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author | Matthew Stewart | 2018-07-10 01:03:17 -0400 |
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committer | Eugene Sandulenko | 2018-08-09 08:37:30 +0200 |
commit | a1bc22f62a4df11dcebfc8b0ccb712a0426c194f (patch) | |
tree | 1e0177b8497c6ff04e6dd3db06a2173a5b1f5cfd | |
parent | 00445f0cfafdb97865f3e4c82632d8702fb5cb6e (diff) | |
download | scummvm-rg350-a1bc22f62a4df11dcebfc8b0ccb712a0426c194f.tar.gz scummvm-rg350-a1bc22f62a4df11dcebfc8b0ccb712a0426c194f.tar.bz2 scummvm-rg350-a1bc22f62a4df11dcebfc8b0ccb712a0426c194f.zip |
STARTREK: TRIAL3 text changes
-rw-r--r-- | engines/startrek/text.h | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/engines/startrek/text.h b/engines/startrek/text.h index 82191d0e4b..d7774038c7 100644 --- a/engines/startrek/text.h +++ b/engines/startrek/text.h @@ -2247,6 +2247,7 @@ enum GameStringIDs { TX_TRI3_028, TX_TRI3_029, TX_TRI3_030, + // UNUSED (031 -> 036; voice substitute for Uhura) TX_TRI3_103, TX_TRI3_104, TX_TRI3_107, @@ -2260,8 +2261,10 @@ enum GameStringIDs { TX_TRI3N007, TX_TRI3U067, TX_TRI3U080, + // UNUSED (U081) TX_TRI3U084, TX_TRI3U089, + // UNUSED (U090) TX_TRI3U099, @@ -4418,10 +4421,10 @@ const char * const g_gameStrings[] = { "#TRI3\\TRI3_010#Damn it Jim, I'm a Doctor, not a structural Engineer!", "#TRI3\\TRI3_011#He's out like a light, Jim. There are hibernating Arcturian sloth-tigers that will get up more quickly than this guy.", "#TRI3\\TRI3_012#I believe that you have seniority, Jim.", - "#TRI3\\TRI3_013#He's a Male Human, average physical condition.", - "#TRI3\\TRI3_014#Male Human, excellent physical condition.", - "#TRI3\\TRI3_015#Male Human, good physical condition.", - "#TRI3\\TRI3_016#Male Human-Vulcan hybrid. Excellent physical condition.", + "#TRI3\\TRI3_013#One Male Human, average physical condition.", // TYPO + "#TRI3\\TRI3_014#He's a Male Human, excellent physical condition.", // TYPO + "#TRI3\\TRI3_015#Male Human, good physical condition.", // TYPO + "#TRI3\\TRI3_016#One Male Human-Vulcan hybrid. Excellent physical condition.", // TYPO "#TRI3\\TRI3_017#Nobody needs healing, Jim, but you will if they harm my patient.", "#TRI3\\TRI3_018#Well, maybe I've been too hard on you, Jim. I'm sorry.", "#TRI3\\TRI3_019#Easy! Are you out of your mind?", @@ -4449,7 +4452,7 @@ const char * const g_gameStrings[] = { "#TRI3\\TRI3N007#The wall of this corridor.", "#TRI3\\TRI3U067#Captain, we're still working on breaching the force field. We will let you know when we're ready to beam you out.", "#TRI3\\TRI3U080#Affirmative, sir.", - "#TRI3\\TRI3U084#Captain, our sensors have picked up phaser fire! Are you all right? Captain, come in please!", + "#TRI3\\TRI3U084#Captain, our sensors have picked up phaser fire! Are you all right? Captain, please come in!", // TYPO "#TRI3\\TRI3U089#Do you wish to be beamed up now Captain?", "#TRI3\\TRI3U099#Mr. Scott has found a way to breach the force field!", |