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authorGregory Montoir2007-11-04 03:07:03 +0000
committerGregory Montoir2007-11-04 03:07:03 +0000
commit9f84af06d62715d07bffa05967205d01d5a3239e (patch)
tree9190ede8a01dbe4cfe1a83dcbf612a7da313de68
parent74bb325a7ea5b19e6048466c9071a44d3a7cbb63 (diff)
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added saveload code, fixed calls to debugC
svn-id: r29401
-rw-r--r--engines/igor/igor.cpp88
-rw-r--r--engines/igor/igor.h25
-rw-r--r--engines/igor/menu.cpp1
-rw-r--r--engines/igor/module.mk1
-rw-r--r--engines/igor/parts/part_04.cpp2
-rw-r--r--engines/igor/parts/part_05.cpp2
-rw-r--r--engines/igor/parts/part_06.cpp2
-rw-r--r--engines/igor/parts/part_85.cpp2
-rw-r--r--engines/igor/parts/part_main.cpp2
-rw-r--r--engines/igor/saveload.cpp197
10 files changed, 268 insertions, 54 deletions
diff --git a/engines/igor/igor.cpp b/engines/igor/igor.cpp
index ece5645743..6a75be08b8 100644
--- a/engines/igor/igor.cpp
+++ b/engines/igor/igor.cpp
@@ -218,6 +218,11 @@ void IgorEngine::waitForTimer(int ticks) {
_inputVars[kInputOptions] = 1;
} else if (ev.kbd.keycode == Common::KEYCODE_p) {
_inputVars[kInputPause] = 1;
+ } else if (ev.kbd.keycode == Common::KEYCODE_F11) {
+ sprintf(_saveStateDescriptions[kQuickSaveSlot], "Quicksave part %d", _currentPart);
+ saveGameState(kQuickSaveSlot);
+ } else if (ev.kbd.keycode == Common::KEYCODE_F12) {
+ loadGameState(kQuickSaveSlot);
}
break;
case Common::EVENT_MOUSEMOVE:
@@ -241,11 +246,11 @@ void IgorEngine::waitForTimer(int ticks) {
break;
}
} while (!_fastMode);
- _nextTimer = _system->getMillis() + 8 * 1000 / kTickDelay;
+ _nextTimer = _system->getMillis() + kTimerTicksCount * 1000 / kTickDelay;
if (ticks != -1) {
return;
}
- _gameTicks += 8;
+ _gameTicks += kTimerTicksCount;
if (_gameTicks == 64) {
_gameTicks = 0;
setCursor(_currentCursor);
@@ -276,7 +281,7 @@ int IgorEngine::getRandomNumber(int m) {
}
void IgorEngine::playMusic(int num) {
- debug(kDebugEngine, "playMusic() %d", num);
+ debugC(9, kDebugEngine, "playMusic() %d", num);
const int *seq = 0;
switch (num) {
case 2: {
@@ -358,6 +363,7 @@ void IgorEngine::updateMusic() {
}
void IgorEngine::playSound(int num, int fl) {
+ debugC(9, kDebugEngine, "playSound() %d", num);
if (fl && _mixer->isSoundHandleActive(_sfxHandle)) {
return;
}
@@ -417,7 +423,7 @@ void IgorEngine::fixDialogueTextPosition(int num, int count, int *x, int *y) {
}
void IgorEngine::startCutsceneDialogue(int x, int y, int r, int g, int b) {
- debug(kDebugEngine, "startCutsceneDialogue() pos %d,%d color %d,%d,%d", x, y, r, g, b);
+ debugC(9, kDebugEngine, "startCutsceneDialogue() pos %d,%d color %d,%d,%d", x, y, r, g, b);
--_dialogueTextsCount;
int talkX = x;
int talkY = y;
@@ -514,7 +520,7 @@ void IgorEngine::fixIgorDialogueTextPosition(int num, int count, int *x, int *y)
}
void IgorEngine::startIgorDialogue() {
- debug(kDebugEngine, "startIgorDialogue()");
+ debugC(9, kDebugEngine, "startIgorDialogue()");
// if (_dialogueCursorOn) {
// clearCursor();
// }
@@ -635,7 +641,7 @@ ResourceEntry IgorEngine::findData(int id) {
uint8 *IgorEngine::loadData(int id, uint8 *dst, int *size) {
ResourceEntry re = findData(id);
- debug(kDebugResource, "loadData() id %d offset %d size %d", id, re.offs, re.size);
+ debugC(9, kDebugResource, "loadData() id %d offset %d size %d", id, re.offs, re.size);
if (!dst) {
dst = (uint8 *)malloc(re.size);
if (!dst) {
@@ -701,7 +707,7 @@ void IgorEngine::decodeRoomStrings(const uint8 *p, bool skipObjectNames) {
decodeRoomString(p, _roomObjectNames[index], len);
p += len;
_roomObjectNames[index][len] = '\0';
