv) { } bool Console::Cmd_BT(int argc, const char **argv) { + const AgiOpCodeEntry *opCodes = _vm->getOpCodesTable(); + debugPrintf("Current script: %d\nStack depth: %d\n", _vm->_game.curLogicNr, _vm->_game.execStack.size()); uint8 *code = NULL; uint8 op = 0; uint8 p[CMD_BSIZE] = { 0 }; - int num; + int parameterSize; Common::Array<ScriptPos>::iterator it; for (it = _vm->_game.execStack.begin(); it != _vm->_game.execStack.end(); ++it) { code = _vm->_game.logics[it->script].data; op = code[it->curIP]; - num = logicNamesCmd[op].argumentsLength(); - memmove(p, &code[it->curIP], num); - memset(p + num, 0, CMD_BSIZE - num); + parameterSize = opCodes[op].parameterSize; + memmove(p, &code[it->curIP], parameterSize); + memset(p + parameterSize, 0, CMD_BSIZE - parameterSize); - debugPrintf("%d(%d): %s(", it->script, it->curIP, logicNamesCmd[op].name); + debugPrintf("%d(%d): %s(", it->script, it->curIP, opCodes[op].name); - for (int i = 0; i < num; i++) + for (int i = 0; i < parameterSize; i++) debugPrintf("%d, ", p[i]); debugPrintf(")\n"); diff --git a/engines/agi/id.cpp b/engines/agi/id.cpp deleted file mode 100644 index 7985d3b9e4..0000000000 --- a/engines/agi/id.cpp +++ /dev/null @@ -1,97 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "agi/agi.h" -#include "agi/opcodes.h" - -namespace Agi { - -// -// Currently, there is no known difference between v3.002.098 -> v3.002.149 -// So version emulated; -// -// 0x0086, -// 0x0149 -// - -/** - * - */ -int AgiEngine::setupV2Game(int ver) { - int ec = errOK; - - // Should this go above the previous lines, so we can force emulation versions - // even for AGDS games? -- dsymonds - if (getFeatures() & GF_AGDS) - setVersion(ver = 0x2440); // ALL AGDS games built for 2.440 - - debug(0, "Setting up for version 0x%04X", ver); - - // 'quit' takes 0 args for 2.089 - if (ver == 0x2089) -// logicNamesCmd[0x86].numArgs = 0; - logicNamesCmd[0x86].args = ""; - - // 'print.at' and 'print.at.v' take 3 args before 2.272 - // This is documented in the specs as only < 2.440, but it seems - // that KQ3 (2.272) needs a 'print.at' taking 4 args. - if (ver < 0x2272) { -// logicNamesCmd[0x97].numArgs = 3; -// logicNamesCmd[0x98].numArgs = 3; - logicNamesCmd[0x97].args = "vvv"; - logicNamesCmd[0x98].args = "vvv"; - } - - return ec; -} - -/** - * - */ -int AgiEngine::setupV3Game(int ver) { - int ec = errOK; - - debug(0, "Setting up for version 0x%04X", ver); - - // 'unknown176' takes 1 arg for 3.002.086, not 0 args. - // 'unknown173' also takes 1 arg for 3.002.068, not 0 args. - // Is this actually used anywhere? -- dsymonds - if (ver == 0x3086) { -// logicNamesCmd[0xb0].numArgs = 1; -// logicNamesCmd[0xad].numArgs = 1; - logicNamesCmd[0xb0].args = "n"; - logicNamesCmd[0xad].args = "n"; - } - - // FIXME: Apply this fix to other games also that use 2 arguments for command 182. - // 'adj.ego.move.to.x.y' (i.e. command 182) takes 2 arguments for at least the - // Amiga Gold Rush! (v2.05 1989-03-09) using Amiga AGI 2.316. Amiga's Gold