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author | Sven Hesse | 2010-03-15 22:24:11 +0000 |
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committer | Sven Hesse | 2010-03-15 22:24:11 +0000 |
commit | a1f1cdf820f5eefac4fbcba8a596646fc05b954e (patch) | |
tree | baea9bdc1bafe4d9c746265041ec81f2e05748bc | |
parent | a9b7722df35f94d79363886534f393929e305e80 (diff) | |
download | scummvm-rg350-a1f1cdf820f5eefac4fbcba8a596646fc05b954e.tar.gz scummvm-rg350-a1f1cdf820f5eefac4fbcba8a596646fc05b954e.tar.bz2 scummvm-rg350-a1f1cdf820f5eefac4fbcba8a596646fc05b954e.zip |
Changing Imd::renderFrame() and Vmd::renderFrame() to properly clip the drawing area to prevent overdrawing without producing garbage output
svn-id: r48264
-rw-r--r-- | graphics/video/coktelvideo/coktelvideo.cpp | 178 | ||||
-rw-r--r-- | graphics/video/coktelvideo/coktelvideo.h | 14 |
2 files changed, 110 insertions, 82 deletions
diff --git a/graphics/video/coktelvideo/coktelvideo.cpp b/graphics/video/coktelvideo/coktelvideo.cpp index aa262c8f90..71ec9eeaad 100644 --- a/graphics/video/coktelvideo/coktelvideo.cpp +++ b/graphics/video/coktelvideo/coktelvideo.cpp @@ -1087,44 +1087,43 @@ CoktelVideo::State Imd::processFrame(uint16 frame) { // A whole, completely filled block void Imd::renderBlockWhole(byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight) { + int16 destPitch, int16 srcPitch) { - int16 w = MIN(width, destWidth); - int16 h = MIN(height, destHeight); - - for (int i = 0; i < h; i++) { - memcpy(dest, src, w); + for (int i = 0; i < height; i++) { + memcpy(dest, src, width); - src += width; - dest += destWidth; + src += srcPitch; + dest += destPitch; } } // A quarter-wide whole, completely filled block void Imd::renderBlockWhole4X(byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight) { + int16 destPitch, int16 srcPitch) { for (int i = 0; i < height; i++) { - byte *destBak = dest; + byte *destRow = dest; + const byte *srcRow = src; - for (int j = 0; j < width; j += 4, dest += 4, src++) - memset(dest, *src, 4); + for (int j = 0; j < width; j += 4, destRow += 4, srcRow++) + memset(destRow, *srcRow, 4); - dest = destBak + destWidth; + src += srcPitch; + dest += destPitch; } } // A half-high whole, completely filled block void Imd::renderBlockWhole2Y(byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight) { + int16 destPitch, int16 srcPitch) { while (height > 1) { memcpy(dest , src, width); - memcpy(dest + destWidth, src, width); + memcpy(dest + destPitch, src, width); height -= 2; - dest += 2 * destWidth; - src += width; + dest += 2 * destPitch; + src += srcPitch; } if (height == 1) @@ -1133,60 +1132,66 @@ void Imd::renderBlockWhole2Y(byte *dest, const byte *src, int16 width, int16 hei // A sparse block void Imd::renderBlockSparse(byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight) { + int16 destPitch, int16 srcPitch) { for (int i = 0; i < height; i++) { - byte *destBak = dest; - uint16 pixWritten = 0; + byte *destRow = dest; + int16 pixWritten = 0; - while (pixWritten < width) { - uint16 pixCount = *src++; + while (pixWritten < srcPitch) { + int16 pixCount = *src++; if (pixCount & 0x80) { // Data - pixCount = MIN((pixCount & 0x7F) + 1, width - pixWritten); - memcpy(dest, src, pixCount); + int16 copyCount; + + pixCount = MIN((pixCount & 0x7F) + 1, srcPitch - pixWritten); + copyCount = MAX<int16>(0, MIN<int16>(pixCount, width - pixWritten)); + memcpy(destRow, src, copyCount); pixWritten += pixCount; - dest += pixCount; + destRow += pixCount; src += pixCount; } else { // "Hole" pixWritten += pixCount + 1; - dest += pixCount + 1; + destRow += pixCount + 1; } } - dest = destBak + destWidth; + dest += destPitch; } } // A half-high sparse block void Imd::renderBlockSparse2Y(byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight) { + int16 destPitch, int16 srcPitch) { for (int i = 0; i < height; i += 2) { - byte *destBak = dest; - uint16 pixWritten = 0; + byte *destRow = dest; + int16 pixWritten = 0; - while (pixWritten < width) { - uint16 pixCount = *src++; + while (pixWritten < srcPitch) { + int16 pixCount = *src++; if (pixCount & 0x80) { // Data - pixCount = MIN((pixCount & 0x7F) + 1, width - pixWritten); - memcpy(dest , src, pixCount); - memcpy(dest + destWidth, src, pixCount); + int16 copyCount; + + pixCount = MIN((pixCount & 0x7F) + 1, srcPitch - pixWritten); + copyCount = MAX<int16>(0, MIN<int16>(pixCount, width - pixWritten)); + memcpy(destRow , src, pixCount); + memcpy(destRow + destPitch, src, pixCount); pixWritten += pixCount; - dest += pixCount; + destRow += pixCount; src += pixCount; } else { // "Hole" pixWritten += pixCount + 1; - dest += pixCount + 1; + destRow += pixCount + 1; } } - dest = destBak + destWidth; + dest += destPitch; } } @@ -1233,17 +1238,20 @@ uint32 Imd::renderFrame(int16 left, int16 top, int16 right, int16 bottom) { deLZ77(srcPtr, dataPtr); } + int16 drawWidth = MAX<int16>(0, MIN<int16>(width , sW - left)); + int16 drawHeight = MAX<int16>(0, MIN<int16>(height, sH - top )); + // Evaluate the block type if (type == 0x01) - renderBlockSparse (imdVidMem, srcPtr, width, height, sW, sH); + renderBlockSparse (imdVidMem, srcPtr, drawWidth, drawHeight, sW, width); else if (type == 0x02) - renderBlockWhole (imdVidMem, srcPtr, width, height, sW, sH); + renderBlockWhole (imdVidMem, srcPtr, drawWidth, drawHeight, sW, width); else if (type == 0x42) - renderBlockWhole4X (imdVidMem, srcPtr, width, height, sW, sH); + renderBlockWhole4X (imdVidMem, srcPtr, drawWidth, drawHeight, sW, width); else if ((type & 0x0F) == 0x02) - renderBlockWhole2Y (imdVidMem, srcPtr, width, height, sW, sH); + renderBlockWhole2Y (imdVidMem, srcPtr, drawWidth, drawHeight, sW, width); else - renderBlockSparse2Y(imdVidMem, srcPtr, width, height, sW, sH); + renderBlockSparse2Y(imdVidMem, srcPtr, drawWidth, drawHeight, sW, width); return retVal; } @@ -2047,63 +2055,84 @@ CoktelVideo::State Vmd::processFrame(uint16 frame) { return state; } -void Vmd::deRLE(byte *&destPtr, const byte *&srcPtr, int16 len) { +void Vmd::deRLE(byte *&destPtr, const byte *&srcPtr, int16 destLen, int16 srcLen) { srcPtr++; - if (len & 1) - *destPtr++ = *srcPtr++; + if (srcLen & 1) { + byte data = *srcPtr++; + + if (destLen > 0) { + *destPtr++ = data; + destLen--; + } + } - len >>= 1; + srcLen >>= 1; - while (len > 0) { + while (srcLen > 0) { uint8 tmp = *srcPtr++; if (tmp & 0x80) { // Verbatim copy tmp &= 0x7F; - memcpy(destPtr, srcPtr, tmp * 2); - destPtr += tmp * 2; - srcPtr += tmp * 2; + int16 copyCount = MAX<int16>(0, MIN<int16>(destLen, tmp * 2)); + + memcpy(destPtr, srcPtr, copyCount); + + srcPtr += tmp * 2; + destPtr += copyCount; + destLen -= copyCount; } else { // 2 bytes tmp times - for (int i = 0; i < tmp; i++) { - *destPtr++ = srcPtr[0]; - *destPtr++ = srcPtr[1]; + for (int i = 0; (i < tmp) && (destLen > 0); i++) { + for (int j = 0; j < 2; j++) { + if (destLen <= 0) + break; + + *destPtr++ = srcPtr[j]; + destLen--; + } } srcPtr += 2; } - len -= tmp; + srcLen -= tmp; } } // A run-length-encoded sparse block void Vmd::renderBlockRLE(byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight) { + int16 destPitch, int16 srcPitch) { for (int i = 0; i < height; i++) { - byte *destBak = dest; - uint16 pixWritten = 0; + byte *destRow = dest; + int16 pixWritten = 0; - while (pixWritten < width) { - uint16 pixCount = *src++; + while (pixWritten < srcPitch) { + int16 pixCount = *src++; if (pixCount & 0x80) { + int16 copyCount; + pixCount = (pixCount & 0x7F) + 1; + copyCount = MAX<int16>(0, MIN<int16>(pixCount, width - pixWritten)); if (*src != 0xFF) { // Normal copy - memcpy(dest, src, pixCount); - dest += pixCount; - src += pixCount; + + memcpy(destRow, src, copyCount); + destRow += copyCount; + src += pixCount; } else - deRLE(dest, src, pixCount); + deRLE(destRow, src, copyCount, pixCount); pixWritten += pixCount; } else { // "Hole" - dest += pixCount + 1; + int16 copyCount = MAX<int16>(0, MIN<int16>(pixCount + 1, width - pixWritten)); + + destRow += copyCount; pixWritten += pixCount + 1; } } - dest = destBak + destWidth; + dest += destPitch; } } @@ -2190,23 +2219,22 @@ uint32 Vmd::renderFrame(int16 &left, int16 &top, int16 &right, int16 &bottom) { width = postScaleX(width); - uint16 drawWidth = MIN<uint16>(width , sW - left); - uint16 drawHeight = MIN<uint16>(height, sH - top ); + int16 drawWidth = MAX<int16>(0, MIN<int16>(width , sW - left)); + int16 drawHeight = MAX<int16>(0, MIN<int16>(height, sH - top )); // Evaluate the block type if (type == 0x01) - renderBlockSparse (dest, srcPtr, drawWidth, drawHeight, sW, sH); + renderBlockSparse (dest, srcPtr, drawWidth, drawHeight, sW, width); else if (type == 0x02) - renderBlockWhole (dest, srcPtr, drawWidth, drawHeight, sW, sH); + renderBlockWhole (dest, srcPtr, drawWidth, drawHeight, sW, width); else if (type == 0x03) - renderBlockRLE (dest, srcPtr, drawWidth, drawHeight, sW, sH); + renderBlockRLE (dest, srcPtr, drawWidth, drawHeight, sW, width); else if (type == 0x42) - renderBlockWhole4X (dest, srcPtr, drawWidth, drawHeight, sW, sH); + renderBlockWhole4X (dest, srcPtr, drawWidth, drawHeight, sW, width); else if ((type & 0x0F) == 0x02) - renderBlockWhole2Y (dest, srcPtr, drawWidth, drawHeight, sW, sH); + renderBlockWhole2Y (dest, srcPtr, drawWidth, drawHeight, sW, width); else - renderBlockSparse2Y(dest, srcPtr, drawWidth, drawHeight, sW, sH); - + renderBlockSparse2Y(dest, srcPtr, drawWidth, drawHeight, sW, width); dest = _vidMemBuffer + postScaleX(_width) * (top - _y) + postScaleX(left - _x); blit(imdVidMem, dest, width, height); diff --git a/graphics/video/coktelvideo/coktelvideo.h b/graphics/video/coktelvideo/coktelvideo.h index f7063e064c..8fbd861e82 100644 --- a/graphics/video/coktelvideo/coktelvideo.h +++ b/graphics/video/coktelvideo/coktelvideo.h @@ -420,15 +420,15 @@ protected: void deLZ77(byte *dest, byte *src); void renderBlockWhole (byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight); + int16 destPitch, int16 srcPitch); void renderBlockWhole4X (byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight); + int16 destPitch, int16 srcPitch); void renderBlockWhole2Y (byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight); + int16 destPitch, int16 srcPitch); void renderBlockSparse (byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight); + int16 destPitch, int16 srcPitch); void renderBlockSparse2Y(byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight); + int16 destPitch, int16 srcPitch); void calcFrameCoords(uint16 frame, State &state); @@ -566,9 +566,9 @@ protected: uint32 renderFrame(int16 &left, int16 &top, int16 &right, int16 &bottom); void renderBlockRLE(byte *dest, const byte *src, int16 width, int16 height, - int16 destWidth, int16 destHeight); + int16 destPitch, int16 srcPitch); - void deRLE(byte *&destPtr, const byte *&srcPtr, int16 len); + void deRLE(byte *&destPtr, const byte *&srcPtr, int16 destLen, int16 srcLen); inline int32 preScaleX(int32 x) const; inline int32 postScaleX(int32 x) const; 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