- debug(kDebugResource, "decodeRoomStrings() _roomObjectNames[%d] '%s'", index, _roomObjectNames[index]);
+ debugC(9, kDebugResource, "decodeRoomStrings() _roomObjectNames[%d] '%s'", index, _roomObjectNames[index]);
}
code = *p++;
}
@@ -720,14 +726,14 @@ void IgorEngine::decodeRoomStrings(const uint8 *p, bool skipObjectNames) {
decodeRoomString(p, _globalDialogueTexts[index], len);
p += len;
_globalDialogueTexts[index][len] = '\0';
- debug(kDebugResource, "decodeRoomStrings() _globalDialogueTexts[%d] '%s'", index, _globalDialogueTexts[index]);
+ debugC(9, kDebugResource, "decodeRoomStrings() _globalDialogueTexts[%d] '%s'", index, _globalDialogueTexts[index]);
}
code = *p++;
}
}
void IgorEngine::decodeRoomText(const uint8 *p) {
- debug(kDebugResource, "decodeRoomText()");
+ debugC(9, kDebugResource, "decodeRoomText()");
memcpy(_walkXScaleRoom, p, 320); p += 320;
memcpy(_walkYScaleRoom, p, 432); p += 432;
decodeRoomStrings(p);
@@ -818,7 +824,7 @@ void IgorEngine::loadDialogueData(int dlg) {
if (len != 0) {
decodeRoomString(src, _dialogueQuestions[i][n], len);
_dialogueQuestions[i][n][len] = '\0';
- debug(kDebugResource, "loadDialogueData() _dialogueQuestions[%d][%d] '%s'", i, n, _dialogueQuestions[i][n]);
+ debugC(9, kDebugResource, "loadDialogueData() _dialogueQuestions[%d][%d] '%s'", i, n, _dialogueQuestions[i][n]);
}
}
}
@@ -829,7 +835,7 @@ void IgorEngine::loadDialogueData(int dlg) {
if (len != 0) {
decodeRoomString(src, _dialogueReplies[i], len);
_dialogueReplies[i][len] = '\0';
- debug(kDebugResource, "loadDialogueData() _dialogueReplies[%d] '%s'", i, _dialogueReplies[i]);
+ debugC(9, kDebugResource, "loadDialogueData() _dialogueReplies[%d] '%s'", i, _dialogueReplies[i]);
}
}
free(p);
@@ -854,22 +860,22 @@ void IgorEngine::loadMainTexts() {
const uint8 *src = &p[0] + _language * 7;
for (int i = 0; i < 3; ++i, src += 7 * 2) {
decodeMainString(src, _verbPrepositions[i]);
- debug(kDebugResource, "loadMainTexts() _verbPrepositions[%d] '%s'", i, _verbPrepositions[i]);
+ debugC(9, kDebugResource, "loadMainTexts() _verbPrepositions[%d] '%s'", i, _verbPrepositions[i]);
}
src = &p[0x2A] + _language * 31;
for (int i = 0; i < 35; ++i, src += 31 * 2) {
decodeMainString(src, _globalObjectNames[i]);
- debug(kDebugResource, "loadMainTexts() _globalObjectNames[%d] '%s'", i, _globalObjectNames[i]);
+ debugC(9, kDebugResource, "loadMainTexts() _globalObjectNames[%d] '%s'", i, _globalObjectNames[i]);
}
src = &p[0x8BA] + _language * 51;
for (int i = 0; i < 250; ++i, src += 51 * 2) {
decodeMainString(src, _globalDialogueTexts[i]);
- debug(kDebugResource, "loadMainTexts() _globalDialogueTexts[%d] '%s'", i, _globalDialogueTexts[i]);
+ debugC(9, kDebugResource, "loadMainTexts() _globalDialogueTexts[%d] '%s'", i, _globalDialogueTexts[i]);
}
src = &p[0x6CA4] + _language * 12;
for (int i = 0; i < 9; ++i, src += 12 * 2) {
decodeMainString(src, _verbsName[i]);
- debug(kDebugResource, "loadMainTexts() _verbsName[%d] '%s'", i, _verbsName[i]);
+ debugC(9, kDebugResource, "loadMainTexts() _verbsName[%d] '%s'", i, _verbsName[i]);
}
free(p);
}
@@ -907,7 +913,7 @@ void IgorEngine::setPaletteColor(uint8 index, uint8 r, uint8 g, uint8 b) {
}
void IgorEngine::setPaletteRange(int startColor, int endColor) {
- debug(kDebugScreen, "setPaletteRange(%d, %d)", startColor, endColor);
+ debugC(9, kDebugScreen, "setPaletteRange(%d, %d)", startColor, endColor);
assert(endColor - startColor + 1 <= 256);
for (int i = startColor; i <= endColor; ++i) {
setPaletteColor(i, _currentPalette[3 * i], _currentPalette[3 * i + 1], _currentPalette[3 * i + 2]);
@@ -915,7 +921,7 @@ void IgorEngine::setPaletteRange(int startColor, int endColor) {
}
void IgorEngine::fadeInPalette(int count) {
