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authorEugene Sandulenko2013-12-16 22:18:49 +0200
committerEugene Sandulenko2013-12-16 22:28:12 +0200
commit9ecdb4c1fce7efb6a7cfa673b33d6be12f8b5752 (patch)
tree9332dd582ab16b0b94e5204a08f0b61803297e54
parent65512ffd970b9d2ad0ebc1920213c77f4a0ebbcb (diff)
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FULLPIPE: Enable scene06
-rw-r--r--engines/fullpipe/scenes.cpp2
-rw-r--r--engines/fullpipe/scenes.h5
-rw-r--r--engines/fullpipe/scenes/scene06.cpp6
3 files changed, 12 insertions, 1 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 74f7c87458..2aa852bbac 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -312,7 +312,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
_updateCursorCallback = defaultUpdateCursor;
break;
-#if 0
case SC_6:
sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_6");
scene->preloadMovements(sceneVar);
@@ -325,6 +324,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
_updateCursorCallback = scene06_updateCursor;
break;
+#if 0
case SC_7:
sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_7");
scene->preloadMovements(sceneVar);
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 73ebb41682..e8a240dcd1 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -54,6 +54,11 @@ int sceneHandler04(ExCommand *cmd);
void scene05_initScene(Scene *sc);
int sceneHandler05(ExCommand *cmd);
+void scene06_initScene(Scene *sc);
+void scene06_initMumsy();
+int sceneHandler06(ExCommand *cmd);
+int scene06_updateCursor();
+
void sceneDbgMenu_initScene(Scene *sc);
int sceneHandlerDbgMenu(ExCommand *cmd);
diff --git a/engines/fullpipe/scenes/scene06.cpp b/engines/fullpipe/scenes/scene06.cpp
index cddb260025..bd1b20572a 100644
--- a/engines/fullpipe/scenes/scene06.cpp
+++ b/engines/fullpipe/scenes/scene06.cpp
@@ -44,6 +44,12 @@ void scene06_initMumsy() {
g_vars->scene06_mumsyJumpBkPercent = g_vars->scene06_mumsyJumpBk->_percent;
}
+int scene06_updateCursor() {
+ warning("STUB: scene06_updateCursor()");
+
+ return 0;
+}
+
void sceneHandler06_setExits(Scene *sc) {
warning("STUB: sceneHandler06_setExits()");
}