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author | Nicola Mettifogo | 2007-03-21 21:49:11 +0000 |
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committer | Nicola Mettifogo | 2007-03-21 21:49:11 +0000 |
commit | a37870c125c9bb6c1cd0ff7377442e88fd8133d4 (patch) | |
tree | 9b2d887d59e16fb3538c8cf939c250341fba9994 | |
parent | cc93bea7b8ba08bd1bee77f72bf6d431358fef01 (diff) | |
download | scummvm-rg350-a37870c125c9bb6c1cd0ff7377442e88fd8133d4.tar.gz scummvm-rg350-a37870c125c9bb6c1cd0ff7377442e88fd8133d4.tar.bz2 scummvm-rg350-a37870c125c9bb6c1cd0ff7377442e88fd8133d4.zip |
- moved buildWalkPath inner loop into a new function
- renamed some variables in buildWalkPath
- deleted an old extern for buildWalkPath
svn-id: r26272
-rw-r--r-- | engines/parallaction/animation.cpp | 1 | ||||
-rw-r--r-- | engines/parallaction/commands.cpp | 1 | ||||
-rw-r--r-- | engines/parallaction/parallaction.h | 6 | ||||
-rw-r--r-- | engines/parallaction/walk.cpp | 99 |
4 files changed, 51 insertions, 56 deletions
diff --git a/engines/parallaction/animation.cpp b/engines/parallaction/animation.cpp index 97db78513f..b14b3685c5 100644 --- a/engines/parallaction/animation.cpp +++ b/engines/parallaction/animation.cpp @@ -25,6 +25,7 @@ #include "parallaction/graphics.h" #include "parallaction/music.h" #include "parallaction/parser.h" +#include "parallaction/walk.h" #include "parallaction/zone.h" diff --git a/engines/parallaction/commands.cpp b/engines/parallaction/commands.cpp index b01e081b62..1b46b77cb8 100644 --- a/engines/parallaction/commands.cpp +++ b/engines/parallaction/commands.cpp @@ -23,6 +23,7 @@ #include "parallaction/parallaction.h" #include "parallaction/parser.h" #include "parallaction/commands.h" +#include "parallaction/walk.h" #include "parallaction/zone.h" namespace Parallaction { diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h index fcf1d446ed..060f942ab1 100644 --- a/engines/parallaction/parallaction.h +++ b/engines/parallaction/parallaction.h @@ -162,14 +162,8 @@ Command *parseCommands(Script &script); void runCommands(Command *list, Zone *z = NULL); void freeCommands(Command*); - - void runDialogue(SpeakData*); -WalkNode *buildWalkPath(uint16 x, uint16 y); - - - void jobRemovePickedItem(void*, Job *j); void jobDisplayDroppedItem(void*, Job *j); void jobToggleDoor(void*, Job *j); diff --git a/engines/parallaction/walk.cpp b/engines/parallaction/walk.cpp index 11fd9720a4..8cf56fb765 100644 --- a/engines/parallaction/walk.cpp +++ b/engines/parallaction/walk.cpp @@ -108,6 +108,53 @@ void correctPathPoint(Common::Point &to) { } +uint32 buildSubPath(const Common::Point& pos, const Common::Point& stop, WalkNode* root) { + + WalkNode *v48 = root; + + uint32 v28 = 0; + uint32 v2C = 0; + uint32 v34 = pos.sqrDist(stop); // square distance from current position and target + uint32 v30 = v34; + + Common::Point v20(pos); + + while (true) { + + WalkNode *nearestNode = NULL; + WalkNode *locNode = (WalkNode*)_vm->_location._walkNodes._next; + + // scans location path nodes searching for the nearest Node + // which can't be farther than the target position + // otherwise no _closest_node is selected + while (locNode != NULL) { + + Common::Point v8; + locNode->getPoint(v8); + v2C = v8.sqrDist(stop); + v28 = v8.sqrDist(v20); + + if (v2C < v34 && v28 < v30) { + v30 = v28; + nearestNode = locNode; + } + + locNode = (WalkNode*)locNode->_next; + } + + if (nearestNode == NULL) break; + + nearestNode->getPoint(v20); + v34 = v30 = v20.sqrDist(stop); + + addNode(v48, new WalkNode(*nearestNode)); + v48 = (WalkNode*)v48->_next; + } + + return v34; + +} + // // x, y: mouse click (foot) coordinates // @@ -130,72 +177,26 @@ WalkNode *buildWalkPath(uint16 x, uint16 y) { } // path is obstructed: find alternative - debugC(1, kDebugWalk, "trying to build walk path to (%i, %i)", to.x, to.y); WalkNode v58; - - Common::Point stop(v48->_x, v48->_y); addNode(&v58, v48); - WalkNode *_closest_node = NULL; - - int32 v30, v34, v2C, v28; - + Common::Point stop(v48->_x, v48->_y); Common::Point pos(_vm->_char._ani._left, _vm->_char._ani._top); bool emptyList = true; - Common::Point v8; - do { v48 = &v58; - Common::Point v20(pos); - - v34 = v30 = pos.sqrDist(stop); // square distance from current position and target - - while (true) { - - _closest_node = NULL; - WalkNode *location_node = (WalkNode*)_vm->_location._walkNodes._next; - - // scans location path nodes searching for the nearest Node - // which can't be farther than the target position - // otherwise no _closest_node is selected - while (location_node != NULL) { - - location_node->getPoint(v8); - v2C = v8.sqrDist(stop); - v28 = v8.sqrDist(v20); - - if (v2C < v34 && v28 < v30) { - v30 = v28; - _closest_node = location_node; - } - - location_node = (WalkNode*)location_node->_next; - } - - if (_closest_node == NULL) break; - - WalkNode *_newnode = new WalkNode(*_closest_node); - _newnode->getPoint(v20); - - v34 = v30 = v20.sqrDist(stop); - - debugC(1, kDebugWalk, "adding walk node (%i, %i) to path", _newnode->_x, _newnode->_y); - - addNode(v48, _newnode); - v48 = _newnode; - } + uint32 v34 = buildSubPath(pos, stop, v48); if (!emptyList) break; if (v38 != 0 && v34 > v38) { // no alternative path (gap?) freeNodeList(v58._next); - debugC(1, kDebugWalk, "can't find a path node: rejecting partial path"); return v44; } @@ -204,8 +205,6 @@ WalkNode *buildWalkPath(uint16 x, uint16 y) { } while (true); - debugC(1, kDebugWalk, "walk path completed"); - delete v44; return (WalkNode*)v58._next; } |