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author | Gregory Montoir | 2004-09-23 19:49:59 +0000 |
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committer | Gregory Montoir | 2004-09-23 19:49:59 +0000 |
commit | 9f97086b2f4bfff508f010fea3ee96fe307422cd (patch) | |
tree | 30ebfdf06a96de3b08df68d80d7a4cf60462b5fa | |
parent | 17ec22c7fa2c6285e824b2a435171d84fe1d0ea1 (diff) | |
download | scummvm-rg350-9f97086b2f4bfff508f010fea3ee96fe307422cd.tar.gz scummvm-rg350-9f97086b2f4bfff508f010fea3ee96fe307422cd.tar.bz2 scummvm-rg350-9f97086b2f4bfff508f010fea3ee96fe307422cd.zip |
match TheDig and PuttMoon disasm, maybe this will fix fbear crash ?
svn-id: r15245
-rw-r--r-- | scumm/script_v6.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 3d75a883cf..c5bcc106ea 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -3074,8 +3074,7 @@ void ScummEngine_v6::o6_setBoxSet() { //FIXME Causes glitches and game to crash // Only used in fbear when leaving the basement - int arg = pop(); - return; + int arg = pop() - 1; const byte *room = getResourceAddress(rtRoom, _roomResource); const byte *boxd = NULL, *boxm = NULL; |