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author | richiesams | 2013-09-03 23:44:26 -0500 |
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committer | richiesams | 2013-09-03 23:44:26 -0500 |
commit | 9ea91f5c9c311276339e93ef64eaa53fd4435692 (patch) | |
tree | 07716f696c3937fa0c0b9ad1a027df3d0e581997 | |
parent | 5d86eb4a4af6416b8c40a6cb5aaf234bddabde95 (diff) | |
download | scummvm-rg350-9ea91f5c9c311276339e93ef64eaa53fd4435692.tar.gz scummvm-rg350-9ea91f5c9c311276339e93ef64eaa53fd4435692.tar.bz2 scummvm-rg350-9ea91f5c9c311276339e93ef64eaa53fd4435692.zip |
ZVISION: Convert ZVision singleton accessors to be inline
-rw-r--r-- | engines/zvision/zvision.cpp | 16 | ||||
-rw-r--r-- | engines/zvision/zvision.h | 10 |
2 files changed, 5 insertions, 21 deletions
diff --git a/engines/zvision/zvision.cpp b/engines/zvision/zvision.cpp index b5cae8acd3..eb474c75ed 100644 --- a/engines/zvision/zvision.cpp +++ b/engines/zvision/zvision.cpp @@ -164,24 +164,8 @@ void ZVision::pauseEngineIntern(bool pause) { } } -ScriptManager *ZVision::getScriptManager() const { - return _scriptManager; } -RenderManager *ZVision::getRenderManager() const { - return _renderManager; -} - -CursorManager *ZVision::getCursorManager() const { - return _cursorManager; -} - -Common::RandomSource *ZVision::getRandomSource() const { - return _rnd; -} - -ZVisionGameId ZVision::getGameId() const { - return _gameDescription->gameId; } void ZVision::cycleThroughCursors() { diff --git a/engines/zvision/zvision.h b/engines/zvision/zvision.h index f961f1fda9..331fa2a9f8 100644 --- a/engines/zvision/zvision.h +++ b/engines/zvision/zvision.h @@ -108,11 +108,11 @@ public: Common::Error run(); void pauseEngineIntern(bool pause); - ScriptManager *getScriptManager() const; - RenderManager *getRenderManager() const; - CursorManager *getCursorManager() const; - Common::RandomSource *getRandomSource() const; - ZVisionGameId getGameId() const; + ScriptManager *getScriptManager() const { return _scriptManager; } + RenderManager *getRenderManager() const { return _renderManager; } + CursorManager *getCursorManager() const { return _cursorManager; } + Common::RandomSource *getRandomSource() const { return _rnd; } + ZVisionGameId getGameId() const { return _gameDescription->gameId; } /** * Play a video until it is finished. This is a blocking call. It will call |