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author | Matthew Hoops | 2007-05-26 17:01:32 +0000 |
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committer | Matthew Hoops | 2007-05-26 17:01:32 +0000 |
commit | a26a36dad668f4ab04d89722b33298b1369d3cc0 (patch) | |
tree | 37b6eca06f9f8ea0e20ec6546d378a98cbc3db1c | |
parent | cdc949439b6db437cce428108ea8fc7e463054c8 (diff) | |
download | scummvm-rg350-a26a36dad668f4ab04d89722b33298b1369d3cc0.tar.gz scummvm-rg350-a26a36dad668f4ab04d89722b33298b1369d3cc0.tar.bz2 scummvm-rg350-a26a36dad668f4ab04d89722b33298b1369d3cc0.zip |
typo (interpretator => interpreter)
svn-id: r26945
-rw-r--r-- | engines/agi/detection.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index e73208979a..a6e5549ff4 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -1875,7 +1875,7 @@ Common::ADGameDescList fallbackDetector(const FSList *fslist) { int matchedNum = -1; // TODO: - // WinAGI produces *.wag file with interpretator version, game name + // WinAGI produces *.wag file with interpreter version, game name // and other parameters. Add support for this once specs are known |