Rush - // has been set to use AGI 3.149 in ScummVM so that's why this initialization is - // here and not in setupV2Game. - if (getGameID() == GID_GOLDRUSH && getPlatform() == Common::kPlatformAmiga) -// logicNamesCmd[182].numArgs = 2; - logicNamesCmd[182].args = "vv"; - - return ec; -} - -} // End of namespace Agi diff --git a/engines/agi/loader_v1.cpp b/engines/agi/loader_v1.cpp index 0c569382cf..159e13772a 100644 --- a/engines/agi/loader_v1.cpp +++ b/engines/agi/loader_v1.cpp @@ -61,7 +61,7 @@ int AgiLoader_v1::detectGame() { _filenameDisk0 = _vm->getDiskName(BooterDisk1); _filenameDisk1 = _vm->getDiskName(BooterDisk2); - return _vm->setupV2Game(_vm->getVersion()); + return errOK; } int AgiLoader_v1::loadDir_DDP(AgiDir *agid, int offset, int max) { diff --git a/engines/agi/loader_v2.cpp b/engines/agi/loader_v2.cpp index 43ef46bd72..bebde69fe9 100644 --- a/engines/agi/loader_v2.cpp +++ b/engines/agi/loader_v2.cpp @@ -34,7 +34,12 @@ int AgiLoader_v2::detectGame() { !Common::File::exists(VIEWDIR)) return errInvalidAGIFile; - return _vm->setupV2Game(_vm->getVersion()); + // Should this go above the previous lines, so we can force emulation versions + // even for AGDS games? -- dsymonds + if (_vm->getFeatures() & GF_AGDS) + _vm->setVersion(0x2440); // ALL AGDS games built for 2.440 + + return errOK; } int AgiLoader_v2::loadDir(AgiDir *agid, const char *fname) { diff --git a/engines/agi/loader_v3.cpp b/engines/agi/loader_v3.cpp index 5a208a5114..c21ad41cc5 100644 --- a/engines/agi/loader_v3.cpp +++ b/engines/agi/loader_v3.cpp @@ -52,7 +52,7 @@ int AgiLoader_v3::detectGame() { strncpy(_vm->_game.name, f.c_str(), MIN((uint)8, f.size() > 5 ? f.size() - 5 : f.size())); debugC(3, kDebugLevelMain, "game.name = %s", _vm->_game.name); - ec = _vm->setupV3Game(_vm->getVersion()); + ec = errOK; found = true; } diff --git a/engines/agi/module.mk b/engines/agi/module.mk index 32c3ac23ed..8ca261f55b 100644 --- a/engines/agi/module.mk +++ b/engines/agi/module.mk @@ -9,7 +9,6 @@ MODULE_OBJS := \ font.o \ global.o \ graphics.o \ - id.o \ inv.o \ keyboard.o \ loader_v1.o \ diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp index 8a62fce86c..32400b5afe 100644 --- a/engines/agi/op_cmd.cpp +++ b/engines/agi/op_cmd.cpp @@ -1051,9 +1051,10 @@ void cmdReleaseKey(AgiGame *state, AgiEngine *vm, uint8 *parameter) { } void cmdAdjEgoMoveToXY(AgiGame *state, AgiEngine *vm, uint8 *parameter) { + const AgiOpCodeEntry *opCodeTable = vm->getOpCodesTable(); int8 x, y; - switch (logicNamesCmd[182].argumentsLength()) { + switch (opCodeTable[182].parameterSize) { // The 2 arguments version is used at least in Amiga Gold Rush! // (v2.05 1989-03-09, Amiga AGI 2.316) in logics 130 and 150 // (Using arguments (0, 0), (0, 7), (0, 8), (9, 9) and (-9, 9)). @@ -2308,7 +2309,7 @@ int AgiEngine::runLogic(int16 logicNr) { AgiGame *state = &_game; uint8 op = 0; uint8 p[CMD_BSIZE] = { 0 }; - int num = 0; + int curParameterSize = 0; ScriptPos sp; //int logic_index = 0; @@ -2390,14 +2391,18 @@ int AgiEngine::runLogic(int16 logicNr) { _game.execStack.pop_back(); return 1; default: - num = logicNamesCmd[op].argumentsLength(); - memmove(p, state->_curLogic->data + state->_curLogic->cIP, num); - memset(p + num, 0, CMD_BSIZE - num); + curParameterSize = _opCodes[op].parameterSize; + memmove(p, state->_curLogic->data + state->_curLogic->cIP, curParameterSize); + memset(p + curParameterSize, 0, CMD_BSIZE - curParameterSize); - debugC(2, kDebugLevelScripts, "%s%s(%d %d %d)", st, logicNamesCmd[op].name, p[0], p[1], p[2]); + debugC(2, kDebugLevelScripts, "%s%s(%d %d %d)", st, _opCodes[op].name, p[0], p[1], p[2]); - _agiCommands[op](&_game, this, p); - state->_curLogic->cIP += num; + if (!_opCodes[op].functionPtr) { + error("Illegal opcode %x in logic %d, ip %d", op, state->curLogicNr, state->_curLogic->cIP); + } + + _opCodes[op].functionPtr(&_game, this, p); + state->_curLogic->cIP += curParameterSize; } // if ((op == 0x0B || op == 0x3F || op == 0x40) && logic_index < state->max_logics) { @@ -2418,9 +2423,9 @@ int AgiEngine::runLogic(int16 logicNr) { } void AgiEngine::executeAgiCommand(uint8 op, uint8 *p) { - debugC(2, kDebugLevelScripts, "%s(%d %d %d)", logicNamesCmd[op].name, p[0], p[1], p[2]); + debugC(2, kDebugLevelScripts, "%s(%d %d %d)", _opCodes[op].name, p[0], p[1], p[2]); - _agiCommands[op](&_game, this, p); + _opCodes[op].functionPtr(&_game, this, p); } } // End of namespace Agi diff --git a/engines/agi/op_dbg.cpp b/engines/agi/op_dbg.cpp index c57782acd5..b35bd3928c 100644 --- a/engines/agi/op_dbg.cpp +++ b/engines/agi/op_dbg.cpp @@ -28,16 +28,14 @@ namespace Agi { #define ip (_game.logics[lognum].cIP) #define code (_game.logics[lognum].data) -AgiInstruction logicNamesIf[] = { - { "OR", "", NULL }, - { "NOT", "", NULL }, - { "ELSE", "", NULL }, - { "IF", "", NULL } +const char *logicNamesIf[] = { + "OR", "NOT", "ELSE", "IF" }; void AgiEngine::debugConsole(int lognum, int mode, const char *str) { - AgiInstruction *x; - uint8 a, z; + AgiOpCodeEntry *curOpCodeTable; + uint8 parametersLeft, z; + uint8 logicNameIdx; const char *c; if (str) { @@ -52,8 +50,6 @@ void AgiEngine::debugConsole(int lognum, int mode, const char *str) { case 0xFD: case 0xFE: case 0xFF: - x = logicNamesIf; - if (_debug.opcodes) { debugN(0, "%02X %02X %02X %02X %02X %02X %02X %02X %02X\n" " ", @@ -67,12 +63,13 @@ void AgiEngine::debugConsole(int lognum, int mode, const char *str) { (uint8) * (code + (7 + ip)) & 0xFF, (uint8) * (code + (8 + ip)) & 0xFF); } - debugN(0, "%s ", (x + * (code + ip) - 0xFC)->name); + logicNameIdx = (*(code + ip)) - 0xFC; + debugN(0, "%s ", logicNamesIf[logicNameIdx]); break; default: - x = mode == lCOMMAND_MODE ? logicNamesCmd : logicNamesTest; - a = x[*(code + ip)].argumentsLength(); - c = x[*(code + ip)].args; + curOpCodeTable = mode == lCOMMAND_MODE ? _opCodes : _opCodesCond; + parametersLeft = curOpCodeTable[*(code + ip)].parameterSize; + c = curOpCodeTable[*(code + ip)].parameters; if (_debug.opcodes) { debugN(0, "%02X %02X %02X %02X %02X %02X %02X %02X %02X\n" @@ -87,9 +84,9 @@ void AgiEngine::debugConsole(int lognum, int mode, const char *str) { (uint8) * (code + (7 + ip)) & 0xFF, (uint8) * (code + (8 + ip)) & 0xFF); } - debugN(0, "%s ", (x + * (code + ip))->name); + debugN(0, "%s ", (curOpCodeTable + * (code + ip))->name); - for (z = 1; a > 0;) { + for (z = 1; parametersLeft > 0;) { if (*c == 'n') { debugN(0, "%d", *(code + (ip + z))); } else { @@ -97,7 +94,7 @@ void AgiEngine::debugConsole(int lognum, int mode, const char *str) { } c++; z++; - if (--a > 0) + if (--parametersLeft > 0) debugN(0, ","); } break; diff --git a/engines/agi/op_test.cpp b/engines/agi/op_test.cpp index 4505668fd1..b4bf38b8a2 100644 --- a/engines/agi/op_test.cpp +++ b/engines/agi/op_test.cpp @@ -418,7 +418,7 @@ int AgiEngine::testIfCode(int lognum) { default: // Evaluate the command and skip the rest of the instruction - _agiCondCommands[op](state, this, p); + _opCodesCond[op].functionPtr(state, this, p); skipInstruction(op); // NOT mode is enabled only for one instruction @@ -469,16 +469,26 @@ void AgiEngine::skipInstruction(byte op) { return; if (op == 0x0E && state->_vm->getVersion() >= 0x2000) // said ip += *(code + ip) * 2 + 1; - else - ip += logicNamesTest[op].argumentsLength(); + else { + ip += _opCodesCond[op].parameterSize; + } } void AgiEngine::skipInstructionsUntil(byte v) { AgiGame *state = &_game; + int originalIP = state->_curLogic->cIP; + while (1) { byte op = *(code + ip++); if (op == v) return; + + if (op < 0xFC) { + if (!_opCodesCond[op].functionPtr) { + // security-check + error("illegal opcode %x during skipinstructions in script %d at %d (triggered at %d)", op, state->curLogicNr, ip, originalIP); + } + } skipInstruction(op); } } diff --git a/engines/agi/opcodes.cpp b/engines/agi/opcodes.cpp index 472917de77..be6748b40c 100644 --- a/engines/agi/opcodes.cpp +++ b/engines/agi/opcodes.cpp @@ -25,10 +25,7 @@ namespace Agi { -AgiInstruction *logicNamesTest; -AgiInstruction *logicNamesCmd; - -AgiInstruction insV1Test[] = { +const AgiOpCodeDefinitionEntry opCodesV1Cond[] = { { "", "", &condUnknown }, // 00 { "equaln", "vn", &condEqual }, // 01 { "equalv", "vv", &condEqualV }, // 02 @@ -48,7 +45,7 @@ AgiInstruction insV1Test[] = { { "bit", "nv", &condBit }, // 10 }; -AgiInstruction insV1[] = { +const AgiOpCodeDefinitionEntry opCodesV1[] = { { "return", "", NULL }, // 00 { "increment", "v", &cmdIncrement }, // 01 { "decrement", "v", &cmdDecrement }, // 02 @@ -149,7 +146,7 @@ AgiInstruction insV1[] = { { "...", "nv", &cmdUnknown }, // 61 # clearbit }; -AgiInstruction insV2Test[] = { +AgiOpCodeDefinitionEntry opCodesV2Cond[] = { { "", "", &condUnknown }, // 00 { "equaln", "vn", &condEqual }, // 01 { "equalv", "vv", &condEqualV }, // 02 @@ -172,7 +169,7 @@ AgiInstruction insV2Test[] = { { "in.motion.using.mouse", "", &condUnknown13 } // 13 }; -AgiInstruction insV2[] = { +AgiOpCodeDefinitionEntry opCodesV2[] = { { "return", "", NULL }, // 00 { "increment", "v", &cmdIncrement }, // 