- debug(kDebugScreen, "fadeInPalette(%d)", count);
+ debugC(9, kDebugScreen, "fadeInPalette(%d)", count);
_system->copyRectToScreen(_screenVGA, 320, 0, _screenVGAVOffset, 320, 200 - _screenVGAVOffset);
int m = 66;
do {
@@ -936,7 +942,7 @@ void IgorEngine::fadeInPalette(int count) {
}
void IgorEngine::fadeOutPalette(int count) {
- debug(kDebugScreen, "fadeOutPalette(%d)", count);
+ debugC(9, kDebugScreen, "fadeOutPalette(%d)", count);
_system->copyRectToScreen(_screenVGA, 320, 0, _screenVGAVOffset, 320, 200 - _screenVGAVOffset);
memcpy(_paletteBuffer, _currentPalette, 768);
int m = 0;
@@ -960,7 +966,7 @@ void IgorEngine::fadeOutPalette(int count) {
}
void IgorEngine::scrollPalette(int startColor, int endColor) {
- debug(kDebugScreen, "scrollPalette(%d, %d)", startColor, endColor);
+ debugC(9, kDebugScreen, "scrollPalette(%d, %d)", startColor, endColor);
uint8 c[3];
memcpy(c, &_currentPalette[startColor * 3], 3);
memmove(&_currentPalette[startColor * 3], &_currentPalette[(startColor + 1) * 3], (endColor - startColor) * 3);
@@ -1110,13 +1116,13 @@ void IgorEngine::setCursor(int num) {
}
void IgorEngine::showCursor() {
- debug(kDebugEngine, "showCursor()");
+ debugC(9, kDebugEngine, "showCursor()");
_roomCursorOn = true;
CursorMan.showMouse(_roomCursorOn);
}
void IgorEngine::hideCursor() {
- debug(kDebugEngine, "hideCursor()");
+ debugC(9, kDebugEngine, "hideCursor()");
_roomCursorOn = false;
CursorMan.showMouse(_roomCursorOn);
}
@@ -1337,7 +1343,7 @@ void IgorEngine::removeObjectFromInventory(int index) {
}
void IgorEngine::executeAction(int action) {
- debug(kDebugEngine, "executeAction %d", action);
+ debugC(9, kDebugEngine, "executeAction %d", action);
assert(action < 200);
if (action <= 100) {
(this->*_executeMainAction)(action);
@@ -1511,7 +1517,7 @@ void IgorEngine::handleRoomInput() {
_actionCode = 0;
return;
}
- debug(kDebugEngine, "handleRoomInput() actionCode %d", _actionCode);
+ debugC(9, kDebugEngine, "handleRoomInput() actionCode %d", _actionCode);
if (_actionCode == 0) {
clearAction();
return;
@@ -1534,7 +1540,7 @@ void IgorEngine::handleRoomInput() {
int offset = READ_LE_UINT16(_roomActionsTable + _roomDataOffsets.obj.walkPoints + _currentAction.object1Num * 2);
_walkToObjectPosX = offset % 320;
_walkToObjectPosY = offset / 320;
- debug(kDebugEngine, "handleRoomInput() walkToObject offset %d (0x%X)", offset, _roomDataOffsets.obj.walkPoints);
+ debugC(9, kDebugEngine, "handleRoomInput() walkToObject offset %d (0x%X)", offset, _roomDataOffsets.obj.walkPoints);
}
if (_gameState.igorMoving) {
// stop igor at the current position
@@ -1692,7 +1698,7 @@ int IgorEngine::lookupScale(int xOffset, int yOffset, int h) const {
void IgorEngine::moveIgor(int pos, int frame) {
assert(_gameState.enableLight == 1 || _gameState.enableLight == 2);
- debug(kDebugWalk, "moveIgorHelper _walkDataCurrentIndex %d pos %d frame %d", _walkDataCurrentIndex, pos, frame);
+ debugC(9, kDebugWalk, "moveIgorHelper _walkDataCurrentIndex %d pos %d frame %d", _walkDataCurrentIndex, pos, frame);
WalkData *wd = &_walkData[_walkDataCurrentIndex];
uint8 _walkClipSkipX = wd->clipSkipX;
uint8 _walkHeightScale = wd->scaleHeight;
@@ -1819,7 +1825,7 @@ void IgorEngine::moveIgor(int pos, int frame) {
}
void IgorEngine::buildWalkPathSimple(int srcX, int srcY, int dstX, int dstY) {
- debug(kDebugWalk, "IgorEngine::buildWalkPathSimple(%d, %d, %d, %d)", srcX, srcY, dstX, dstY);
+ debugC(9, kDebugWalk, "IgorEngine::buildWalkPathSimple(%d, %d, %d, %d)", srcX, srcY, dstX, dstY);
if (srcX != dstX || srcY != dstY) {
_walkData[0] = _walkData[_walkDataLastIndex];
_walkDataLastIndex = 1;
