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authorMax Horn2004-01-30 23:59:13 +0000
committerMax Horn2004-01-30 23:59:13 +0000
commit9dda30c30859696538bc22dc85b31a7365acbdb7 (patch)
tree1b14affaf3e4a9425152edbdc35129e0f4f0d539
parent6c86f714686a1ca0f3967b772a8b8a4b399c61a8 (diff)
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Add a proposal for a revised documentation structure. Comments are welcome
svn-id: r12682
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diff --git a/TODO b/TODO
index b29d21cf1f..5495e4bbec 100644
--- a/TODO
+++ b/TODO
@@ -59,6 +59,36 @@ Documentation
is the closest thing we have to a proper ScummVM manual. So either we just
decide to turn it into a full blown manual, or maybe make a even shorter
README, and a MANUAL with full details, examples, screen shots etc.
+* Restructure the contents of our README (our manual...) a bit. A rough and
+ incomplete draft of how that might look:
+ + Introduction
+ - What is ScummVM
+ - History
+ - Contacting the developers
+ - Reporting bugs
+ + Supported Platforms
+ + Supported Games
+ - Copy Protection
+ - Simon
+ - BS notes
+ - Using mac data files
+ + Getting started
+ - How to get ScummVM (binary, source)
+ - Compiling (with more detail than now)
+ - First steps (basic setup, getting a first game to run)
+ + Running ScummVM
+ - Command line options
+ - Hot Keys
+ - Savegames
+ + Configuration
+ - Using the launcher
+ - All config file switches in detail
+ - Graphics Filters
+ - Music and Sound (mostly like now; maybe under the 'Configuration' section)
+ + Glossary? (explaining abbreviations etc.)
+ + Credits
+ + Index? (would be nice, for example 'fullscreen' would link to the hotkey,
+ the config file setting, and the command line option)
* Add more doxygen comments. However, quality is preferable over quantity
GUI