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author | James Brown | 2003-03-23 14:33:48 +0000 |
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committer | James Brown | 2003-03-23 14:33:48 +0000 |
commit | a2b7675536ba2e0901bfa8874b5186086e431158 (patch) | |
tree | bb4a0a74dc897ae0704535ef79c3ac82876d367a | |
parent | 3af1183c5a71408f916263e1c38c9d69177bc6e3 (diff) | |
download | scummvm-rg350-a2b7675536ba2e0901bfa8874b5186086e431158.tar.gz scummvm-rg350-a2b7675536ba2e0901bfa8874b5186086e431158.tar.bz2 scummvm-rg350-a2b7675536ba2e0901bfa8874b5186086e431158.zip |
Quick update of NEWS
svn-id: r6849
-rw-r--r-- | NEWS | 8 |
1 files changed, 6 insertions, 2 deletions
@@ -1,12 +1,16 @@ For a more comprehensive changelog for the latest experimental CVS code, see: http://scummvm.sourceforge.net/daily/ChangeLog -0.3.1-cvs (2002-12-28) -- Very experimental Curse of Monkey Island (comi) support +0.3.9-cvs (2003-03-24) +- Curse of Monkey Island (comi) support (experimental) +- Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything. - New debug console and several GUI/Launcher enhancements (incomplete) - New Save/Load code (easier to expand while retaining compatability) +- DreamCast port now works with new games added for 0.3.0b - Many more Simon the Sorcerer fixes - Various minor SCUMM game fixes +- Large memory leak fixed for The Dig/ComI +- SMUSH code optimised, framedropping added for slower machines - Code cleanups 0.3.0b (2002-12-08) |