@@ -1845,7 +1851,7 @@ void IgorEngine::getClosestAreaTrianglePoint(int dstArea, int srcArea, int *dstY
minSqrDist = sqrDist;
}
}
- debug(kDebugWalk, "getClosestAreaTrianglePoint() sqrDist %d pos %d,%d", minSqrDist, *dstX, *dstY);
+ debugC(9, kDebugWalk, "getClosestAreaTrianglePoint() sqrDist %d pos %d,%d", minSqrDist, *dstX, *dstY);
}
void IgorEngine::getClosestAreaTrianglePoint2(int dstArea, int srcArea, int *dstY, int *dstX, int srcY1, int srcX1, int srcY2, int srcX2) {
@@ -1867,7 +1873,7 @@ void IgorEngine::getClosestAreaTrianglePoint2(int dstArea, int srcArea, int *dst
minSqrDist = sqrDist;
}
}
- debug(kDebugWalk, "getClosestAreaTrianglePoint2() sqrDist %d pos %d,%d", minSqrDist, *dstX, *dstY);
+ debugC(9, kDebugWalk, "getClosestAreaTrianglePoint2() sqrDist %d pos %d,%d", minSqrDist, *dstX, *dstY);
}
void IgorEngine::buildWalkPath(int srcX, int srcY, int dstX, int dstY) {
@@ -1876,19 +1882,19 @@ void IgorEngine::buildWalkPath(int srcX, int srcY, int dstX, int dstY) {
_walkDataLastIndex = 1;
int srcArea = _roomObjectAreasTable[_screenLayer2[srcY * 320 + srcX]].area;
int dstArea = _roomObjectAreasTable[_screenLayer2[dstY * 320 + dstX]].area;
- debug(kDebugWalk, "srcArea = %d dstArea = %d", srcArea, dstArea);
+ debugC(9, kDebugWalk, "srcArea = %d dstArea = %d", srcArea, dstArea);
int currentArea = srcArea;
for (int i = 1; dstArea != currentArea; ++i) {
const int boxOffset = srcArea * _roomDataOffsets.area.boxSrcSize + dstArea * _roomDataOffsets.area.boxDstSize;
int nextArea = _roomActionsTable[boxOffset + i + _roomDataOffsets.area.box];
- debug(kDebugWalk, "nextArea %d (%d,%d,%d)", nextArea, _roomDataOffsets.area.box, _roomDataOffsets.area.boxSrcSize, _roomDataOffsets.area.boxDstSize);
+ debugC(9, kDebugWalk, "nextArea %d (%d,%d,%d)", nextArea, _roomDataOffsets.area.box, _roomDataOffsets.area.boxSrcSize, _roomDataOffsets.area.boxDstSize);
int nextPosX, nextPosY;
if (dstArea != nextArea) {
getClosestAreaTrianglePoint(nextArea, currentArea, &nextPosY, &nextPosX, srcY, srcX);
} else {
getClosestAreaTrianglePoint2(nextArea, currentArea, &nextPosY, &nextPosX, dstY, dstX, srcY, srcX);
}
- debug(kDebugWalk, "buildWalkPath() transitionArea = %d next %d,%d pos %d,%d offset 0x%X", nextArea, nextPosX, nextPosY, dstX, dstY, _roomDataOffsets.area.box);
+ debugC(9, kDebugWalk, "buildWalkPath() transitionArea = %d next %d,%d pos %d,%d offset 0x%X", nextArea, nextPosX, nextPosY, dstX, dstY, _roomDataOffsets.area.box);
buildWalkPathArea(srcX, srcY, nextPosX, nextPosY);
srcX = nextPosX;
srcY = nextPosY;
@@ -1897,14 +1903,14 @@ void IgorEngine::buildWalkPath(int srcX, int srcY, int dstX, int dstY) {
buildWalkPathArea(srcX, srcY, dstX, dstY);
--_walkDataLastIndex;
}
- debug(kDebugWalk, "buildWalkPath() end _walkDataLastIndex %d", _walkDataLastIndex);
+ debugC(9, kDebugWalk, "buildWalkPath() end _walkDataLastIndex %d", _walkDataLastIndex);
}
void IgorEngine::buildWalkPathArea(int srcX, int srcY, int dstX, int dstY) {
if (srcX != dstX || srcY != dstY) {
const int dx = dstX - srcX;
const int dy = dstY - srcY;
- debug(kDebugWalk, "buildWalkPathArea() dx = %d dy = %d src %d,%d dst %d,%d", dx, dy, srcX, srcY, dstX, dstY);
+ debugC(9, kDebugWalk, "buildWalkPathArea() dx = %d dy = %d src %d,%d dst %d,%d", dx, dy, srcX, srcY, dstX, dstY);
assert(_walkDataLastIndex > 0);
if (ABS(dy) * 2 > ABS(dx)) {
if (srcY > dstY) {
@@ -1931,7 +1937,7 @@ static int16 truncReal(float f) {
}
int IgorEngine::getVerticalStepsCount(int minX, int minY, int maxX, int maxY) {
- debug(kDebugWalk, "getVerticalStepsCount() %d %d %d %d", minX, minY, maxX, maxY);
+ debugC(9, kDebugWalk, "getVerticalStepsCount() %d %d %d %d", minX, minY, maxX, maxY);
