aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorPaul Gilbert2017-12-28 23:36:29 -0500
committerPaul Gilbert2017-12-28 23:36:29 -0500
commita37b0e8181f055d4778c53aa873816af4349aa9d (patch)
treedfbf8025f2ade4c07f5770b9101f1d181d275b7d
parent26c096d39df27e8460af6ff8c28f381ca90e0422 (diff)
downloadscummvm-rg350-a37b0e8181f055d4778c53aa873816af4349aa9d.tar.gz
scummvm-rg350-a37b0e8181f055d4778c53aa873816af4349aa9d.tar.bz2
scummvm-rg350-a37b0e8181f055d4778c53aa873816af4349aa9d.zip
XEEN: Change _gameFlags to it's own class
Byte 6 of the flags data, for flags 48 to 55, is directly used in several places. I didn't think it was needed, but turns out it is. So I've had to refactor the bool array I had previously to have this as a bitset, so byte 6 can be accessed
-rw-r--r--engines/xeen/combat.cpp6
-rw-r--r--engines/xeen/interface.cpp4
-rw-r--r--engines/xeen/map.cpp8
-rw-r--r--engines/xeen/party.cpp45
-rw-r--r--engines/xeen/party.h37
-rw-r--r--engines/xeen/scripts.cpp2
6 files changed, 81 insertions, 21 deletions
diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp
index fe2eaa94bf..bcedff2229 100644
--- a/engines/xeen/combat.cpp
+++ b/engines/xeen/combat.cpp
@@ -1476,16 +1476,16 @@ void Combat::attack2(int damage, RangeType rangeType) {
if (monsterDied) {
if (!isDarkCc) {
if (_monster2Attack == 20 && party._mazeId == 41)
- party._gameFlags[0][11] = true;
+ party._gameFlags.set(11, true);
if (_monster2Attack == 8 && party._mazeId == 78) {
- party._gameFlags[0][60] = true;
+ party._gameFlags.set(60, true);
party._questFlags[0][23] = false;
for (uint idx = 0; idx < party._activeParty.size(); ++idx)
party._activeParty[idx].setAward(42, true);
if (_monster2Attack == 27 && party._mazeId == 29)
- party._gameFlags[0][104] = true;
+ party._gameFlags.set(104, true);
}
}
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp
index 0cc509a66a..b4e486ed03 100644
--- a/engines/xeen/interface.cpp
+++ b/engines/xeen/interface.cpp
@@ -677,7 +677,7 @@ void Interface::doStepCode() {
break;
}
- if (_vm->_files->_isDarkCc && party._gameFlags[1][118]) {
+ if (_vm->_files->_isDarkCc && party._gameFlags.get(118, 1)) {
_falling = false;
} else {
if (_falling)
@@ -711,7 +711,7 @@ void Interface::startFalling(bool flag) {
Scripts &scripts = *_vm->_scripts;
bool isDarkCc = _vm->_files->_isDarkCc;
- if (isDarkCc && party._gameFlags[1][118]) {
+ if (isDarkCc && party._gameFlags.get(118, 1)) {
_falling = 0;
return;
}
diff --git a/engines/xeen/map.cpp b/engines/xeen/map.cpp
index 2b954f5afa..5b7804c9f6 100644
--- a/engines/xeen/map.cpp
+++ b/engines/xeen/map.cpp
@@ -1058,7 +1058,7 @@ void Map::load(int mapId) {
if (isDarkCc && mapId == 50)
mazeDataP->setAllTilesStepped();
- if (!isDarkCc && party._gameFlags[0][25] &&
+ if (!isDarkCc && party._gameFlags.get(25) &&
(mapId == 42 || mapId == 43 || mapId == 4)) {
mazeDataP->clearCellSurfaces();
}
@@ -1100,7 +1100,7 @@ void Map::load(int mapId) {
if ((_mobData._monsters[0]._position.x > 31 || _mobData._monsters[0]._position.y > 31) &&
(_mobData._monsters[1]._position.x > 31 || _mobData._monsters[1]._position.y > 31) &&
(_mobData._monsters[2]._position.x > 31 || _mobData._monsters[2]._position.y > 31)) {
- party._gameFlags[0][56] = true;
+ party._gameFlags.set(56, true);
}
}
}
@@ -1135,7 +1135,7 @@ void Map::load(int mapId) {
_mobData._objects[29]._spriteId = 0;
_mobData._objects[29]._id = 8;
_mobData._objectSprites[i]._sprites.clear();
- } else if (mapId == 12 && party._gameFlags[0][43] &&
+ } else if (mapId == 12 && party._gameFlags.get(43) &&
_mobData._objectSprites[i]._spriteId == 118 && !isDarkCc) {
filename = "085.obj";
_mobData._objectSprites[0]._spriteId = 85;
@@ -1445,7 +1445,7 @@ void Map::saveMap() {
for (uint idx = 0; idx < MIN(_mobData._monsters.size(), (uint)3); ++idx) {
MazeMonster &mon = _mobData._monsters[idx];
if (mon._position.x > 31 || mon._position.y > 31) {
- party._gameFlags[0][56] = true;
+ party._gameFlags.set(56, true);
break;
}
}
diff --git a/engines/xeen/party.cpp b/engines/xeen/party.cpp
index 0a2e5b9f82..8af7db82ad 100644
--- a/engines/xeen/party.cpp
+++ b/engines/xeen/party.cpp
@@ -72,6 +72,34 @@ Treasure::Treasure() {
/*------------------------------------------------------------------------*/
+void Party::GameFlags::clear() {
