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author | Nipun Garg | 2019-06-23 06:51:07 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:16:57 +0200 |
commit | a53b2c95508df218900d1b5953d4b18319c982e1 (patch) | |
tree | 0f4fd32879e100fae6dbcc5f23537bfd826d489d | |
parent | 22d4f60b3ac40684f67ad1399fef02686b4ade4f (diff) | |
download | scummvm-rg350-a53b2c95508df218900d1b5953d4b18319c982e1.tar.gz scummvm-rg350-a53b2c95508df218900d1b5953d4b18319c982e1.tar.bz2 scummvm-rg350-a53b2c95508df218900d1b5953d4b18319c982e1.zip |
HDB: Call animateTargets() from hdb.cpp
-rw-r--r-- | engines/hdb/hdb.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hdb/hdb.cpp b/engines/hdb/hdb.cpp index a0c92d2640..cae6b6d743 100644 --- a/engines/hdb/hdb.cpp +++ b/engines/hdb/hdb.cpp @@ -297,6 +297,7 @@ Common::Error HDBGame::run() { _map->drawEnts(); _map->drawGratings(); _map->drawForegrounds(); + _ai->animateTargets(); // Update Timer that's NOT used for in-game Timing _prevTimeSlice = _timeSlice; |