int curX = 2;
if ((_walkXScaleRoom[minX] != 1 || _walkXScaleRoom[maxX] != 3) && (_walkXScaleRoom[maxX] != 1 || _walkXScaleRoom[minX] != 3)) {
curX = _walkXScaleRoom[minX];
@@ -1957,7 +1963,7 @@ int IgorEngine::getHorizontalStepsCount(int minX, int minY, int maxX, int maxY)
float r1 = _walkScaleSpeedTable[scale - 1];
scale = _walkYScaleRoom[(_walkXScaleRoom[minX] - 1) * 144 + minY];
float r2 = _walkScaleSpeedTable[scale - 1];
- debug(kDebugWalk, "getHorizontalStepsCount() maxX - minX = %d r1 = %f r2 = %f", maxX - minX, r1, r2);
+ debugC(9, kDebugWalk, "getHorizontalStepsCount() maxX - minX = %d r1 = %f r2 = %f", maxX - minX, r1, r2);
int16 steps = roundReal((maxX - minX) / ((r1 + r2) / 2.));
int count = 0;
@@ -2814,7 +2820,7 @@ void IgorEngine::handleDialogue(int x, int y, int r, int g, int b) {
_gameState.dialogueData[offset + 2] = 2;
}
}
- debug(kDebugEngine, "handleDialogue() action %d offset %d", _gameState.dialogueData[offset + 2], offset);
+ debugC(9, kDebugEngine, "handleDialogue() action %d offset %d", _gameState.dialogueData[offset + 2], offset);
switch (_gameState.dialogueData[offset + 2]) {
case 1:
_gameState.dialogueChoiceCount = _gameState.dialogueData[offset + 1];
@@ -2832,7 +2838,7 @@ void IgorEngine::handleDialogue(int x, int y, int r, int g, int b) {
_dialogueEnded = true;
break;
}
- debug(kDebugEngine, "handleDialogue() end %d start %d count %d", _dialogueEnded, _gameState.dialogueChoiceStart, _gameState.dialogueChoiceCount);
+ debugC(9, kDebugEngine, "handleDialogue() end %d start %d count %d", _dialogueEnded, _gameState.dialogueChoiceStart, _gameState.dialogueChoiceCount);
} while (!_dialogueEnded);
memset(_screenVGA + 46080, 0, 17920);
drawVerbsPanel();
@@ -2858,7 +2864,7 @@ void IgorEngine::drawDialogueChoices() {
sprintf(questionText, "@%s %s", _dialogueQuestions[num][0], _dialogueQuestions[num][1]);
drawString(_screenVGA, questionText, 0, _dialogueInfo[0] * 11 + 135, 240, 0, 0);
}
- debug(kDebugEngine, "drawDialogueChoices() i %d state %d num %d", i, _gameState.dialogueData[offset], _gameState.dialogueData[offset + 3]);
+ debugC(9, kDebugEngine, "drawDialogueChoices() i %d state %d num %d", i, _gameState.dialogueData[offset], _gameState.dialogueData[offset + 3]);
}
setPaletteColor(240, _paletteBuffer[0x2F6 + 1], _paletteBuffer[0x2F6 + 2], _paletteBuffer[0x2F6 + 3]);
setPaletteColor(241, _paletteBuffer[0x2F0 + 1], _paletteBuffer[0x2F0 + 2], _paletteBuffer[0x2F0 + 3]);
@@ -2903,7 +2909,7 @@ void IgorEngine::dialogueAskQuestion() {
if (getPart() == 17) {
num = 5;
}
- debug(kDebugEngine, "dialogueAskQuestion() num %d offset %d", num, offset);
+ debugC(9, kDebugEngine, "dialogueAskQuestion() num %d offset %d", num, offset);
strcpy(_globalDialogueTexts[250], _dialogueQuestions[num][0]);
strcpy(_globalDialogueTexts[251], _dialogueQuestions[num][1]);
if (_globalDialogueTexts[251][0]) {
@@ -2919,7 +2925,7 @@ void IgorEngine::dialogueAskQuestion() {
void IgorEngine::dialogueReplyToQuestion(int x, int y, int r, int g, int b) {
int offset = (_dialogueInfo[_dialogueChoiceSelected] - 1) * 6 + (_gameState.dialogueChoiceCount - 1) * 30 + (_gameState.dialogueChoiceStart - 1) * _roomDataOffsets.dlg.matSize;
int reply = _gameState.dialogueData[offset + 4];
- debug(kDebugEngine, "dialogueReplyToQuestion() dialogue choice %d reply %d", _dialogueChoiceSelected, reply);
+ debugC(9, kDebugEngine, "dialogueReplyToQuestion() dialogue choice %d reply %d", _dialogueChoiceSelected, reply);
if (reply == 0) {
return;
}
@@ -2929,7 +2935,7 @@ void IgorEngine::dialogueReplyToQuestion(int x, int y, int r, int g, int b) {
for (int i = 0; i < count; ++i) {
