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authorjohndoe1232014-03-10 17:49:08 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commita06895ad594c7dd8b56bbb96993fa7af4b4e2d59 (patch)
tree5c587d91b33e77cffa3c9bd2d1f51d6557da594d
parent5833ceda4b7e6eaf77ef5c51f7a47c1c7f92add1 (diff)
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ILLUSIONS: Start with Camera and Input classes
-rw-r--r--engines/illusions/camera.cpp31
-rw-r--r--engines/illusions/camera.h39
-rw-r--r--engines/illusions/illusions.cpp2
-rw-r--r--engines/illusions/input.cpp93
-rw-r--r--engines/illusions/input.h53
-rw-r--r--engines/illusions/module.mk2
6 files changed, 220 insertions, 0 deletions
diff --git a/engines/illusions/camera.cpp b/engines/illusions/camera.cpp
new file mode 100644
index 0000000000..5f8b2a0e19
--- /dev/null
+++ b/engines/illusions/camera.cpp
@@ -0,0 +1,31 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/camera.h"
+
+namespace Illusions {
+
+Common::Point Camera::getCurrentPan() {
+ return _currPan;
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/camera.h b/engines/illusions/camera.h
new file mode 100644
index 0000000000..d55ab8e33b
--- /dev/null
+++ b/engines/illusions/camera.h
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_CAMERA_H
+#define ILLUSIONS_CAMERA_H
+
+#include "common/rect.h"
+
+namespace Illusions {
+
+class Camera {
+public:
+ Common::Point getCurrentPan();
+protected:
+ Common::Point _currPan;
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_CAMERA_H
diff --git a/engines/illusions/illusions.cpp b/engines/illusions/illusions.cpp
index d0e5b59fa7..07983030c0 100644
--- a/engines/illusions/illusions.cpp
+++ b/engines/illusions/illusions.cpp
@@ -23,7 +23,9 @@
#include "illusions/illusions.h"
#include "illusions/resourcesystem.h"
#include "illusions/backgroundresource.h"
+#include "illusions/camera.h"
#include "illusions/graphics.h"
+#include "illusions/input.h"
#include "audio/audiostream.h"
#include "common/config-manager.h"
diff --git a/engines/illusions/input.cpp b/engines/illusions/input.cpp
new file mode 100644
index 0000000000..fd922eca0d
--- /dev/null
+++ b/engines/illusions/input.cpp
@@ -0,0 +1,93 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/input.h"
+
+namespace Illusions {
+
+Input::Input() {
+ _buttonStates = 0;
+ _newButtons = 0;
+ // TODO? _buttonsDown = 0;
+ // TODO? _unk6 = 0;
+ _enabledButtons = 0xFFFF;
+ _cursorPos.x = 0;
+ _cursorPos.y = 0;
+ _prevCursorPos.x = 0;
+ _prevCursorPos.y = 0;
+ // TODO Not sure if this is still needed newTimer(40, 0, 0, Input_onTimer);
+}
+
+void Input::processEvent(Common::Event event) {
+ // TODO
+}
+
+bool Input::pollButton(uint buttons) {
+ if (lookButtonStates(buttons)) {
+ _buttonStates &= ~buttons;
+ return true;
+ }
+ return false;
+}
+
+bool Input::lookButtonStates(uint buttons) {
+ return (buttons & (_buttonStates & _enabledButtons)) != 0;
+}
+
+bool Input::lookNewButtons(uint buttons) {
+ return (buttons & (_newButtons & _enabledButtons)) != 0;
+}
+
+void Input::setButtonState(uint buttons) {
+ _buttonStates |= _enabledButtons & buttons;
+}
+
+void Input::discardButtons(uint buttons) {
+ _buttonStates &= ~buttons;
+}
+
+void Input::activateButton(uint buttons) {
+ _enabledButtons |= buttons;
+ _buttonStates &= ~buttons;
+}
+
+void Input::deactivateButton(uint buttons) {
+ _enabledButtons &= ~buttons;
+}
+
+Common::Point Input::getCursorPosition() {
+ return _cursorPos;
+}
+
+void Input::setCursorPosition(Common::Point mousePos) {
+ _prevCursorPos = _cursorPos = mousePos;
+}
+
+Common::Point Input::getCursorDelta() {
+ Common::Point deltaPos;
+ deltaPos.x = _prevCursorPos.x - _cursorPos.x;
+ deltaPos.y = _prevCursorPos.y - _cursorPos.y;
+ _prevCursorPos = _cursorPos;
+ return deltaPos;
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/input.h b/engines/illusions/input.h
new file mode 100644
index 0000000000..700d9ed644
--- /dev/null
+++ b/engines/illusions/input.h
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_INPUT_H
+#define ILLUSIONS_INPUT_H
+
+#include "common/events.h"
+#include "common/rect.h"
+
+namespace Illusions {
+
+class Input {
+public:
+ Input();
+ void processEvent(Common::Event event);
+ bool pollButton(uint buttons);
+ bool lookButtonStates(uint buttons);
+ bool lookNewButtons(uint buttons);
+ void setButtonState(uint buttons);
+ void discardButtons(uint buttons);
+ void activateButton(uint buttons);
+ void deactivateButton(uint buttons);
+ Common::Point getCursorPosition();
+ void setCursorPosition(Common::Point mousePos);
+ Common::Point getCursorDelta();
+protected:
+ uint _buttonStates, _newButtons;
+ uint _enabledButtons;
+ Common::Point _cursorPos, _prevCursorPos;
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_INPUT_H
diff --git a/engines/illusions/module.mk b/engines/illusions/module.mk
index 1799409f5c..bfe521b49d 100644
--- a/engines/illusions/module.mk
+++ b/engines/illusions/module.mk
@@ -2,9 +2,11 @@ MODULE := engines/illusions
MODULE_OBJS := \
backgroundresource.o \
+ camera.o \
detection.o \
graphics.o \
illusions.o \
+ input.o \
resourcesystem.o
# This module can be built as a plugin