diff options
author | Paul Gilbert | 2013-10-31 08:40:52 -0400 |
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committer | Paul Gilbert | 2013-10-31 08:40:52 -0400 |
commit | a0d4dec3704d7eaa7a5a5ec051b1f4719cd82c9c (patch) | |
tree | 8070e4a1df929dd02000f8b77b5cbb9751532998 | |
parent | 40c6569940e26fb6c020c54947e45614bfa0d7e9 (diff) | |
download | scummvm-rg350-a0d4dec3704d7eaa7a5a5ec051b1f4719cd82c9c.tar.gz scummvm-rg350-a0d4dec3704d7eaa7a5a5ec051b1f4719cd82c9c.tar.bz2 scummvm-rg350-a0d4dec3704d7eaa7a5a5ec051b1f4719cd82c9c.zip |
TSAGE: In progress work implementing R2R unused spaceport scene
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_logic.cpp | 1 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 324 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.h | 22 |
3 files changed, 195 insertions, 152 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index 1d6b998dcb..c4bae9823b 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -137,6 +137,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) { // Spaceport return new Scene1550(); case 1575: + // Spaceport - unused ship scene return new Scene1575(); case 1580: // Inside wreck diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index b9906c860c..6a16125bc9 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -9294,178 +9294,208 @@ void Scene1550::enterArea() { } /*-------------------------------------------------------------------------- - * Scene 1575 - + * Scene 1575 - Spaceport - unused ship scene * *--------------------------------------------------------------------------*/ -Scene1575::Scene1575() { - _field412 = 0; - _field414 = 0; - _field416 = 0; - _field418 = 0; - _field41A = 0; +Scene1575::Button::Button() { + _buttonId = 0; + _pressed = false; } -void Scene1575::synchronize(Serializer &s) { - SceneExt::synchronize(s); +void Scene1575::Button::synchronize(Serializer &s) { + NamedHotspot::synchronize(s); - s.syncAsSint16LE(_field412); - s.syncAsSint16LE(_field414); - s.syncAsSint16LE(_field416); - s.syncAsSint16LE(_field418); - s.syncAsSint16LE(_field41A); + s.syncAsSint16LE(_buttonId); + s.syncAsSint16LE(_pressed); } -Scene1575::Hotspot1::Hotspot1() { - _field34 = 0; - _field36 = 0; -} +void Scene1575::Button::process(Event &event) { + Scene1575 *scene = (Scene1575 *)R2_GLOBALS._sceneManager._scene; + bool isInBounds = _bounds.contains(event.mousePos); + CursorType cursor = R2_GLOBALS._events.getCursor(); -void Scene1575::Hotspot1::synchronize(Serializer &s) { - NamedHotspot::synchronize(s); + if ((event.eventType == EVENT_BUTTON_DOWN && cursor == CURSOR_USE && isInBounds) || + (_pressed && _buttonId != 1 && event.eventType == EVENT_BUTTON_UP && isInBounds)) { + // Button pressed + _pressed = true; + Common::Point pos = scene->_actor1._position; + event.handled = true; - s.syncAsSint16LE(_field34); - s.syncAsSint16LE(_field36); -} + if (!R2_GLOBALS.getFlag(18) || _buttonId <= 1 || _buttonId >= 6) { + switch (_buttonId) { + case 1: + if (R2_GLOBALS.getFlag(18)) { + scene->_actor14.hide(); + scene->_actor15.hide(); + R2_GLOBALS.clearFlag(18); + } else if ((scene->_actor12._position.x == 85) && (scene->_actor12._position.y == 123)) { + scene->_actor14.show(); + scene->_actor15.show(); + R2_GLOBALS.setFlag(18); + } else { + SceneItem::display("That's probably not a good thing, ya know!"); + } + break; + case 2: + if (scene->_field41A < 780) { + if (pos.x > 54) + pos.x -= 65; + pos.x += 2; + scene->_field41A += 2; + + for (int i = 0; i < 17; i++) + scene->_arrActor[i].setPosition(Common::Point(scene->_arrActor[i]._position.x + 2, scene->_arrActor[i]._position.y)); + + scene->_actor13.setPosition(Common::Point(scene->_actor13._position.x + 2, scene->_actor13._position.y)); + scene->_actor12.setPosition(Common::Point(scene->_actor12._position.x + 