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author | Joost Peters | 2005-02-09 12:17:34 +0000 |
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committer | Joost Peters | 2005-02-09 12:17:34 +0000 |
commit | a13e8a98ff506c100b014ccf7e4b077012c94b50 (patch) | |
tree | b593fa4b474ae8ab19db1f1734916d291544eba9 | |
parent | 0da123d601a4803f90032ee429914622e4dcefe0 (diff) | |
download | scummvm-rg350-a13e8a98ff506c100b014ccf7e4b077012c94b50.tar.gz scummvm-rg350-a13e8a98ff506c100b014ccf7e4b077012c94b50.tar.bz2 scummvm-rg350-a13e8a98ff506c100b014ccf7e4b077012c94b50.zip |
spelling
svn-id: r16762
-rw-r--r-- | backends/PalmOS/Src/app.cpp | 6 | ||||
-rw-r--r-- | backends/PalmOS/Src/palmgfx.cpp | 6 | ||||
-rw-r--r-- | backends/PalmOS/Src/shared.h | 4 |
3 files changed, 8 insertions, 8 deletions
diff --git a/backends/PalmOS/Src/app.cpp b/backends/PalmOS/Src/app.cpp index 6f76946246..de6d91ac32 100644 --- a/backends/PalmOS/Src/app.cpp +++ b/backends/PalmOS/Src/app.cpp @@ -137,7 +137,7 @@ static void AppStopMathLib() { } // Set the screen pitch for direct screen access -// avaliable only before a game start +// available only before a game start void WinScreenGetPitch() { if (OPTIONS_TST(kOptModeHiDensity)) { WinScreenGetAttribute(winScreenRowBytes, &(gVars->screenPitch)); @@ -381,8 +381,8 @@ Err AppStart(void) { GamImportDatabase(); AppStartCheckScreenSize(); - AppStartCheckNotify(); // not fatal error if not avalaible - AppStartSetMemory(); // set memory required by the differents engines + AppStartCheckNotify(); // not fatal error if not available + AppStartSetMemory(); // set memory required by the different engines // force ARM option if bDirectMode if (!error) diff --git a/backends/PalmOS/Src/palmgfx.cpp b/backends/PalmOS/Src/palmgfx.cpp index cee46da4ac..4abf13e061 100644 --- a/backends/PalmOS/Src/palmgfx.cpp +++ b/backends/PalmOS/Src/palmgfx.cpp @@ -193,13 +193,13 @@ void OSystem_PALMOS::load_gfx_mode() { // only for 320x200 games if (!(_screenWidth == 320 && _screenHeight == 200)) { - warning("Wide display not avalaible for this game, switching to GFX_NORMAL mode."); + warning("Wide display not available for this game, switching to GFX_NORMAL mode."); _mode = GFX_NORMAL; } } } else { - warning("HiRes+ not avalaible on this device, switching to GFX_NORMAL mode."); + warning("HiRes+ not available on this device, switching to GFX_NORMAL mode."); _mode = GFX_NORMAL; } } @@ -318,7 +318,7 @@ void OSystem_PALMOS::load_gfx_mode() { // try to allocate on storage heap, TODO : error if failed FtrPtrNew(appFileCreator, ftrBufferOverlay, _screenWidth * _screenHeight, (void **)&_tmpScreenP); FtrPtrNew(appFileCreator, ftrBufferBackup, _screenWidth * _screenHeight, (void **)&_tmpBackupP); - // only if wide mode avalaible + // only if wide mode available if OPTIONS_TST(kOptModeWide) FtrPtrNew(appFileCreator, ftrBufferHotSwap, _screenWidth * _screenHeight, (void **)&_tmpHotSwapP); diff --git a/backends/PalmOS/Src/shared.h b/backends/PalmOS/Src/shared.h index bc1481c50e..4155669825 100644 --- a/backends/PalmOS/Src/shared.h +++ b/backends/PalmOS/Src/shared.h @@ -3,11 +3,11 @@ // OSystem : wide display // consider ony 480x320 screens -// only avalaible for 320x200 games, so use values instead of vars +// only available for 320x200 games, so use values instead of vars #define WIDE_PITCH 320 // pitch in portrait mode #define WIDE_FULL_WIDTH 320 // original screen size #define WIDE_HALF_WIDTH 160 // 320 / 2 #define WIDE_HALF_HEIGHT 100 // 200 / 2 -#endif
\ No newline at end of file +#endif |