+ Common::fill(&_flags[0][0], &_flags[0][0] + (FLAGS_COUNT / 8), 0);
+ Common::fill(&_flags[1][0], &_flags[1][0] + (FLAGS_COUNT / 8), 0);
+}
+
+bool Party::GameFlags::get(uint flagNum, uint sideNum) const {
+ if (flagNum >= FLAGS_COUNT) {
+ sideNum = flagNum / FLAGS_COUNT;
+ flagNum %= FLAGS_COUNT;
+ }
+
+ return (_flags[sideNum][flagNum / 8] & (1 << (flagNum % 8))) != 0;
+}
+
+void Party::GameFlags::set(uint flagNum, uint sideNum, bool value) {
+ byte &b = _flags[sideNum][flagNum / 8];
+ b &= ~(1 << (flagNum % 8));
+ if (value)
+ b |= 1 << (flagNum % 8);
+}
+
+void Party::GameFlags::synchronize(Common::Serializer &s) {
+ s.syncBytes(&_flags[0][0], FLAGS_COUNT / 8);
+ s.syncBytes(&_flags[1][0], FLAGS_COUNT / 8);
+}
+
+/*------------------------------------------------------------------------*/
+
XeenEngine *Party::_vm;
Party::Party(XeenEngine *vm) {
@@ -112,8 +140,6 @@ Party::Party(XeenEngine *vm) {
_totalTime = 0;
_rested = false;
- Common::fill(&_gameFlags[0][0], &_gameFlags[0][256], false);
- Common::fill(&_gameFlags[1][0], &_gameFlags[1][256], false);
Common::fill(&_worldFlags[0], &_worldFlags[128], false);
Common::fill(&_questFlags[0][0], &_questFlags[0][30], false);
Common::fill(&_questFlags[1][0], &_questFlags[1][30], false);
@@ -206,8 +232,7 @@ void Party::synchronize(Common::Serializer &s) {
s.syncAsUint32LE(_bankGems);
s.syncAsUint32LE(_totalTime);
s.syncAsByte(_rested);
- File::syncBitFlags(s, &_gameFlags[0][0], &_gameFlags[0][256]);
- File::syncBitFlags(s, &_gameFlags[1][0], &_gameFlags[1][256]);
+ _gameFlags.synchronize(s);
File::syncBitFlags(s, &_worldFlags[0], &_worldFlags[128]);
File::syncBitFlags(s, &_questFlags[0][0], &_questFlags[0][30]);
File::syncBitFlags(s, &_questFlags[1][0], &_questFlags[1][30]);
@@ -826,7 +851,7 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int
break;
}
case 20:
- _gameFlags[files._isDarkCc][takeVal] = false;
+ _gameFlags.set(takeVal, files._isDarkCc, false);
break;
case 21: {
bool found = false;
@@ -1096,7 +1121,7 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int
break;
}
case 20:
- _gameFlags[files._isDarkCc][giveVal] = true;
+ _gameFlags.set(giveVal, files._isDarkCc, true);
break;
case 21: {
int idx;
@@ -1405,10 +1430,10 @@ void Party::subPartyTime(int time) {
}
void Party::resetYearlyBits() {
- _gameFlags[0][55] = false;
- _gameFlags[0][155] = false;
- _gameFlags[0][222] = false;
- _gameFlags[0][231] = false;
+ _gameFlags.set(55, false);
+ _gameFlags.set(155, false);
+ _gameFlags.set(222, false);
+ _gameFlags.set(231, false);
}
const int BLACKSMITH_DATA1[4][4] = {
diff --git a/engines/xeen/party.h b/engines/xeen/party.h
index 31feaec503..3abb708c26 100644
--- a/engines/xeen/party.h
+++ b/engines/xeen/party.h
@@ -47,6 +47,7 @@ enum PartyBank {
WHERE_PARTY = 0, WHERE_BANK = 1
};
+#define FLAGS_COUNT 256
#define ITEMS_COUNT 36
#define TOTAL_CHARACTERS 30
#define XEEN_TOTAL_CHARACTERS 24
@@ -82,6 +83,40 @@ public:
class Party {
friend class Character;
friend class InventoryItems;
+
+ class GameFlags {
+ private:
+ byte _flags[2][FLAGS_COUNT / 8];
+ public:
+ byte &_state;
+ public:
+ GameFlags() : _state(_flags[0][6]) { clear(); }
+
+ /**
+ * Clears the flags
+ */
+ void clear();
+
+ /**
+ * Get a flag value
+ */
+ bool get(uint flagNum, uint sideNum = 0) const;
+
+ /**
+ * Sets a flag value
+ */
+ void set(uint flagNum, bool value) { set(flagNum % 256, flagNum / 256, value); }
+
+ /**
+ * Sets a flag value
+ */
+ void set(uint flagNum, uint sideNum, bool value);
+
+ /**
+ * Synchronize flags
+ */
+ void synchronize(Common::Serializer &s);
+ };
private:
static XeenEngine *_vm;
Character _itemsCharacter;
@@ -150,7 +185,7 @@ public:
uint _bankGems;
int _totalTime;
bool _rested;
- bool _gameFlags[2][256];
+ GameFlags _gameFlags;
bool _worldFlags[128];
bool _questFlags[2][30];
int _questItems[TOTAL_QUEST_ITEMS];
diff --git a/engines/xeen/scripts.cpp b/engines/xeen/scripts.cpp
index 75338eb3f8..b1cfa71585 100644
--- a/engines/xeen/scripts.cpp
+++ b/engines/xeen/scripts.cpp
@@ -1541,7 +1541,7 @@ bool Scripts::ifProc(int action, uint32 val, int mode, int charIndex) {
if (files._isDarkCc)
val += 256;
assert(val < 512);
- v = party._gameFlags[val / 256][val % 256] ? val : 0xffffffff;
+ v = party._gameFlags.get(val) ? val : 0xffffffff;
break;
case 21:
// Scans inventories for given item number