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author | Paul Gilbert | 2015-06-08 08:48:40 -0400 |
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committer | Paul Gilbert | 2015-06-08 08:48:40 -0400 |
commit | 9e964b52b1c6d8711f690cf50af9675449fca094 (patch) | |
tree | 3179143d28aa61e1b744510e4859123c796a76b0 | |
parent | aa0dd080dd0e16124a7cba538c5bee0e63534946 (diff) | |
download | scummvm-rg350-9e964b52b1c6d8711f690cf50af9675449fca094.tar.gz scummvm-rg350-9e964b52b1c6d8711f690cf50af9675449fca094.tar.bz2 scummvm-rg350-9e964b52b1c6d8711f690cf50af9675449fca094.zip |
SHERLOCK: Remove redundant game check from ScalpelMap
-rw-r--r-- | engines/sherlock/scalpel/scalpel_map.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sherlock/scalpel/scalpel_map.cpp b/engines/sherlock/scalpel/scalpel_map.cpp index 613587d2e5..bcb41abe73 100644 --- a/engines/sherlock/scalpel/scalpel_map.cpp +++ b/engines/sherlock/scalpel/scalpel_map.cpp @@ -95,8 +95,7 @@ void ScalpelMap::loadData() { return; // Load the list of location names - Common::SeekableReadStream *txtStream = _vm->_res->load( - _vm->getGameID() == GType_SerratedScalpel ? "chess.txt" : "map.txt"); + Common::SeekableReadStream *txtStream = _vm->_res->load("chess.txt"); int streamSize = txtStream->size(); while (txtStream->pos() < streamSize) { |