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author | Nicola Mettifogo | 2008-07-28 11:50:36 +0000 |
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committer | Nicola Mettifogo | 2008-07-28 11:50:36 +0000 |
commit | a1557bd776c9335b36313860d437bc8b1ef2a936 (patch) | |
tree | 7bcb7e7104780cb1e27d468af69ed8d382c101b6 | |
parent | fb388deb99be4c1457dd052382c32a05dfc4b528 (diff) | |
download | scummvm-rg350-a1557bd776c9335b36313860d437bc8b1ef2a936.tar.gz scummvm-rg350-a1557bd776c9335b36313860d437bc8b1ef2a936.tar.bz2 scummvm-rg350-a1557bd776c9335b36313860d437bc8b1ef2a936.zip |
Pick up/drop/open/close actions are now available in game.
svn-id: r33371
-rw-r--r-- | engines/parallaction/input.cpp | 12 | ||||
-rw-r--r-- | engines/parallaction/parallaction.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/parallaction.h | 10 | ||||
-rw-r--r-- | engines/parallaction/parallaction_br.cpp | 65 | ||||
-rw-r--r-- | engines/parallaction/parallaction_ns.cpp | 20 |
5 files changed, 67 insertions, 42 deletions
diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp index 380f766fe0..0e6e135cc3 100644 --- a/engines/parallaction/input.cpp +++ b/engines/parallaction/input.cpp @@ -301,13 +301,13 @@ void Input::enterInventoryMode() { void Input::exitInventoryMode() { // right up hides inventory - int item = _vm->getHoverInventoryItem(_mousePos.x, _mousePos.y); + int pos = _vm->getHoverInventoryItem(_mousePos.x, _mousePos.y); _vm->highlightInventoryItem(-1); // disable if ((_engineFlags & kEngineDragging)) { _engineFlags &= ~kEngineDragging; - ZonePtr z = _vm->hitZone(kZoneMerge, _activeItem._index, _vm->getInventoryItemIndex(item)); + ZonePtr z = _vm->hitZone(kZoneMerge, _activeItem._index, _vm->getInventoryItemIndex(pos)); if (z) { _vm->dropItem(z->u.merge->_obj1); @@ -319,10 +319,14 @@ void Input::exitInventoryMode() { } _vm->closeInventory(); - if (item == -1) { + if (pos == -1) { _vm->setArrowCursor(); } else { - _vm->setInventoryCursor(item); + const InventoryItem *item = _vm->getInventoryItem(pos); + if (item->_index != 0) { + _activeItem._id = item->_id; + _vm->setInventoryCursor(item->_index); + } } _vm->resumeJobs(); diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index 436cad4ca4..54cb175e46 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -100,6 +100,8 @@ Parallaction::~Parallaction() { cleanupGui(); + delete _comboArrow; + delete _localFlagNames; delete _gfx; delete _soundMan; diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h index 8d4bb93c97..d8e4da5baf 100644 --- a/engines/parallaction/parallaction.h +++ b/engines/parallaction/parallaction.h @@ -325,6 +325,7 @@ public: Common::RandomSource _rnd; Debugger *_debugger; + Frames *_comboArrow; protected: // data @@ -365,7 +366,7 @@ public: virtual void callFunction(uint index, void* parm) { } virtual void setArrowCursor() = 0; - virtual void setInventoryCursor(int pos) = 0; + virtual void setInventoryCursor(ItemName name) = 0; virtual void parseLocation(const char* name) = 0; @@ -481,7 +482,6 @@ public: typedef void (Parallaction_ns::*Callable)(void*); virtual void callFunction(uint index, void* parm); - void setMousePointer(uint32 value); bool loadGame(); bool saveGame(); @@ -512,7 +512,7 @@ private: void changeCharacter(const char *name); void runPendingZones(); - void setInventoryCursor(int pos); + void setInventoryCursor(ItemName name); void doLoadGame(uint16 slot); @@ -525,7 +525,6 @@ private: static byte _resMouseArrow[256]; byte *_mouseArrow; - Frames *_mouseComposedArrow; static const Callable _dosCallables[25]; static const Callable _amigaCallables[25]; @@ -644,7 +643,7 @@ private: void initFonts(); void freeFonts(); - void setInventoryCursor(int pos); + void setInventoryCursor(ItemName name); void changeLocation(char *location); void runPendingZones(); @@ -652,7 +651,6 @@ private: void initPart(); void freePart(); - void setMousePointer(int16 index); void initCursors(); Frames *_dinoCursor; diff --git a/engines/parallaction/parallaction_br.cpp b/engines/parallaction/parallaction_br.cpp index 6482329c5e..efdf0d06b4 100644 --- a/engines/parallaction/parallaction_br.cpp +++ b/engines/parallaction/parallaction_br.cpp @@ -32,6 +32,27 @@ namespace Parallaction { +struct MouseComboProperties { + int _xOffset; + int _yOffset; + int _width; + int _height; +}; +/* +// TODO: improve NS's handling of normal cursor before merging