01 { "decrement", "v", &cmdDecrement }, // 02 @@ -358,36 +355,115 @@ AgiInstruction insV2[] = { { "adj.ego.move.to.xy", "", &cmdAdjEgoMoveToXY } // C6 }; -void AgiEngine::setupOpcodes() { - if (getVersion() >= 0x2000) { - for (int i = 0; i < ARRAYSIZE(insV2Test); ++i) - _agiCondCommands[i] = insV2Test[i].func; - for (int i = 0; i < ARRAYSIZE(insV2); ++i) - _agiCommands[i] = insV2[i].func; +// +// Currently, there is no known difference between v3.002.098 -> v3.002.149 +// So version emulated; +// 0x0086, +// 0x0149 +// - logicNamesTest = insV2Test; - logicNamesCmd = insV2; +void AgiEngine::setupOpCodes(uint16 version) { + const AgiOpCodeDefinitionEntry *opCodesTable = nullptr; + const AgiOpCodeDefinitionEntry *opCodesCondTable = nullptr; + uint16 opCodesTableSize = 0; + uint16 opCodesCondTableSize = 0; + uint16 opCodesTableMaxSize = sizeof(_opCodes) / sizeof(AgiOpCodeEntry); + uint16 opCodesCondTableMaxSize = sizeof(_opCodesCond) / sizeof(AgiOpCodeEntry); - // Alter opcode parameters for specific games - // TODO: This could be either turned into a game feature, or a version - // specific check, instead of a game version check + debug(0, "Setting up for version 0x%04X", version); - // The Apple IIGS versions of MH1 and Goldrush both have a parameter for - // show.mouse and hide.mouse. Fixes bugs #3577754 and #3426946. - if ((getGameID() == GID_MH1 || getGameID() == GID_GOLDRUSH) && - getPlatform() == Common::kPlatformApple2GS) { - logicNamesCmd[176].args = "n"; // hide.mouse - logicNamesCmd[178].args = "n"; // show.mouse - } + if (version >= 0x2000) { + opCodesTable = opCodesV2; + opCodesCondTable = opCodesV2Cond; + opCodesTableSize = ARRAYSIZE(opCodesV2); + opCodesCondTableSize = ARRAYSIZE(opCodesV2Cond); } else { - for (int i = 0; i < ARRAYSIZE(insV1Test); ++i) - _agiCondCommands[i] = insV1Test[i].func; - for (int i = 0; i < ARRAYSIZE(insV1); ++i) - _agiCommands[i] = insV1[i].func; + opCodesTable = opCodesV1; + opCodesCondTable = opCodesV1Cond; + opCodesTableSize = ARRAYSIZE(opCodesV1); + opCodesCondTableSize = ARRAYSIZE(opCodesV1Cond); + } - logicNamesTest = insV1Test; - logicNamesCmd = insV1; + // copy data over + for (int opCodeNr = 0; opCodeNr < opCodesTableSize; opCodeNr++) { + _opCodes[opCodeNr].name = opCodesTable[opCodeNr].name; + _opCodes[opCodeNr].parameters = opCodesTable[opCodeNr].parameters; + _opCodes[opCodeNr].functionPtr = opCodesTable[opCodeNr].functionPtr; } -} + for (int opCodeNr = 0; opCodeNr < opCodesCondTableSize; opCodeNr++) { + _opCodesCond[opCodeNr].name = opCodesCondTable[opCodeNr].name; + _opCodesCond[opCodeNr].parameters = opCodesCondTable[opCodeNr].parameters; + _opCodesCond[opCodeNr].functionPtr = opCodesCondTable[opCodeNr].functionPtr; + } + + // Alter opcode parameters for specific games + if ((version >= 0x2000) && (version < 0x3000)) { + // AGI3 adjustments + + // 'quit' takes 0 args for 2.089 + if (version == 0x2089) + _opCodes[0x86].parameters = ""; + + // 'print.at' and 'print.at.v' take 3 args before 2.272 + // This is documented in the specs as only < 2.440, but it seems + // that KQ3 (2.272) needs a 'print.at' taking 4 args. + if (version < 0x2272) { + _opCodes[0x97].parameters = "vvv"; + _opCodes[0x98].parameters = "vvv"; + } + } + + if (version >= 0x3000) { + // AGI3 adjustments + // 'unknown176' takes 1 arg for 3.002.086, not 0 args. + // 'unknown173' also takes 1 arg for 3.002.068, not 0 args. + // Is this actually used anywhere? -- dsymonds + if (version == 0x3086) { + _opCodes[0xb0].parameters = "n"; + _opCodes[0xad].parameters = "n"; + } + } + + // TODO: This could be either turned into a game feature, or a version + // specific check, instead of a game version check + // The Apple IIGS versions of MH1 and Goldrush both have a parameter for + // show.mouse and hide.mouse. Fixes bugs #3577754 and #3426946. + if ((getGameID() == GID_MH1 || getGameID() == GID_GOLDRUSH) && + getPlatform() == Common::kPlatformApple2GS) { + _opCodes[176].parameters = "n"; // hide.mouse + _opCodes[178].parameters = "n"; // show.mouse + } + + // FIXME: Apply this fix to other games also that use 2 arguments for command 182. + // 'adj.ego.move.to.x.y' (i.e. command 182) takes 2 arguments for at least the + // Amiga Gold Rush! (v2.05 1989-03-09) using Amiga AGI 2.316. Amiga's Gold Rush + // has been set to use AGI 3.149 in ScummVM so that's why this initialization is + // here and not in setupV2Game. + if (getGameID() == GID_GOLDRUSH && getPlatform() == Common::kPlatformAmiga) + _opCodes[182].parameters = "vv"; + + // add invalid entries for every opcode, that is not defined at all + for (int opCodeNr = opCodesTableSize; opCodeNr < opCodesTableMaxSize; opCodeNr++) { + _opCodes[opCodeNr].name = "illegal"; + _opCodes[opCodeNr].parameters = ""; + _opCodes[opCodeNr].functionPtr = nullptr; + } + + for (int opCodeNr = opCodesCondTableSize; opCodeNr < opCodesCondTableMaxSize; opCodeNr++) { + _opCodesCond[opCodeNr].name = "illegal"; + _opCodesCond[opCodeNr].parameters = ""; + _opCodesCond[opCodeNr].functionPtr = nullptr; + } + + // calculate parameter size + for (int opCodeNr = 0; opCodeNr < opCodesTableSize; opCodeNr++) { + _opCodes[opCodeNr].parameterSize = strlen( _opCodes[opCodeNr].parameters); + } + + for (int opCodeNr = 0; opCodeNr < opCodesCondTableSize; opCodeNr++) { + _opCodesCond[opCodeNr].parameterSize = strlen( _opCodesCond[opCodeNr].parameters); + } } + +} // End of namespace Agi diff --git a/engines/agi/opcodes.h b/engines/agi/opcodes.h index d9644bdcda..63c922dc39 100644 --- a/engines/agi/opcodes.h +++ b/engines/agi/opcodes.h @@ -25,17 +25,6 @@ namespace Agi { -struct AgiInstruction { - const char *name; - const char *args; - AgiCommand func; - - int argumentsLength() { return strlen(args); } -}; - -extern AgiInstruction *logicNamesTest; -extern AgiInstruction *logicNamesCmd; - void cmdIncrement(AgiGame *state, AgiEngine *vm, uint8 *p); void cmdDecrement(AgiGame *state, AgiEngine *vm, uint8 *p); void cmdAssignN(AgiGame *state, AgiEngine *vm, uint8 *p); |