diff options
author | Torbjörn Andersson | 2009-01-03 00:08:46 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2009-01-03 00:08:46 +0000 |
commit | 9e2f9b338f4eb42734cbbddcb7a328002e49b678 (patch) | |
tree | f0ecf9283b5ed2e89ccd1a0a93f24b42b3d13a8e | |
parent | 40d6a3c1e55c289573d8cbd6c5d91fda54bfccee (diff) | |
download | scummvm-rg350-9e2f9b338f4eb42734cbbddcb7a328002e49b678.tar.gz scummvm-rg350-9e2f9b338f4eb42734cbbddcb7a328002e49b678.tar.bz2 scummvm-rg350-9e2f9b338f4eb42734cbbddcb7a328002e49b678.zip |
Removed a (hopefully) obsolete FIXME comment.
svn-id: r35690
-rw-r--r-- | sound/mixer.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/sound/mixer.cpp b/sound/mixer.cpp index 5cf6e6d512..c37ccad7d4 100644 --- a/sound/mixer.cpp +++ b/sound/mixer.cpp @@ -467,7 +467,6 @@ uint32 Channel::getElapsedTime() { // the Broken Sword cutscenes noticeably jerkier. I guess the mixer // isn't invoked at the regular intervals that I first imagined. - // FIXME: This won't work very well if the sound is paused. return 1000 * seconds + milliseconds + delta; } |