cursor code. +MouseComboProperties _mouseComboProps_NS = { + 7, // combo x offset (the icon from the inventory will be rendered from here) + 7, // combo y offset (ditto) + 32, // combo (arrow + icon) width + 32 // combo (arrow + icon) height +}; +*/ +MouseComboProperties _mouseComboProps_BR = { + 8, // combo x offset (the icon from the inventory will be rendered from here) + 8, // combo y offset (ditto) + 68, // combo (arrow + icon) width + 68 // combo (arrow + icon) height +}; const char *Parallaction_br::_partNames[] = { "PART0", @@ -103,6 +124,7 @@ Parallaction_br::~Parallaction_br() { delete _dougCursor; delete _donnaCursor; + delete _mouseArrow; } void Parallaction_br::callFunction(uint index, void* parm) { @@ -154,6 +176,12 @@ void Parallaction_br::initCursors() { _dougCursor = _disk->loadPointer("pointer2"); _donnaCursor = _disk->loadPointer("pointer3"); + Graphics::Surface *surf = new Graphics::Surface; + surf->create(_mouseComboProps_BR._width, _mouseComboProps_BR._height, 1); + _comboArrow = new SurfaceToFrames(surf); + + // TODO: choose the pointer depending on the active character + // For now, we pick Donna's _mouseArrow = _donnaCursor; } else { // TODO: Where are the Amiga cursors? @@ -161,19 +189,6 @@ void Parallaction_br::initCursors() { } -void Parallaction_br::setMousePointer(int16 index) { - // FIXME: Where are the Amiga cursors? - if (getPlatform() == Common::kPlatformAmiga) - return; - - Common::Rect r; - _mouseArrow->getRect(0, r); - - _system->setMouseCursor(_mouseArrow->getData(0), r.width(), r.height(), 0, 0, 0); - _system->showMouse(true); - -} - void Parallaction_br::initPart() { memset(_counters, 0, ARRAYSIZE(_counters)); @@ -340,15 +355,29 @@ void Parallaction_br::changeCharacter(const char *name) { void Parallaction_br::setArrowCursor() { - // TODO: choose the pointer depending on the active character - // For now, defaults to 0, that corresponds to the default in the original - setMousePointer(0); -} + // FIXME: Where are the Amiga cursors? + if (getPlatform() == Common::kPlatformAmiga) + return; -void Parallaction_br::setInventoryCursor(int pos) { + Common::Rect r; + _mouseArrow->getRect(0, r); + + _system->setMouseCursor(_mouseArrow->getData(0), r.width(), r.height(), 0, 0, 0); + _system->showMouse(true); + + _input->_activeItem._id = 0; +} +void Parallaction_br::setInventoryCursor(ItemName name) { + assert(name > 0); + byte *src = _mouseArrow->getData(0); + byte *dst = _comboArrow->getData(0); + memcpy(dst, src, _comboArrow->getSize(0)); + // FIXME: destination offseting is not clear + _inventoryRenderer->drawItem(name, dst + _mouseComboProps_BR._yOffset * _mouseComboProps_BR._width + _mouseComboProps_BR._xOffset, _mouseComboProps_BR._width); + _system->setMouseCursor(dst, _mouseComboProps_BR._width, _mouseComboProps_BR._height, 0, 0, 0); } } // namespace Parallaction diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp index 5b5c9f6871..851fe38138 100644 --- a/engines/parallaction/parallaction_ns.cpp +++ b/engines/parallaction/parallaction_ns.cpp @@ -34,6 +34,7 @@ namespace Parallaction { + #define MOUSEARROW_WIDTH 16 #define MOUSEARROW_HEIGHT 16 @@ -165,7 +166,6 @@ Parallaction_ns::~Parallaction_ns() { delete _locationParser; delete _programParser; - delete _mouseComposedArrow; _location._animations.remove(_char._ani); @@ -182,7 +182,7 @@ void Parallaction_ns::freeFonts() { } void Parallaction_ns::initCursors() { - _mouseComposedArrow = _disk->loadPointer("pointer"); + _comboArrow = _disk->loadPointer("pointer"); _mouseArrow = _resMouseArrow; } @@ -197,21 +197,13 @@ void Parallaction_ns::setArrowCursor() { _system->setMouseCursor(_mouseArrow, MOUSEARROW_WIDTH, MOUSEARROW_HEIGHT, 0, 0, 0); } -void Parallaction_ns::setInventoryCursor(int pos) { - - if (pos == -1) - return; - - const InventoryItem *item = getInventoryItem(pos); - if (item->_index == 0) - return; - - _input->_activeItem._id = item->_id; +void Parallaction_ns::setInventoryCursor(ItemName name) { + assert(name > 0); - byte *v8 = _mouseComposedArrow->getData(0); + byte *v8 = _comboArrow->getData(0); // FIXME: destination offseting is not clear - _inventoryRenderer->drawItem(item->_index, v8 + 7 * MOUSECOMBO_WIDTH + 7, MOUSECOMBO_WIDTH); + _inventoryRenderer->drawItem(name, v8 + 7 * MOUSECOMBO_WIDTH + 7, MOUSECOMBO_WIDTH); _system->setMouseCursor(v8, MOUSECOMBO_WIDTH, MOUSECOMBO_HEIGHT, 0, 0, 0); } |