2, scene->_actor12._position.y)); + scene->_actor1.setPosition(Common::Point(pos.x, pos.y)); + scene->_actor2.setPosition(Common::Point(pos.x + 65, pos.y)); + scene->_actor3.setPosition(Common::Point(pos.x + 130, pos.y)); + } + break; + case 3: + if (scene->_field41A > 0) { + if (pos.x < -8) + pos.x += 65; + + pos.x -= 2; + scene->_field41A -= 2; + for (int i = 0; i < 17; i++) + scene->_arrActor[i].setPosition(Common::Point(scene->_arrActor[i]._position.x - 2, scene->_arrActor[i]._position.y)); + + scene->_actor13.setPosition(Common::Point(scene->_actor13._position.x - 2, scene->_actor13._position.y)); + scene->_actor12.setPosition(Common::Point(scene->_actor12._position.x - 2, scene->_actor12._position.y)); + scene->_actor1.setPosition(Common::Point(pos.x, pos.y)); + scene->_actor2.setPosition(Common::Point(pos.x + 65, pos.y)); + scene->_actor3.setPosition(Common::Point(pos.x + 130, pos.y)); + } + break; + case 4: { + if (pos.y < 176) { + ++pos.y; + for (int i = 0; i < 17; ++i) + scene->_arrActor[i].setPosition(Common::Point(scene->_arrActor[i]._position.x, scene->_arrActor[i]._position.y + 1)); + + scene->_actor13.setPosition(Common::Point(scene->_actor13._position.x, scene->_actor13._position.y + 1)); + scene->_actor12.setPosition(Common::Point(scene->_actor12._position.x, scene->_actor12._position.y + 1)); + scene->_actor1.setPosition(Common::Point(pos.x, pos.y)); + scene->_actor2.setPosition(Common::Point(pos.x + 65, pos.y)); + scene->_actor3.setPosition(Common::Point(pos.x + 130, pos.y)); + } + } + break; + case 5: { + if (pos.y > 145) { + --pos.y; + for (int i = 0; i < 17; ++i) + scene->_arrActor[i].setPosition(Common::Point(scene->_arrActor[i]._position.x, scene->_arrActor[i]._position.y - 1)); + + scene->_actor13.setPosition(Common::Point(scene->_actor13._position.x, scene->_actor13._position.y - 1)); + scene->_actor12.setPosition(Common::Point(scene->_actor12._position.x, scene->_actor12._position.y - 1)); + scene->_actor1.setPosition(Common::Point(pos.x, pos.y)); + scene->_actor2.setPosition(Common::Point(pos.x + 65, pos.y)); + scene->_actor3.setPosition(Common::Point(pos.x + 130, pos.y)); + } + } + break; + case 6: + R2_GLOBALS._sceneManager.changeScene(1550); + break; + default: + break; + } -void Scene1575::Hotspot1::process(Event &event) { - if ((event.eventType != EVENT_BUTTON_DOWN) || (R2_GLOBALS._events.getCursor() != R2_STEPPING_DISKS) || (!_bounds.contains(event.mousePos))) { - if (_field36 == 0) - return; - if ((_field34 == 1) || (event.eventType == EVENT_BUTTON_UP) || (!_bounds.contains(event.mousePos))) { - _field36 = 0; - return; - } - } - _field36 = 1; - Scene1575 *scene = (Scene1575 *)R2_GLOBALS._sceneManager._scene; + int j = 0; + for (int i = 0; i < 17; i++) { + if (scene->_arrActor[i]._bounds.contains(85, 116)) + j = i; + } - event.handled = true; - if (R2_GLOBALS.getFlag(18) && (_field34 > 1) && (_field34 < 6)) { - warning("sub1A03B(\"Better not move the laser while it\'s firing!\", 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);"); - return; - } - int di = scene->_actor1._position.x; + if (scene->_actor13._bounds.contains(85, 116)) + j = 18; - switch (_field34 - 1) { - case 0: - if (R2_GLOBALS.getFlag(18)) { - scene->_actor14.hide(); - scene->_actor15.hide(); - R2_GLOBALS.clearFlag(18); - } else if ((scene->_actor12._position.x == 85) && (scene->_actor12._position.y == 123)) { - scene->_actor14.show(); - scene->_actor15.show(); - R2_GLOBALS.setFlag(18); + if (scene->_actor12._bounds.contains(85, 116)) + j = 19; + + if (j) + scene->_actor11.show(); + else + scene->_actor11.hide(); } else { - warning("sub1A03B(\"That\'s probably not a good thing, ya know!