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authorColin Snover2016-03-17 10:42:32 -0500
committerColin Snover2016-03-17 10:43:08 -0500
commita292123cdac7cf1cda8171e9249a6fdd4142202e (patch)
treebbda8893f67ec569cd201363789ecdb05314e594
parent804e1324762daeab2b211b1969fcb80562b24be7 (diff)
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SCI32: Code documentation improvements
-rw-r--r--engines/sci/graphics/plane32.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/engines/sci/graphics/plane32.h b/engines/sci/graphics/plane32.h
index 42629666ed..770a6fa445 100644
--- a/engines/sci/graphics/plane32.h
+++ b/engines/sci/graphics/plane32.h
@@ -166,7 +166,7 @@ public:
* another plane and cleared when draw list calculation
* occurs.
*/
- int _priorityChanged; // ?
+ int _priorityChanged;
/**
* A handle to the VM object corresponding to this
@@ -182,7 +182,12 @@ public:
int16 _priority;
/**
- * TODO: Document
+ * Whether or not all screen items in this plane should
+ * be redrawn on the next frameout, instead of just
+ * the screen items marked as updated. This is set when
+ * visual changes to the plane itself are made that
+ * affect the rendering of the entire plane, and cleared
+ * once those changes are rendered by `redrawAll`.
*/
int _redrawAllCount;