int num = _gameState.dialogueData[offset] - 1;
int len = _gameState.dialogueData[offset + 1];
- debug(kDebugEngine, "dialogueReplyToQuestion() reply %d %d offset %d", num, len, offset);
+ debugC(9, kDebugEngine, "dialogueReplyToQuestion() reply %d %d offset %d", num, len, offset);
ADD_DIALOGUE_TEXT(dialogueIndex, len);
for (int j = 0; j < len; ++j) {
strcpy(_globalDialogueTexts[dialogueIndex], _dialogueReplies[num + j]);
diff --git a/engines/igor/igor.h b/engines/igor/igor.h
index 7074637fa5..6a8b79d1af 100644
--- a/engines/igor/igor.h
+++ b/engines/igor/igor.h
@@ -62,7 +62,10 @@ enum {
kSharewarePart = 950,
kTalkColor = 240,
kTalkShadowColor = 241,
- kTickDelay = 1193180 / 4096
+ kTickDelay = 1193180 / 4096,
+ kTimerTicksCount = 8,
+ kQuickSaveSlot = 0,
+ kMaxSaveStates = 10
};
enum {
@@ -204,7 +207,7 @@ struct WalkData {
scaleHeight = h;
}
- static void setNextFrame(int pos, int &frame) {
+ static void setNextFrame(uint8 pos, uint8 &frame) {
switch (pos) {
case kFacingPositionBack:
case kFacingPositionFront:
@@ -261,6 +264,8 @@ struct Action {
uint8 object2Type;
};
+class TypeSerializer;
+
class IgorEngine: public Engine {
public:
@@ -387,7 +392,10 @@ protected:
void dialogueAskQuestion();
void dialogueReplyToQuestion(int x, int y, int r, int g, int b);
-// void serializeGameState(int slot, File *f, bool saving);
+ void saveOrLoadGameState(TypeSerializer &typeSerializer);
+ void loadGameState(int slot);
+ void saveGameState(int slot);
+ void generateGameStateFileName(int num, char *dst, int len) const;
Common::File _ovlFile;
Common::File _sndFile;
@@ -417,13 +425,13 @@ protected:
WalkData _walkData[100];
uint8 _walkCurrentPos;
- int _walkDataLastIndex;
- int _walkDataCurrentIndex;
- int _walkCurrentFrame;
+ uint8 _walkDataLastIndex;
+ uint8 _walkDataCurrentIndex;
+ uint8 _walkCurrentFrame;
int _walkDataCurrentPosX, _walkDataCurrentPosY;
int _walkToObjectPosX, _walkToObjectPosY;
- int _currentPart;
+ int16 _currentPart;
int _talkDelay;
int _talkSpeechCounter;
int _talkDelayCounter;
@@ -461,7 +469,7 @@ protected:
Action _currentAction;
uint8 _actionCode;
uint8 _actionWalkPoint;
- int _inputVars[kInputVarCount];
+ int16 _inputVars[kInputVarCount];
bool _scrollInventory;
int _scrollInventoryStartY, _scrollInventoryEndY, _scrollInventoryDy;
bool _roomCursorOn;
@@ -474,6 +482,7 @@ protected:
int _gameTicks;
int _resourceEntriesCount;
int _resourceEntriesOffset;
+ char _saveStateDescriptions[kMaxSaveStates][100];
static const uint8 _dialogueColor[];
static const uint8 _sentenceColorIndex[];
diff --git a/engines/igor/menu.cpp b/engines/igor/menu.cpp
index 60d1d287c3..cb977bcdac 100644
--- a/engines/igor/menu.cpp
+++ b/engines/igor/menu.cpp
@@ -338,6 +338,7 @@ void IgorEngine::handleOptionsMenu() {
_currentPart = kSharewarePart;
}
}
+ showCursor();
}
void IgorEngine::handlePause() {
diff --git a/engines/igor/module.mk b/engines/igor/module.mk
index 8c42a36a08..a5d4f0e979 100644
--- a/engines/igor/module.mk
+++ b/engines/igor/module.mk
@@ -4,6 +4,7 @@ MODULE_OBJS := \
detection.o \
igor.o \
menu.o \
+ saveload.o \
staticres.o \
parts/part_04.o \
parts/part_05.o \
diff --git a/engines/igor/parts/part_04.cpp b/engines/igor/parts/part_04.cpp
index 7090a64513..bb198cee15 100644
--- a/engines/igor/parts/part_04.cpp
+++ b/engines/igor/parts/part_04.cpp
@@ -28,7 +28,7 @@
namespace Igor {
void IgorEngine::PART_04_EXEC_ACTION(int action) {
- debug(kDebugGame, "PART_04_EXEC_ACTION %d", action);
+ debugC(9, kDebugGame, "PART_04_EXEC_ACTION %d", action);
switch (action) {
case 101:
_currentPart = 120;
diff --git a/engines/igor/parts/part_05.cpp b/engines/igor/parts/part_05.cpp
index 8a938ef587..ae4ff11999 100644
