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authorjohndoe1232011-09-15 14:38:42 +0000
committerWillem Jan Palenstijn2013-05-08 20:39:38 +0200
commita21f9ef891d32487b0f6a57651aee2d8f7106a40 (patch)
tree9ab41c29afb72ecb9564826ac5a0cc6ffa3daf0b
parent38378d2090ef637c632e7d867d9519f57ef5db6e (diff)
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NEVERHOOD: Add Scene1310 and Scene1311
-rw-r--r--engines/neverhood/module1300.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/engines/neverhood/module1300.cpp b/engines/neverhood/module1300.cpp
index 7de50b11cb..04f4a2e8ed 100644
--- a/engines/neverhood/module1300.cpp
+++ b/engines/neverhood/module1300.cpp
@@ -215,9 +215,19 @@ void Module1300::createScene1309(int which) {
}
void Module1300::createScene1310(int which) {
+ _vm->gameState().sceneNum = 9;
+ // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO Music18hList_stop(0x203197, 0, 2);
+ createSmackerScene(0x20082818, true, true, false);
+ SetUpdateHandler(&Module1300::updateScene1310);
}
void Module1300::createScene1311(int which) {
+ _vm->gameState().sceneNum = 10;
+ // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO Music18hList_stop(0x203197, 0, 2);
+ createSmackerScene(0x20082828, true, true, false);
+ SetUpdateHandler(&Module1300::updateScene1310);
}
void Module1300::createScene1312(int which) {
@@ -269,6 +279,7 @@ void Module1300::createScene1317(int which) {
}
void Module1300::createScene1318(int which) {
+ // TODO: Credits scene
}
void Module1300::updateScene1302() {
@@ -380,6 +391,17 @@ void Module1300::updateScene1309() {
}
void Module1300::updateScene1310() {
+ _childObject->handleUpdate();
+ if (_done) {
+ _done = false;
+ delete _childObject;
+ _childObject = NULL;
+ if (_vm->gameState().sceneNum == 9)
+ createScene1315(0);
+ else
+ createScene1306(0);
+ _childObject->handleUpdate();
+ }
}
void Module1300::updateScene1311() {