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author | Max Horn | 2005-04-17 11:23:55 +0000 |
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committer | Max Horn | 2005-04-17 11:23:55 +0000 |
commit | a19ab36dff38b590ce238e295fc1cd6095610c8e (patch) | |
tree | be6a2104e93590418b7fb77229e544651c1eade6 | |
parent | 919af98314473eadd139b1949e353342e4b6a508 (diff) | |
download | scummvm-rg350-a19ab36dff38b590ce238e295fc1cd6095610c8e.tar.gz scummvm-rg350-a19ab36dff38b590ce238e295fc1cd6095610c8e.tar.bz2 scummvm-rg350-a19ab36dff38b590ce238e295fc1cd6095610c8e.zip |
oops
svn-id: r17647
-rw-r--r-- | scumm/scumm.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 2e23cc563b..7987db421f 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -2413,7 +2413,6 @@ DetectedGameList Engine_SCUMM_detectGames(const FSList &fslist) { if (!tmp.open(file->path().c_str())) break; tmp.read(buf, 6); - Common::hexdump(buf, 6); if (buf[0] == 0xCE && buf[1] == 0xF5) { // Looks like V1. However, we currently do not distinguish between V1 and V2 |