--- a/engines/igor/parts/part_05.cpp
+++ b/engines/igor/parts/part_05.cpp
@@ -30,7 +30,7 @@
namespace Igor {
void IgorEngine::PART_05_EXEC_ACTION(int action) {
- debug(kDebugGame, "PART_05_EXEC_ACTION %d", action);
+ debugC(9, kDebugGame, "PART_05_EXEC_ACTION %d", action);
switch (action) {
case 101:
ADD_DIALOGUE_TEXT(201, 2);
diff --git a/engines/igor/parts/part_06.cpp b/engines/igor/parts/part_06.cpp
index e39e38b4d0..e6fed6e68d 100644
--- a/engines/igor/parts/part_06.cpp
+++ b/engines/igor/parts/part_06.cpp
@@ -30,7 +30,7 @@
namespace Igor {
void IgorEngine::PART_06_EXEC_ACTION(int action) {
- debug(kDebugGame, "PART_06_EXEC_ACTION %d", action);
+ debugC(9, kDebugGame, "PART_06_EXEC_ACTION %d", action);
switch (action) {
case 101:
ADD_DIALOGUE_TEXT(201, 2);
diff --git a/engines/igor/parts/part_85.cpp b/engines/igor/parts/part_85.cpp
index 26c6129e5c..dc0aab55fe 100644
--- a/engines/igor/parts/part_85.cpp
+++ b/engines/igor/parts/part_85.cpp
@@ -181,7 +181,7 @@ void IgorEngine::PART_85() {
if (_inputVars[kInputEscape]) goto PART_85_EXIT;
PART_85_HELPER_1(0x74CA, 0xA6C4, 1, 6, 32);
if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- for (int i = 0; i != 200; ++i) {
+ for (int i = 0; i <= 200 / kTimerTicksCount; ++i) {
PART_85_UPDATE_ROOM_BACKGROUND();
if (_inputVars[kInputEscape]) goto PART_85_EXIT;
waitForTimer();
diff --git a/engines/igor/parts/part_main.cpp b/engines/igor/parts/part_main.cpp
index 98c8f3bffb..09b2454f08 100644
--- a/engines/igor/parts/part_main.cpp
+++ b/engines/igor/parts/part_main.cpp
@@ -793,7 +793,7 @@ void IgorEngine::PART_MAIN() {
drawInventory(1, 0);
}
do {
- debug(kDebugGame, "PART_MAIN _currentPart %d", _currentPart);
+ debugC(9, kDebugGame, "PART_MAIN _currentPart %d", _currentPart);
switch (_currentPart) {
case 40:
PART_04();
diff --git a/engines/igor/saveload.cpp b/engines/igor/saveload.cpp
new file mode 100644
index 0000000000..96bacdf1ac
--- /dev/null
+++ b/engines/igor/saveload.cpp
@@ -0,0 +1,197 @@
+
+#include "common/savefile.h"
+#include "common/system.h"
+
+#include "igor/igor.h"
+
+namespace Igor {
+
+class TypeSerializer {
+public:
+
+ TypeSerializer(Common::ReadStream *s) : _readStr(s), _writeStr(0), _saving(false) {}
+ TypeSerializer(Common::WriteStream *s) : _readStr(0), _writeStr(s), _saving(true) {}
+
+#define SAVEORLOAD_BASIC_TYPE(T, N, S) \
+ void saveOrLoad ## N (T &t) { \
+ if (_saving) { \
+ _writeStr->write ## S (t); \
+ } else { \
+ t = _readStr->read ## S (); \
+ } \
+ }
+
+ SAVEORLOAD_BASIC_TYPE(int8, Byte, Byte)
+ SAVEORLOAD_BASIC_TYPE(uint8, Byte, Byte)
+ SAVEORLOAD_BASIC_TYPE(int16, Int16, Uint16LE)
+ SAVEORLOAD_BASIC_TYPE(uint16, Int16, Uint16LE)
+
+ void saveOrLoadBool(bool &b) {
+ if (_saving) {
+ _writeStr->writeByte(b ? 1 : 0);
+ } else {
+ b = _readStr->readByte() != 0;
+ }
+ }
+
+ void saveOrLoadPad(int sz) {
+ if (_saving) {
+ while (sz--) {
+ _writeStr->writeByte(0);
+ }
+ } else {
+ while (sz--) {
+ _readStr->readByte();
+ }
+ }
+ }
+
+ void saveOrLoadPascalString(char *str) {
+ if (_saving) {
+ int len = strlen(str);
+ assert(len < 100);
+ _writeStr->writeByte(len);
+ _writeStr->write(str, len);
+ for (; len < 100; ++len) {
+ _writeStr->writeByte(' ');
+ }
+ } else {
+ int len = _readStr->readByte();
+ assert(len < 100);
+ _readStr->read(str, len);
+ str[len] = 0;
+ for (; len < 100; ++len) {
+ _readStr->readByte();
+ }
+ }
+ }
+
+ void saveOrLoadWalkData(WalkData &wd) {
+ saveOrLoadPad(2);
+ saveOrLoadInt16(wd.x);
+ saveOrLoadInt16(wd.y);
+ saveOrLoadByte(wd.posNum);
+ saveOrLoadByte(wd.frameNum);
+ saveOrLoadByte(wd.clipSkipX);
+ saveOrLoadInt16(wd.clipWidth);
+ saveOrLoadInt16(wd.scaleWidth);
