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authorFilippos Karapetis2018-08-25 12:23:58 +0300
committerFilippos Karapetis2018-08-25 12:39:13 +0300
commita0bad913aef7f3b9c879e82064f62f1f6584d1a3 (patch)
treeff3351b44dbebabfc67ecc6e87e066f610733437
parent0101ac6f7172682397c3a525c67cd6c23b95d11e (diff)
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SCI32: Add a workaround for Shivers
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 3e9c463684..f2d4662f2b 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -324,6 +324,7 @@ const SciWorkaroundEntry uninitializedReadForParamWorkarounds[] = {
{ GID_HOYLE5, -1, 15, -1, "Hand", "add", NULL, 1, 1,{ WORKAROUND_FAKE, 0 } }, // When the game adds cards to your hand in any mini-game
{ GID_PHANTASMAGORIA2,-1, 64926, 0, "Thumb", "action", NULL, 1, 1,{ WORKAROUND_FAKE, 0 } }, // When dragging one of the volume sliders and releasing the mouse button over the +/- buttons
{ GID_PHANTASMAGORIA2,-1, 63019, 0, "WynDocTextView", "cue", NULL, 2, 2,{ WORKAROUND_FAKE, 0 } }, // When dragging the slider next to an e-mail message
+ { GID_SHIVERS, -1, 64918, 0, "Str", "strip", NULL, 1, 1,{ WORKAROUND_FAKE, 0 } }, // When starting a new game and entering a name
SCI_WORKAROUNDENTRY_TERMINATOR
};