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authorEugene Sandulenko2016-07-25 22:57:29 +0300
committerEugene Sandulenko2016-07-25 23:24:42 +0300
commit9eb2c7362c1c05c9a28ae53d30e61e4ad4514674 (patch)
treec150380abd5c711a23341639b0e71187f020f157
parent81446fdc539d95d1f23e32d2a8cbb87d83717ce1 (diff)
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FULLPIPE: Fix MGM array allocation
-rw-r--r--engines/fullpipe/mgm.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/fullpipe/mgm.cpp b/engines/fullpipe/mgm.cpp
index 1c8ca2a7b1..8a7e72ec4a 100644
--- a/engines/fullpipe/mgm.cpp
+++ b/engines/fullpipe/mgm.cpp
@@ -158,7 +158,8 @@ void MGM::rebuildTables(int objId) {
for (uint i = 0; i < obj->_staticsList.size(); i++) {
_items[idx]->statics.push_back((Statics *)obj->_staticsList[i]);
- _items[idx]->subItems.push_back(new MGMSubItem);
+ for (uint j = 0; j < obj->_staticsList.size(); j++) // Yes, square
+ _items[idx]->subItems.push_back(new MGMSubItem);
}
for (uint i = 0; i < obj->_movements.size(); i++)