+ saveOrLoadByte(wd.xPosChanged);
+ saveOrLoadInt16(wd.dxPos);
+ saveOrLoadByte(wd.yPosChanged);
+ saveOrLoadInt16(wd.dyPos);
+ saveOrLoadByte(wd.scaleHeight);
+ }
+
+ void saveOrLoadAction(Action &a) {
+ saveOrLoadByte(a.verb);
+ saveOrLoadByte(a.object1Num);
+ saveOrLoadByte(a.object1Type);
+ saveOrLoadByte(a.verbType);
+ saveOrLoadByte(a.object2Num);
+ saveOrLoadByte(a.object2Type);
+ }
+
+ void saveOrLoadGameState(GameStateData &gs) {
+ saveOrLoadByte(gs.enableLight);
+ saveOrLoadByte(gs.colorLum);
+ for (int i = 0; i < 5; ++i) {
+ saveOrLoadInt16(gs.counter[i]);
+ }
+ saveOrLoadBool(gs.igorMoving);
+ saveOrLoadBool(gs.dialogueTextRunning);
+ saveOrLoadBool(gs.updateLight);
+ saveOrLoadBool(gs.unkF);
+ saveOrLoadByte(gs.unk10);
+ saveOrLoadByte(gs.unk11);
+ saveOrLoadBool(gs.dialogueStarted);
+ saveOrLoadPad(1);
+ for (int i = 0; i < 500; ++i) {
+ saveOrLoadByte(gs.dialogueData[i]);
+ }
+ saveOrLoadByte(gs.dialogueChoiceStart);
+ saveOrLoadByte(gs.dialogueChoiceCount);
+ saveOrLoadPad(2);
+ saveOrLoadByte(gs.nextMusicCounter);
+ saveOrLoadBool(gs.jumpToNextMusic);
+ saveOrLoadByte(gs.configSoundEnabled);
+ saveOrLoadByte(gs.talkSpeed);
+ saveOrLoadByte(gs.talkMode);
+ saveOrLoadPad(3);
+ saveOrLoadByte(gs.musicNum);
+ saveOrLoadByte(gs.musicSequenceIndex);
+ }
+
+private:
+
+ bool _saving;
+ Common::ReadStream *_readStr;
+ Common::WriteStream *_writeStr;
+};
+
+void IgorEngine::saveOrLoadGameState(TypeSerializer &typeSerializer) {
+ for (int i = 0; i < 100; ++i) {
+ typeSerializer.saveOrLoadWalkData(_walkData[i]);
+ }
+ typeSerializer.saveOrLoadPad(20);
+ typeSerializer.saveOrLoadByte(_walkDataCurrentIndex);
+ typeSerializer.saveOrLoadByte(_walkDataLastIndex);
+ typeSerializer.saveOrLoadByte(_walkCurrentFrame);
+ typeSerializer.saveOrLoadByte(_walkCurrentPos);
+ typeSerializer.saveOrLoadPad(23);
+ typeSerializer.saveOrLoadAction(_currentAction);
+ typeSerializer.saveOrLoadPad(10);
+ typeSerializer.saveOrLoadInt16(_currentPart);
+ typeSerializer.saveOrLoadPad(8);
+ typeSerializer.saveOrLoadByte(_actionCode);
+ typeSerializer.saveOrLoadByte(_actionWalkPoint);
+ typeSerializer.saveOrLoadPad(2);
+ typeSerializer.saveOrLoadInt16(_inputVars[kInputCursorXPos]);
+ typeSerializer.saveOrLoadInt16(_inputVars[kInputCursorYPos]);
+ typeSerializer.saveOrLoadGameState(_gameState);
+ for (int i = 0; i < 112; ++i) {
+ typeSerializer.saveOrLoadByte(_objectsState[i]);
+ }
+ for (int i = 0; i < 74; ++i) {
+ typeSerializer.saveOrLoadByte(_inventoryInfo[i]);
+ }
+}
+
+void IgorEngine::loadGameState(int slot) {
+ char name[64];
+ generateGameStateFileName(slot, name, 63);
+ Common::InSaveFile *isf = _saveFileMan->openForLoading(name);
+ if (isf) {
+ TypeSerializer ts(isf);
+ ts.saveOrLoadPascalString(_saveStateDescriptions[slot]);
+ saveOrLoadGameState(ts);
+ delete isf;
+
+ memcpy(_igorPalette, (_currentPart == 760) ? PAL_IGOR_2 : PAL_IGOR_1, 48);
+ UPDATE_OBJECT_STATE(255);
+ playMusic(_gameState.musicNum);
+ _system->warpMouse(_inputVars[kInputCursorXPos], _inputVars[kInputCursorYPos]);
+ if (_currentPart < 900) {
+ showCursor();
+ }
+ debug(0, "Loaded state, current part %d", _currentPart);
+ }
+}
+
+void IgorEngine::saveGameState(int slot) {
+ char name[64];
+ generateGameStateFileName(slot, name, 63);
+ Common::OutSaveFile *osf = _saveFileMan->openForSaving(name);
+ if (osf) {
+ TypeSerializer ts(osf);
+ ts.saveOrLoadPascalString(_saveStateDescriptions[slot]);
+ saveOrLoadGameState(ts);
+ delete osf;
+ }
+}
+
+void IgorEngine::generateGameStateFileName(int num, char *dst, int len) const {
+ snprintf(dst, len, "%s.%d", _targetName.c_str(), num);
+ dst[len] = 0;
+}
+
+} // namespace Igor