\", 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);"); + SceneItem::display("Better not move the laser while it's firing!"); } - break; - case 1: - if (scene->_field41A < 780) { - if (di > 54) - di -= 65; - di += 2; - scene->_field41A += 2; + } else { + _pressed = false; + } +} - for (int i = 0; i < 17; i++) - scene->_arrActor[i].setPosition(Common::Point(scene->_arrActor[i]._position.x + 2, scene->_arrActor[i]._position.y)); +bool Scene1575::Button::startAction(CursorType action, Event &event) { + if (action == CURSOR_USE) + return false; + return SceneHotspot::startAction(action, event); +} - scene->_actor13.setPosition(Common::Point(scene->_actor13._position.x + 2, scene->_actor13._position.y)); - scene->_actor12.setPosition(Common::Point(scene->_actor12._position.x + 2, scene->_actor12._position.y)); - scene->_actor1.setPosition(Common::Point(di, scene->_actor1._position.y)); - scene->_actor2.setPosition(Common::Point(di + 65, scene->_actor1._position.y)); - scene->_actor3.setPosition(Common::Point(di + 130, scene->_actor1._position.y)); - } +void Scene1575::Button::initButton(int buttonId) { + _buttonId = buttonId; + _pressed = false; + EventHandler::postInit(); + + switch (_buttonId) { + case 1: + setDetails(Rect(53, 165, 117, 190), -1, -1, -1, 2, 1, NULL); break; case 2: - if (scene->_field41A > 0) { - if (di < -8) - di += 65; - - di -= 2; - scene->_field41A -= 2; - for (int i = 0; i < 17; i++) - scene->_arrActor[i].setPosition(Common::Point(scene->_arrActor[i]._position.x - 2, scene->_arrActor[i]._position.y)); - - scene->_actor13.setPosition(Common::Point(scene->_actor13._position.x - 2, scene->_actor13._position.y)); - scene->_actor12.setPosition(Common::Point(scene->_actor12._position.x - 2, scene->_actor12._position.y)); - scene->_actor1.setPosition(Common::Point(di, scene->_actor1._position.y)); - scene->_actor2.setPosition(Common::Point(di + 65, scene->_actor1._position.y)); - scene->_actor3.setPosition(Common::Point(di + 130, scene->_actor1._position.y)); - } + setDetails(Rect(151, 142, 189, 161), -1, -1, -1, 2, 1, NULL); break; - case 3: { - int tmpPosY = scene->_actor1._position.y; - if (tmpPosY < 176) { - ++tmpPosY; - for (int i = 0; i < 17; ++i) - scene->_arrActor[i].setPosition(Common::Point(scene->_arrActor[i]._position.x, scene->_arrActor[i]._position.y + 1)); - - scene->_actor13.setPosition(Common::Point(scene->_actor13._position.x, scene->_actor13._position.y + 1)); - scene->_actor12.setPosition(Common::Point(scene->_actor12._position.x, scene->_actor12._position.y + 1)); - scene->_actor1.setPosition(Common::Point(di, scene->_actor1._position.y)); - scene->_actor2.setPosition(Common::Point(di + 65, scene->_actor1._position.y)); - scene->_actor3.setPosition(Common::Point(di + 130, scene->_actor1._position.y)); - } - } + case 3: + setDetails(Rect(225, 142, 263, 161), -1, -1, -1, 2, 1, NULL); break; - case 4: { - int tmpPosY = scene->_actor1._position.y; - if (tmpPosY > 145) { - tmpPosY--; - for (int i = 0; i < 17; ++i) - scene->_arrActor[i].setPosition(Common::Point(scene->_arrActor[i]._position.x, scene->_arrActor[i]._position.y - 1)); - - scene->_actor13.setPosition(Common::Point(scene->_actor13._position.x, scene->_actor13._position.y - 1)); - scene->_actor12.setPosition(Common::Point(scene->_actor12._position.x, scene->_actor12._position.y - 1)); - scene->_actor1.setPosition(Common::Point(di, scene->_actor1._position.y)); - scene->_actor2.setPosition(Common::Point(di + 65, scene->_actor1._position.y)); - scene->_actor3.setPosition(Common::Point(di + 130, scene->_actor1._position.y)); - } - } + case 4: + setDetails(Rect(188, 122, 226, 140), -1, -1, -1, 2, 1, NULL); break; case 5: - R2_GLOBALS._sceneManager.changeScene(1550); + setDetails(Rect(188, 162, 226, 180), -1, -1, -1, 2, 1, NULL); + break; + case 6: + setDetails(Rect(269, 169, 301, 185), -1, -1, -1, 2, 1, NULL); break; default: break; } +} - int j = 0; - for (int i = 0; i < 17; i++) { - if (scene->_arrActor[i]._bounds.contains(85, 116)) - j = i; - } - - if (scene->_actor13._bounds.contains(85, 116)) - j = 18; - - if (scene->_actor12._bounds.contains(85, 116)) - j = 19; +/*--------------------------------------------------------------------------*/ - if (j) - scene->_actor11.show(); - else - scene->_actor11.hide(); +Scene1575::Scene1575() { + _field412 = 0; + _field414 = 390; + _field416 = 0; + _field418 = 0; + _field41A = 0; } -bool Scene1575::Hotspot1::startAction(CursorType action, Event &event) { - if (action == CURSOR_USE) - return false; - return SceneHotspot::startAction(action, event); +void Scene1575::synchronize(Serializer &s) { + SceneExt::synchronize(s); + + s.syncAsSint16LE(_field412); + s.syncAsSint16LE(_field414); + s.syncAsSint16LE(_field416); + s.syncAsSint16LE(_field418); + s.syncAsSint16LE(_field41A); } -void Scene1575::Hotspot1::subA910D(int indx) { - warning("STUB: Scene1575:Hotspot1::subA910D(%d)", indx); +// TODO: Remove this method stub with proper sub-method call +double unk(double v1, double v2) { + return sqrt(v1 * v1 + v2 * v2); } +#define unk(x, y) (0) void Scene1575::postInit(SceneObjectList *OwnerList) { loadScene(1575); R2_GLOBALS._uiElements._active = false; - R2_GLOBALS._v5589E = Rect(0, 0, 320, 200); SceneExt::postInit(); - _field414 = 390; + R2_GLOBALS._interfaceY = SCREEN_HEIGHT; _actor1.postInit(); _actor1.setup(1575, 1, 1); @@ -9484,8 +9514,17 @@ void Scene1575::postInit(SceneObjectList *OwnerList) { for (int i = 0; i < 17; i++) { _arrActor[i].postInit(); - _arrActor[i].setup(1575, 2, k5A7F6[(3 * i) + 2]); - warning("TODO: immense pile of floating operations"); + _arrActor[i].setup(1575, 2, k5A7F6[3 * i + 2]); + + double v1 = unk(2.0, 3 - k5A7F6[3 * i]); + v1 += unk(2.0, 3 - k5A7F6[3 * i + 1]); + int yp = (int)(sqrt(v1) * 75.0 / 17.0 - 161.0); + + int angle = R2_GLOBALS._gfxManagerInstance.getAngle( + Common::Point(3, 16), Common::Point(k5A7F6[3 * i], k5A7F6[3 * i + 1])); + int xp = angle * 78 / 9 - 319; + + _arrActor[i].setPosition(Common::Point(xp, yp)); _arrActor[i].fixPriority(6); } @@ -9517,12 +9556,13 @@ void Scene1575::postInit(SceneObjectList *OwnerList) { _actor10.setup(1575, 3, 2); _actor10.setPosition(Common::Point(287, 91)); - _item1.subA910D(1); - _item1.subA910D(2); - _item1.subA910D(3); - _item1.subA910D(4); - _item1.subA910D(5); - _item1.subA910D(6); + // Initialise buttons + _button1.initButton(1); + _button2.initButton(2); + _button3.initButton(3); + _button4.initButton(4); + _button5.initButton(5); + _button6.initButton(6); _actor11.postInit(); _actor11.setup(1575, 4, 2); @@ -9550,6 +9590,7 @@ void Scene1575::postInit(SceneObjectList *OwnerList) { _actor13.postInit(); _actor13.setup(1575, 2, 4); + // TODO warning("TODO: another immense pile of floating operations"); _actor12.postInit(); @@ -9572,6 +9613,7 @@ void Scene1575::postInit(SceneObjectList *OwnerList) { _actor15.fixPriority(7); _actor15.hide(); } +#undef unk void Scene1575::remove() { SceneExt::remove(); diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h index 15475f95b0..5825320a2c 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.h +++ b/engines/tsage/ringworld2/ringworld2_scenes1.h @@ -576,14 +576,14 @@ public: }; class Scene1575 : public SceneExt { - class Hotspot1 : public NamedHotspot { + class Button : public NamedHotspot { public: - int _field34; - int _field36; + int _buttonId; + bool _pressed; - Hotspot1(); + Button(); void synchronize(Serializer &s); - void subA910D(int indx); + void initButton(int buttonId); virtual void process(Event &event); virtual bool startAction(CursorType action, Event &event); @@ -594,12 +594,12 @@ public: int _field416; int _field418; int _field41A; - Hotspot1 _item1; - Hotspot1 _item2; - Hotspot1 _item3; - Hotspot1 _item4; - Hotspot1 _item5; - Hotspot1 _item6; + Button _button1; + Button _button2; + Button _button3; + Button _button4; + Button _button5; + Button _button6; SceneActor _actor1; SceneActor _actor2; SceneActor _actor3; |